Rock, Paper, Shotgun

Ooh Lovely: Tengami Coming To PC

By Jim Rossignol on August 29th, 2012 at 3:00 pm.

Harooooooooooooooooooooooooooooooooooooo
John spotted Tengami amid the pixellated throng of the Indiecade finalists, and wished for a PC version. His has wish has been granted by the spirits of the internet, with PC and Mac version arriving in due course following the iPad release. But what is it? Developers Nyamyam explain: “In Tengami you explore a beautifully paper architected pop-up world, with an art style inspired by traditional Japanese arts and crafts. Tengami is an adventure game, full of wonder and mystery, set in Japan of ancient dark fairy tales.”

It sure looks lovely, and that pop-up visual is just startling. Beautiful. It’ll probably make John cry or something, which can only be a good thing. Take a look at the trailer below. No, really, take a look.

__________________

« | »

, .

13 Comments »

  1. Greggh says:

    Not sure if it’s actually unique or just a mash-up of a lot of other games… Guess we’ll see :D

    • MadTinkerer says:

      Seems like it’s a bit:

      a) Paper Mario

      b) Zelda

      c) Okami

      d) One of those flash games where it’s mostly just moving through the environment for a few minutes with a little interaction based on the author’s thesis.

      Since none of those are bad things, I’m sold.

  2. AmateurScience says:

    I like the look of that. Very nice indeed!

  3. golem09 says:

    Needs Oculus Rift support.

  4. brau says:

    is it an intricate story like Sword and Sworcery? I like the art… but i didn’t see anything else that catched my attention.

  5. elderman says:

    Pretty game! Come to Linux boy, come! Come on! Good boy…

  6. int says:

    I have always been afraid of pop-up books. I wonder if I will be afraid of one such game.

  7. Dances to Podcasts says:

    At first I was, like, that walking animation is a bit crap, and is he just going to walk from left to right and then it did the folding thing and I was, like, HOLY CRAP!

  8. Zaxwerks says:

    This looks beautiful. My only nit-pick would be that the animated characters need to cast/receive shadows and lighting on/from the environment as they have an element of being animated stickers on the screen rather than being part of the scene. Also the popping into and out of existence is jarring, maybe a nice quick origami folding away and back again.

    Can wait for its release though.

Comment on this story

XHTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Respond to our gibber

  • MellowKrogoth : “I hope they pack every racial/sexist stereotype they can find into this game, and make it so over the top that everybody understands it's not ...” on Heads A Lopping: Shadow Warrior Teaser
  • MellowKrogoth : “Unfortunately, it's gonna get shut down by the copyright holders like all other LOTR total conversion that reached any level of significance and popularity. What ...” on Impressions: LOTR War In The North
  • Shooop : “One of the people from Techland is on the Steam forums taking questions about the game and people have brought up FOV a few times. ...” on Wot I Think: Call Of Juarez – Gunslinger
  • Shooop : “Oh and good news on top of all this, no U-play. But it does however use Steamworks. So maybe bad news for anyone who wants ...” on Wot I Think: Call Of Juarez – Gunslinger
  • Drinking with Skeletons : “Slow leveling is the real bane of ARPGs in my opinion. Borderlands 1 & 2 and Titan Quest had engaging systems, but I always hated ...” on Hands On: Grim Dawn

Read our finest words

Hands On: Grim Dawn

Search for clues

Browse the archive