Multiplayer Heroes & Generals Has Single-Player Missions

By Craig Pearson on August 13th, 2012 at 3:00 pm.

Did you ever think that we might be the bad guys?
There’s a bunch of fascination things going on in Heroes & Generals, which I now know about because John, Adam, and Jim have all posted excitedly about it. That’s a lot of the RPS contingent excited about what appears to be a multiplayer WW2 FPS. What gives? It manages to excite and innovate with its strategic elements, bicycles, and, according to this developer diary, single-player missions.

There’s talk of XP and levels, all of which we expect from a modern multiplayer shooter, and vehicles now carrying more players (so you can give a team mate a backie on the bike, and have parties on a tank), but the big addition is the reveal of single-player missions. They’re set off according to elements of the on-going multiplayer fight, in this instance a moving assault team is being attacked by a fighter squadron, which starts off the ‘Interdiction’ mission in the list. The player that selects it has to find and bomb the train carrying the resources of the assault team. In this case, the player bombs the assault team’s train, crippling them. I have visual proof.

It’s more flavour to battles that already look fun. Battlefield’s template taken on and refined instead of being embiggened. I’m keen to see if the team missions could be as reactive as the singular ones: it would make the ebb and flow of a battle all the more interesting if it was decoupled from the usual control points. I just signed up to the beta, and they’re begging for you to do the same.

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7 Comments »

  1. Njordsk says:

    REceived a stress test code this morning, I’ll have to check it out.

  2. ArcaneSaint says:

    “There‚Äôs talk of XP and levels, all of which we expect from a modern multiplayer shooter, and vehicles now carrying more players (so you can give a team mate a backie on the bike, and have parties on a tank), is the reveal of single-player missions.”
    Something seems off about that sentence, the “is the reveal of…” doesn’t really connect to the first part no matter how I look at it.

    EDIT: And they’ve fixed it. Good.

  3. westyfield says:

    “A higher ranking character will earn more credits than a lower ranking…”

    BULL SHIT

    • jimmm25 says:

      As someone who is in the beta this actually makes sense to me. There isn’t much to spend money on after buying a new gun or two, except for assault squads (which are a finite amount of spawns as a certain class which are sent into a battle for anyone to use). These are expensive so they are basically making it so only experienced players can get a assault squads since they know what they are doing as opposed to just shooting in an fps.

  4. MajesticXII says:

    I played this game when it was alpha and had tons of glitches and lag.
    Did they fix any of that ? : )

  5. EPICTHEFAIL says:

    Hold on, does this mean Section 8-style dynamic missions? Because if so, I am officially excited for this game.

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    Andy_Panthro says:

    Had to post this after reading the alt-text: http://www.youtube.com/watch?v=OpZ8EkK3eWY