By Nathan Grayson on August 24th, 2012 at 12:00 pm.

Yesterday, golden age RPG powerhouse Black Isle Studios abruptly rose from the dead. Now death – according to the many dead people I’ve spoken to in the name of accurate, well-researched reporting – is frequently permanent, so people were a bit surprised when the fallen Fallout factory suddenly whirred back to life. Even the likes of Chris Avellone and Brian Fargo didn’t know what to make of it. But hey, Interplay’s finally chiming in, so it’s time for the world to make sense again, right? Errrrrr.
Eurogamer got in touch with Interplay boss Herve Caen, from whom they extracted a few precious details. First up, the new Black Isle will apparently be dedicated to developing “triple-A” RPGs based on Interplay IPs. Now let’s chew on that for a moment. Most obviously, what IPs? Bethesda has Fallout, Beamdog’s overhauling Baldur’s Gate, and the other D&D properties (Icewind and Planescape) have – to my knowledge – been reshuffled back into Wizards of the Coast’s deck. So what’s left? Lionheart?
And then there’s the bit about “triple-A.” Granted, in this day and age, that could mean a million different things, but does Interplay even have the sort of funding one would need to create something that could even be vaguely considered “triple-A”? It’s been in pretty dire financial straits for quite some time now, after all.
Next up, we have Caen himself voicing excitement about the new venture:
“It really feels like getting the band back together as we’re seeing opportunities not available to us before. Given our unique position, expanding online and mobile platforms, and renewed interest in our proven properties, I see an incredible success potential for Black Isle Studios.”
Again, however, Obsidian and inXile say “Hello.” I mean, is it really “the band” if you don’t have any of the old members, songs, instruments, or ill-advised remix albums? In this horrifically overwrought metaphor, all that seems to be left is the tour bus.
Who knows, though? Maybe Interplay has some crazy ace up its sleeve. Maybe it’s about to come out wielding an IP so cherished and legendary that all doubt will explode into a cloud of excessively trusting rainbows. But, given what we currently know, it’s hard not to be a little skeptical.



24/08/2012 at 12:03 BobbyDylan says:
I’ll watch this with cautious optimism
24/08/2012 at 12:31 Spengbab says:
“Given our unique position, expanding online and mobile platforms”
Mobile platforms > Games for iPhone/Android? Online platforms > Facebook games? Welp. Optimism can only go so far.
24/08/2012 at 12:58 Mr. Mister says:
If this means finally some new IPs for the videogame industry, I’m satisfyed.
24/08/2012 at 13:01 mouton says:
Why would new IPs in facebook farming matter?
24/08/2012 at 20:44 jrodman says:
New IPs are desperately needed. We’re running out of IP addresses!
24/08/2012 at 13:47 distantlurker says:
http://art.penny-arcade.com/photos/215541307_D8hef-L-2.jpg
25/08/2012 at 11:01 Dreamhacker says:
I’ll watch this with cautious pessimism.
24/08/2012 at 12:06 Jim Rossignol says:
I think it might be time to interview Interplay and find out What The Hell.
24/08/2012 at 13:08 Kaira- says:
Wot The Hell, surely.
24/08/2012 at 14:01 MasterDex says:
Indeed.
24/08/2012 at 15:59 Obc says:
War the Hellface, surely.
24/08/2012 at 16:14 Makariel says:
WARFACE!
(I’m so, so sorry…)
24/08/2012 at 16:17 Kaira- says:
To hell with you guys.
24/08/2012 at 17:23 CrookedLittleVein says:
I prefer “Wot The Herve!?!” personally.
24/08/2012 at 17:50 Kasper says:
That should totally be a regular feature!
25/08/2012 at 11:41 Cute stuff and blood says:
Listen to this man and/or woman and/or child!!
24/08/2012 at 23:51 ar3ani says:
HOGS OF WAR!
24/08/2012 at 12:07 AmateurScience says:
I’ll watch this with reckless pessimism
24/08/2012 at 13:02 mouton says:
I prefer detached amusement.
24/08/2012 at 13:23 Subject 706 says:
I prefer sneering contempt.
24/08/2012 at 13:36 abandonhope says:
Pessimistic eroticism for me.
24/08/2012 at 13:55 Ilinx says:
I prefer esoteric flatulism.
24/08/2012 at 13:59 GamerOS says:
Reckless disregard is the only way
24/08/2012 at 16:16 Makariel says:
bedazzled impressionism
24/08/2012 at 20:43 The Random One says:
Esoteric eroticism?
24/08/2012 at 20:45 jrodman says:
Auto-erotic estrangement.
24/08/2012 at 15:00 Neonrabbit says:
Annoyed disrespect
24/08/2012 at 14:11 deke913 says:
vacant staring
24/08/2012 at 16:45 lordcooper says:
STARING EYES
24/08/2012 at 18:13 Shinwaka says:
I’ll contemplate with adventurous despair.
24/08/2012 at 12:08 Lemming says:
They are simply trading off the Blackisle Studios name. Personally I think the sensible thing to do would be to treat this news just as you would any new studio being formed. Ie. Ignore them until they send you preview code/press release/invite to their studio.
24/08/2012 at 18:52 dontnormally says:
It’s a move to suck in new investment dollars that will be used to cover boat payments and not actually make games.
24/08/2012 at 12:10 misterT0AST says:
Well, if they say “getting the band back together”, it MUST mean they have at least one guy who was in black isle. Maybe a janitor.
How could they say something so deceiving knowing that their target demographic (old pc gamers who remember the name “black isle”) are going to find out pretty much immediately what’s going on?
Also, that “online and mobile platforms” worries me.
24/08/2012 at 12:11 Maxheadroom says:
£10 says they slap the name of whatever IP they have up their sleeve on a generic FPS (with watered down RPS elements) a-la Syndicate
24/08/2012 at 12:30 Kaira- says:
Watered down RPS-elements? What, the game would contain extremely watered puns?
24/08/2012 at 12:33 Chris D says:
It would be showered with them.
24/08/2012 at 12:36 anteater says:
Damnit, you beat me to the pun comment.
Wouldn’t it be very innovative though? The enemies (games-journalists) throw taunts (headlines) at you and you have to yell puns into your microphone to break their spirit and win the game.
24/08/2012 at 12:39 dE says:
Somehow the game image I get here is Duke Nukem.
Generic FPS / check.
Watered down puns / check.
24/08/2012 at 12:40 anteater says:
Hmmm, I guess you are right. That’s more likely how that combination would work out.
24/08/2012 at 14:52 Maxheadroom says:
Damn, the most replies I’ve ever had to a comment and it was because of a typo.
24/08/2012 at 15:17 FhnuZoag says:
You should do typos more often.
24/08/2012 at 12:11 Korvbil says:
I’ll watch this with delicious pocorn-ism.
24/08/2012 at 15:10 Skabooga says:
And wash it all down with cold cokeism.
24/08/2012 at 12:12 x-jay says:
How can he be successful with no money? I mean I can’t gauge that for sure, but this is a parent company rehashing re-releases of fallout 1 & 2 + tactics and HD remakes of MDK and Earthworm Jim.
The money surely can’t be rolling in???
Don’t get me wrong, I’m not slamming any of these titles, i’m just wondering where Caen is getting his money from. His monopoly set?
24/08/2012 at 12:17 Grygus says:
The fastest way to get money in business is to convince people who already have money that you’re about to make a lot of it.
24/08/2012 at 12:20 x-jay says:
What an excellent comment- and very true.
Interplay’s only problem is their biggest franchise is fallout. It must hurt Caen to put this on his Legal page.
“Fallout®, Fallout® 2, Fallout® Tactics and Fallout® Brotherhood of Steel are trademarks or registered trademarks of Bethesda Softworks LLC, a ZeniMax Media company, in the U.S, and/or other countries. Distributed under license from Bethesda Softworks LLC. All Rights Reserved. ”
Can we assume they don’t even get full bang on sales of FO1, FO2 and FOT?
24/08/2012 at 20:47 The Random One says:
The way the game industry works, I’d be surprised if they got any money from that at all.
24/08/2012 at 12:44 frightlever says:
Exactly. Interplay were “making” a Fallout MMO with a heap of inward investment that paid a bunch of wages and delivered nothing.
24/08/2012 at 12:13 Flukie says:
Mobile devices = Ports
24/08/2012 at 14:50 Sparkasaurusmex says:
Mobile Device:
http://1.bp.blogspot.com/_kY5WNu7XcU8/SOTp2hdQrkI/AAAAAAAABk0/03ZxBO3b-Vg/s400/klt_works_-_bug_mobile.jpg
24/08/2012 at 15:30 Skabooga says:
Oh well done.
24/08/2012 at 12:14 SooSiaal says:
They should work on a new Freespace, that would get the money rolling again…
24/08/2012 at 12:21 Apocalypse says:
Have they even the rights on freespace? Or is this volition’s IP right now?
24/08/2012 at 12:37 FionaSarah says:
Nah, Interplay wholey own the IP and have been sitting on it while sulking in the corner this whole time.
24/08/2012 at 13:19 SooSiaal says:
Yep :(
24/08/2012 at 13:26 Dave L. says:
Actually, according to the USPTO, Freespace’s trademark has been dead since October of last year. And as far as I can tell, none of the other elements of the IP (Vasudans, Shivans, etc) are trademarked. ‘Descent: Freespace The Great War’ had its trademark cancelled September 3, 2010, as well.
I’m no lawyer, but I’m pretty sure this means anybody could make a Freespace game if they wanted to. At least until somebody re-registers the trademark.
24/08/2012 at 13:41 LukeNukem says:
I have precisely no ability in this sort of thing but I am going to make a Kickstarter anyway and make my millions.
24/08/2012 at 14:24 MasterDex says:
Trademark and copyright are two different things however. If the copyright is still active, I don’t believe you’d get away with making another Freespace game without permission, even if the trademark is up. I could be wrong though. Could patents be a problem?
24/08/2012 at 15:13 HothMonster says:
Right Dex, since the trademark is up all that really means is someone could make a different game and call it freespace but the IP is covered by copyright still so it could not reference the last game at all, it really couldn’t even be in the same universe. Patents wouldn’t matter, you can patent novel code or methods but not a game.
24/08/2012 at 15:15 Dave L. says:
Looks like Volition has the copyright on Freespace 2, near as I can tell. I can’t find anything for Descent: Freespace. (The copyright office website is a bit harder to parse than the USPTO. It says that Sierra On-line has the copyright for Homeworld, for example, but it is a fact that the Homeworld IP is definitely owned by THQ)
I’m pretty sure it’s the trademark that controls the IP, and the copyright controls the actual works, so Volition owns the game ‘Freespace 2,’ but right now nobody owns ‘Freespace’ as a title for a video game.
24/08/2012 at 15:49 ResonanceCascade says:
Trademark = name, expires easily but is also usually relatively easy to reclaim if you filed originally and want to use it again.
Copyright = story, characters, settings, sounds, etc. Probably won’t expire in our lifetime. In fact, even the very first video game hasn’t been around long enough for its copyright protection to expire.
24/08/2012 at 20:51 meatshit says:
Thanks to Disney’s
bribeslobbying efforts, nothing created after 1928 will ever enter the public domain. Every time Mickey gets close to entering the public domain, they roll into Washington with a truckload of money and copyright magically gets extended a decade or two.24/08/2012 at 13:43 Claidheamh says:
I dearly hope they won’t.
24/08/2012 at 14:05 MasterDex says:
Yes! I just replayed it last year with the GoG version. We need a new Freespace.
24/08/2012 at 12:15 Rumpel says:
dont they still own alone in the dark?
24/08/2012 at 18:11 Shuck says:
That’s Infogrames.
24/08/2012 at 12:16 apocraphyn says:
Ah, Lionheart. I liked it, despite it’s flaws. Anyone else actually play it?
24/08/2012 at 12:19 Grygus says:
I spent several hours with it, and had fun. Never completed it, though.
24/08/2012 at 12:23 D3xter says:
The first bit about Barcelona was somewhat acceptable, it turned to complete shit somewhere after that though… at some point I just couldn’t justify marching and grinding on anymore.
24/08/2012 at 12:25 Bluerps says:
I really liked it for the first few hours, until I left the city where it begins. Then I got incredibly bored very fast, and stopped playing.
24/08/2012 at 12:36 PearlChoco says:
I finished it some time ago.
The first half of the game was very, very good. Better then Icewind Dale, and almost as good as BG. The second half not so much. It degenerated into a dungeon crawler, if I remember correctly.
Anyway, I`d definitely be interested in a sequel.
24/08/2012 at 13:06 diamondmx says:
Played a bit of it, always meant to go back, but between the first play and now, have heard it gets really terrible after the first half.
Can’t bring myself to dedicating the time for a game that’s guaranteed to disappoint.
24/08/2012 at 14:59 InternetBatman says:
I have it. Played it through Barcelona and ditched it when it became clear it was turning into just another dungeon runner. It’s a real shame since the universe was pretty cool.
24/08/2012 at 12:21 CrookedLittleVein says:
I’ve always wanted to watch a horrible disaster unfold in slow motion before my very eyes.
This should be mildly entertaining.
24/08/2012 at 18:13 Shuck says:
Weren’t you watching 38 Studios? This one has the advantage that not a lot of people will lose their jobs at the end of it, however.
24/08/2012 at 12:22 Thingumbob says:
So, Stonekeep The Next Generation HD: This Time It’s For Keeps?
24/08/2012 at 12:24 povu says:
They seem to be relying completely on the Black Isle name and history to promote whatever they’re coming up with, hoping that everyone will conveniently forget that anyone in Black Isle who mattered has already left.
24/08/2012 at 12:27 CrookedLittleVein says:
That’s exactly why none of this makes sense!
Nearly all the people who would be interested in this news know what happened to Black Isle and hence, know exactly how much horse dung all these grand announcements are.
24/08/2012 at 13:13 Anabasis says:
My basically irrational hope is that since the Black Isle name is usually taken to stand for quality RPGs of a certain halcyon era, this reputation might positively affect whatever this rebooted studio produces by serving as a guiding design philosophy, even if the original team isn’t there. But yeah, I get the sense that some bigwigs at Interplay have seen all the hype surrounding Wasteland 2 and the Beamdog BG overhaul and have cynically decided to get a piece of that sweet nostalgia pie.
24/08/2012 at 14:30 MasterDex says:
Interplay have been around for so long and published some of my favourite games of the last 20 years so I’m definitely interested in what way this is going to go. Like yourself, I’m holding out a little shred of hope we’ll see those halcyon days, and long nights, return.
We may be hoping too much.
24/08/2012 at 18:32 Shuck says:
Corporations don’t make games – teams of people do. They not only have no one from any of the original teams, they don’t even have a team – the only developers they seem to have are doing ports.
At best this announcement means that they’ve seen the resurgence in popularity of the sorts of games that Black Isle used to do, want to make games like that again, but don’t have the ability to do so. (Any experienced developer is going to be suspicious of any jobs offers from this new studio given their history, so that doesn’t bode well for their future ability to make this happen either.)
24/08/2012 at 12:29 DangerousDan says:
It is surprising Herve can still front the moolah to maintain a website. Maybe he’s moonlighting as a milkman or something.
After the fake Fallout MMO saga and everything else that happened at Interplay, am highly surprised people are taking this man seriously at all.
24/08/2012 at 12:33 Zarunil says:
I’m guessing freemium games for iOS/Android.
24/08/2012 at 12:35 Drake Sigar says:
AA games are generally better than AAA games anyway.
24/08/2012 at 12:42 aldo_14 says:
As long as they follow a 12 step process.
24/08/2012 at 12:48 frightlever says:
I played LOTRO drunk last weekend. It was Thursday before I realised that at some point I’d swapped my armour for a bee-keeper’s outfit.
24/08/2012 at 12:43 Ergates_Antius says:
They’re going to make an RPG about Anti-Aircraft-Artillery? That’s certainly a brave departure from what has gone before.
24/08/2012 at 12:47 frightlever says:
And more likely than anything else they promise to deliver.
24/08/2012 at 14:57 Sparkasaurusmex says:
Oh I thought this was a role playing game about rescuing people from flat tires
24/08/2012 at 15:03 Ephaelon says:
Interplay published Incoming and half that game involved you shooting (alien) aircraft from a turret. Mystery solved!
24/08/2012 at 12:44 FhnuZoag says:
Maybe they are making Freespace 3.
As a facebook game.
Under the Black Isle label.
24/08/2012 at 12:54 Belua says:
And when your gun or shield energy gets low, you can spam your friends with requests to refill it or shell out and buy Freecoins.
24/08/2012 at 13:01 SanguineAngel says:
uuuuuuuuuuuurgh I wouldn’t put it past em.
24/08/2012 at 15:01 InternetBatman says:
Buy 100 Freecoins for two dollars!
24/08/2012 at 15:15 FhnuZoag says:
Oh god the title already seems tailor made for some horrible Free2Play monstrosity, doesn’t it?
24/08/2012 at 18:33 Shuck says:
I’m guessing “Redneck Rampage” for the iPhone, myself.
24/08/2012 at 12:50 TomxJ says:
Do they still have Torn? They used to advertise it on the inside covers of Games iirc.
Tom j
24/08/2012 at 15:02 Sparkasaurusmex says:
Torn might be the reason there was no longer a Black Isle
24/08/2012 at 16:14 Hoaxfish says:
I was really excited for Torn, more so than NWN which was roughly around the same timeframe…kinda bummed it never arrived, but NWN’s persistent servers certainly balanced out my disappointment.
24/08/2012 at 13:08 Nick says:
I think Josh Sawyer said it best: “lol black isle lol”
24/08/2012 at 14:18 Shooop says:
I think I now know what Ben “Yahtzee” Croshaw feels like. Because I’m just filled to the brim with snarky contempt reading this.
24/08/2012 at 15:17 oophase says:
Descent to the Undermountain 2!
The Bard’s Tale 3D!
Yess, lots of potential (for hilarious fails)
24/08/2012 at 15:56 squareking says:
STARING EYES, surely?
24/08/2012 at 16:08 Hug_dealer says:
more RPGs is good, but this isnt black isle.
24/08/2012 at 16:08 Hoaxfish says:
On an entirely unrelated topic I guess: Eurogamer has a Planescape post-mortem podcast with the people who produced it
24/08/2012 at 18:43 TimEatsApples says:
Thanks for this – just spent a happy hour listening to it.
24/08/2012 at 16:11 Yosharian says:
All I see is a corporate jockey trying to drum up interest in some shitty money-making venture.
But then I’m just a cynical old git, what do I know. I’m sure Interplay is genuinely interested in making some great games, and not just making vast piles of cash out of a niche genre that, all of a sudden and probably due to recent successful kickstarters, is looking like a honey pot.
24/08/2012 at 16:15 ninjapirate says:
I’m in love with your band allegory, Nathan!
24/08/2012 at 17:46 Strangerator says:
We found a bunch of old junk laying around the garage, but GET THIS. We’re going to be cleaning it up, slapping fresh paint on it, and selling it as though it were new! We are going to make a bunch of money by peddling nostalgia. Aren’t you excited!!?
Actually, no. It seems like the one thing studios won’t do is make games that are actually good enough to later be called “IPs”. That’s bad enough, but when a studio comes out and announces it is looking to establish low-risk revenue streams? Did I miss the part where you said something that makes me give a crap? Not only are they peddling recycled IP, they are attempting to sell a logo as if it meant anything.
I guess I’m living in curmudgeon-ville, but these kids today…
24/08/2012 at 17:59 Eddy9000 says:
Im calling it now, the new IP will be a resurrection of ‘Torn’.
24/08/2012 at 18:12 S Jay says:
“Again, however, Obsidian and inXile say “Hello.” I mean, is it really “the band” if you don’t have any of the old members, songs, instruments, or ill-advised remix albums? In this horrifically overwrought metaphor, all that seems to be left is the tour bus.”
Best paragraph ever written?
24/08/2012 at 20:32 wererogue says:
So… you’re saying that Black Isle has risen from the dead, but is discovering that it’s lost its memory? I’m sure I’ve heard this story before…
What can change the nature of a developer?
24/08/2012 at 20:40 RakeShark says:
Love, of course.
24/08/2012 at 20:53 kpi says:
Oh nathan grayson, your word is so powerful, it tickles my braincell! I have to eat something naow.
24/08/2012 at 23:18 Prometeo138 says:
Please Please make Bullfrog rise from the death and take avenge for what they have done to syndicate!
25/08/2012 at 08:38 Core says:
I have a horrible premonition that Herve found the source code and assets to one of the cancelled black isle projects, and thought to himself that he might make a quick buck by slapping it together and releasing it. Like this one http://en.wikipedia.org/wiki/Black_Isle's_Torn