By Jim Rossignol on September 6th, 2012 at 9:00 am.

Ubisoft have revealed that their cowboy ‘em up series will return next year with Call Of Juarez: The Gunslinger. Once again the game is being developed by Techland, and the new game will place you at the controls of frontier bounty hunter whose antagonists are famed gunslingers, such as Billy the Kid, Pat Garrett from VG247, and Jesse James, who is bad. The Joystiqs report that the game will be closer to Bound In Blood in terms of how it will play, although they note that “You can’t bend down and pick up a fallen enemy’s gun until you purchase that skill.”
There’s a – sigh! – live action teaser below.



06/09/2012 at 09:08 DestructibleEnvironments says:
Someone explain to me why they crafted Call of Juarez: The Cartel. Thank you.
06/09/2012 at 09:10 4026 says:
Modern Warfare + Shareholders, I would presume.
06/09/2012 at 09:11 MordeaniisChaos says:
Does this mean I need to buy a Kinect?
06/09/2012 at 09:18 jikavak says:
You need skills to bend down?
06/09/2012 at 09:38 c-Row says:
In style.
06/09/2012 at 10:38 Legion23 says:
Bending over in bullet time I assume.
06/09/2012 at 10:57 MeestaNob says:
http://www.youtube.com/watch?v=X-4tIs00NvM&feature=youtu.be&t=1m38s
06/09/2012 at 11:59 El_Emmental says:
But… why ?
… why would you happen to have that cultural reference ? And how did it managed to make its way on RPS and be so relevant ? I am confused
06/09/2012 at 12:19 brulleks says:
Never underestimate the primordial soup of internet culture.
Lovecraft himself would shudder at its fearsome depths.
06/09/2012 at 09:21 jyrque says:
I’m pretty sure the quip about having to buy skills to pick up guns was a joke. Original context (at the end of the news article):
“These numerical rewards are funneled into a set of skill upgrades, which improve your gun-twirling prowess in diverse ways. Acquire the right abilities and you’ll extend your bullet-time bravado, decrease your reloading times and make perfect headshots mid-air.
Such incredible maneuvers must be hell on your back, though. You can’t bend down and pick up a fallen enemy’s gun until you purchase that skill.”
06/09/2012 at 10:56 Mattressi says:
I dunno, to me that sounds like they’re making fun of the fact that the game really does require you to get a skill to pick weapons off the ground.
I hope I can shoot enough bad men to unlock the “breathe in and out” skill, before I die…
06/09/2012 at 09:22 Uglycat says:
Video nixed for me :(
06/09/2012 at 09:39 jondare says:
Video removed by user :(
edit: Mirror of the video: http://www.youtube.com/watch?v=S06VQwP5bzk
06/09/2012 at 10:33 Schadenfreude says:
Bound in Blood was fun but I much preferred the first game (Your mileage may vary depending on your tolerance of Billy’s stealth sections) but I’m surprised that the first-person cover mechanic wasn’t ripped off wholesale from Bound in Blood. Thought it worked really well.
Honestly, Gul Dukat in a cowboy hat is the best thing ever.
06/09/2012 at 17:50 Captain Hijinx says:
I found the stealth sections were much improved by that big patch they released for it. I still think the first of the series was by far the best. The gun play in it was just awesome and felt quick and brutal. The second one was pretty bad and clearly designed for consoles, the third should never have been made. I wish they would just use the formula of the first and just give it a better presentation.
06/09/2012 at 10:33 Snids says:
I like the original. Never finished it but I had a good time. I’m a sucker for old timey firearms in games and I enjoyed the silly story.
06/09/2012 at 10:55 Maritz says:
No more Ray then? Bah.
06/09/2012 at 11:01 SirKicksalot says:
The Cartel is a good bargain bin purchase. A solid B-tier, microscopic budget COD-style shooter with a couple of spectacular missions and a rather shitty introduction. The more you play the better it gets. It goes from being a Steven Seagal movie to being Bad Boys 2.
It’s certainly better than Bound in Blood.
06/09/2012 at 11:23 bob. says:
Please tell me you are joking – Bound in Blood was awesome. The Cartel was… I’m seriously struggling to find words for it. I only know that I’m still crying sometimes when I remember how I purchased it blindly because I loved BiB so much.
06/09/2012 at 12:21 brulleks says:
He meant Bound in Blood. He meant Bound in Blood. He meant Bound in Blood.
Please oh Holiest God of games let him have meant Bound in Blood.
Edit: “It’s certainly better than Bound in Blood.”
REPENT THOU SINNER.
06/09/2012 at 12:43 BrendanJB says:
Dude, Bound in Blood was great. Certainly not the most amazing game, but it had some brilliant mechanics and unique, if unrefined, ideas. The Cartel was as bland as you can possibly get in a shooter these days.
06/09/2012 at 11:10 Dyst says:
I played Call of Juarez: The Cartel from start to finish. I hated it. I will probably not play this from start to finish.
06/09/2012 at 11:53 Maritz says:
It’s a shame that The Cartel sullied the CoJ name so much, because the first two games were really quite nice.
06/09/2012 at 13:45 Dyst says:
Are they actually worthwhile? I stumbled into owning The Cartel on GetGamesGo somehow and that’s why I played it all. I remember seeing the first game on a shelf in Blockbuster when I was younger and thinking it looked great, but quickly forgot about it.
06/09/2012 at 13:51 Mrs Columbo says:
I still adore the first CoJ – it has cowboy atmosphere coming out its ass. Like in Blazing Saddles.
06/09/2012 at 14:31 Maritz says:
I certainly think they are. The first had more open levels, with the second being generally a more scripted experience, with the odd open map thrown in (including side missions). If you like the western setting though, then you should find them enjoyable. A good selection of period weapons and a competent script and voice acting add to the fun. If you see them reasonably priced go for it! I promise you, they are a world apart from The Cartel.
06/09/2012 at 12:33 maninahat says:
I still think the first is the best, even with the streamlined mechanics of BiB.
The one thing I want less of though? Cutscenes that interrupt the play. In one mission in Bound in Blood, you can’t do anything for more than 40 seconds without a cutscene interrupting play. Very aggravating. Hopefully Gunslinger will have only one main character on screen, thus cutting down on the constant chin wagging – as was the case in the first game.
06/09/2012 at 15:21 Faren22 says:
In Red Dead Redemption, once you get to West Elizabeth, go west as far as you can and take the trail past Tanner’s Span northwest to Aurora basin. This area looks eerily similar to that one.
Am I going insane here?
06/09/2012 at 16:33 Meldreth says:
Red Dead Redemption ? What’s that ?
06/09/2012 at 15:54 Zarunil says:
As long as it’s nothing like Cartel and everything like the original, I’m buying.
The Cartel was just… well… it was a complete and utter embarrassment for Techland.
06/09/2012 at 16:03 Zenicetus says:
I hope they don’t screw this up too badly, because I love the Western setting and there aren’t enough games like that. I played the second one in this series (Bound in Blood), which I managed to finish even though the on-rails design got tiresome.
It should be possible to create a great action/RPG in a more sandboxy Western setting without all that Call of Duty style scripting of action sequences — “You’re on a wagon with a gatling gun, quick… start shooting”…. “Now you’re inside a stagecoach… start shooting”! If the next one in the series is like that, I’ll probably pass on it.
07/09/2012 at 13:58 tet5uo says:
Techland seems to be a very bad developer now.
The first COJ was pretty cool and showed lots of potential for them, but then we get crap like Dead Island and The Cartel.
Their engine is dated and is only suitable for consoles and they’ve lost all the creative talent they once had it seems.
10/09/2012 at 12:41 Uninteresting Curse File Implement says:
Dead Island was actually pretty cool underneath all those bugs, and bugs, and brokenness, and forgettable story, and bugs. For a developer’s first attempt at a game of open-world dickery they got a lot of mechanics right, and the atmosphere was fantastic.