By John Walker on September 6th, 2012 at 4:00 pm.

Some sneak has released footage of Fargo’s Kickstarted Wasteland 2. Blurry enough that you know they wouldn’t want it out there, but footage of Wasteland 2 enough that you’ll want to see it. Showing how the Unity 3D engine is being used to create an RPG, it demos how the camera can be pulled into a top-down view for the old-schoolers. Look below.
It’s a very familiar scene – it’s that single screenshot we’ve already seen, but in motion. And that means, most of all, that ol’ Mr Scorpionbot is wiggling for our entertainment.
According to the Russian text on the YouTube page, this is from a talk Fargo gave at Unite 2012. I’m sure he’ll be just chuffed to see it all over the internet.



06/09/2012 at 16:03 ResonanceCascade says:
Huh. Doesn’t really tell us anything more than that screenshot did, but it’s kinda nice to see it in motion.
06/09/2012 at 19:23 meatshit says:
It tells me they’re at least considering a fallout 1/2 style soundtrack, which is a very good thing.
06/09/2012 at 19:43 Andy_Panthro says:
The soundtrack is being done by Mark Morgan, who also did Fallout 1/2, so no doubt there will be some similarities.
07/09/2012 at 01:33 BathroomCitizen says:
The soundtrack in that leaked footage is quite the thing! Really ambient-y.
06/09/2012 at 16:04 Eich says:
Lol nice leak. Here is the official Topic promoting the scene.
http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=22&t=2672
06/09/2012 at 17:13 lhzr says:
those sneaky bastards at inxile even had the gall to post it on their youtube channel !
06/09/2012 at 16:05 caddyB says:
It looks significantly better in motion in my opinion.
06/09/2012 at 17:08 LionsPhil says:
It does help all the characters to stand out, even the ones that aren’t making large motions.
Those that are look just a little bit rubbery…reminds of Evil Genius.
07/09/2012 at 16:02 BestFriends4Ever says:
Hear, hear!
06/09/2012 at 16:05 eks says:
It’s not really a leak. They posted this exact video on the official Wasteland 2 facebook page.
https://www.facebook.com/photo.php?v=10151165199101220
And the description attached:
“Here is the video clip of Wasteland 2 that Brian showed at Unite 2012 in Amsterdam. This shows the same environment that we showed in the previously released screen shot. In this video we are demonstrating the various playable camera angles available in game from the close up camera, the isometric tactical camera, to the old school top down.”
06/09/2012 at 16:14 x1501 says:
Which raises a question: did the presenters seriously think that a 67-second demonstration of the camera zoom would impress or excite anyone? Some people are truly clueless.
06/09/2012 at 16:22 Unaco says:
No. The 67 seconds of Wasteland 2 is taken from a 1 hour presentation on the Unity Engine and/or crowd funding, highlighting some of the things that the Wasteland 2 team are doing with it. The talk was about something else, not Wasteland itself, but it contained that minute of footage. It wasn’t made to impress or excite anyone, but to show what Unity is capable of. They’ve released it because they know how keen people are for info on the game, but might not want to sit or sift through the 1 hour presentation to get at that minute.
06/09/2012 at 16:23 mazzratazz says:
Isn’t Unite mostly a developer-centric conference to explore the capabilities and challenges of developing with Unity? Perhaps I’m just making this up. If it is though, you could see why “impressing” people wouldn’t likely be the main goal of this video. As I understand it it’s not a trailer released to the press, it’s a video created with a very specific technical purpose.
EDIT: ninjaed :(
06/09/2012 at 16:32 x1501 says:
In this case, I stand corrected.
06/09/2012 at 17:06 LionsPhil says:
>Facebook page
Goddamnit, they have enough infrastructure to inform backers of things without having to expect everyone to be part of that insidious pile.
06/09/2012 at 17:12 Lawful Evil says:
Insidious pile (of… something) or not, it’s perhaps the most convenient and economical way of informing (most?) people?
06/09/2012 at 18:39 Continuity says:
Not me for one.
06/09/2012 at 20:03 Saul Bottcher says:
I think “for one” may be the key here. :-) Lots of people don’t like facebook, but lots more do.
06/09/2012 at 21:59 Droopy The Dog says:
Yet everyone has a web browser.
06/09/2012 at 16:11 Nickel says:
Yeah, not a leak. Brian himself tweeted a link to the video of his speech at Unite 2012 which included this bit of early game footage three days ago.
06/09/2012 at 16:15 vatara says:
Nice, here is the full video of his talk:
http://video.unity3d.com/video/6943980/unite-2012-the-power-of-the
06/09/2012 at 16:19 MythArcana says:
Nothing at Unite is top secret. If they show it there, we’ll have it the next day.
06/09/2012 at 16:23 JackDandy says:
This isn’t a leak.
06/09/2012 at 16:25 Javier-de-Ass says:
congrats on the well researched story, john walker.
06/09/2012 at 16:35 Toberoth says:
Congrats on the snarky, worthless comment.
06/09/2012 at 16:38 TsunamiWombat says:
His name is Javier of Ass, and he must live to his family name
06/09/2012 at 17:37 Jenks says:
It’s been a long time since he escaped Tycho’s anus.
http://www.somethingawful.com/hosted/jeffk/muchbettarthanpa/index.htm
06/09/2012 at 16:33 obie191970 says:
Moving pictures!!!! What will they think of next?!
06/09/2012 at 17:47 HothMonster says:
Quick get it to the west coast before edison sees it.
06/09/2012 at 16:36 Jason Moyer says:
Wish we’d see in-game screens/footage of the overgrown areas from the concept art.
06/09/2012 at 16:45 Timthos says:
Now compare that video to the original Wasteland from 1988. 24 years makes a bit of a difference.
06/09/2012 at 16:54 Goodtwist says:
Yeah, we all grow older and then die.
06/09/2012 at 17:08 Lawful Evil says:
That scorpion seems large enough to pass across that small river, in my opinion. But then again, perhaps that isn’t supposed to happen anyway (partially disabled AI), due to the purpose of the video (showing the camera movement).
06/09/2012 at 17:10 LionsPhil says:
Given nobody’s shooting anybody else, or even moving from the spot, I doubt there’s any AI at all in action here.
07/09/2012 at 15:31 Svant says:
And the game being turn based so the scorpion wouldn’t be doing much at all if it was the players turn, and all the animations looks like idle animations anyway.
06/09/2012 at 17:34 Supahewok says:
To all those saying that this isn’t a leak: that video was posted on Aug 30th. Inxile didn’t post anything about the video until September 4th. So it is indeed a leak, although admittedly it is a small one, old, and is only a part of the whole video.
06/09/2012 at 18:20 Gusj says:
It’s not a leak. It’s part of Fargo’s talk in Unite 2012 (Unity3D conference) that was officially published August 29th.
http://video.unity3d.com/video/6943980/unite-2012-the-power-of-the
06/09/2012 at 18:48 psyk says:
this
06/09/2012 at 18:30 Beelzebud says:
No Mutants Allowed posted this “leaked” video on August 30th, while crediting the Unity website as the source:
http://video.unity3d.com/video/6943980/unite-2012-the-power-of-the
Not a leak.
NMA also has a sample of some of the music Mark Morgan has done (Same guy that did the music for Fallout 1 and 2).
06/09/2012 at 19:27 SominiTheCommenter says:
And the music is brilliant.
http://www.youtube.com/watch?v=vX6MA7WF8YA&feature=plcp
06/09/2012 at 20:42 LionsPhil says:
That’s quite nice.
06/09/2012 at 20:33 Syra says:
LOVE
06/09/2012 at 21:45 namad says:
bad reporting here, this isn’t a leak at all! brian fargo showcased it, intentionally, nothing about it was leaked at all, if you found it on a weird website thats just because they’re one of the dozens of mirrors that sprung up… probably just for the purpose of reporting the footage to russians!!?! wtf the headline made me think something TOTALLY DIFFERENT than the facts, what are you guys ? the dailymail 2.0? shesh
07/09/2012 at 07:44 BobbyDylan says:
A top down, post apocalypse RPG by Brain Fargo? My money can not exit my wallet fast enough!
07/09/2012 at 11:47 FhnuZoag says:
Looks kinda… brown.
It doesn’t help that it’s a blurry video, but meh. The player characters seem kinda indistinct from each other and with the colour design, everything kinda blends together and into the background. I hope you’ll be allowed to customise the palette on NPC armour, or else it’s going to be a pain distinguishing stuff.
07/09/2012 at 12:02 JackShandy says:
That color is orange.
You don’t get to make a judgement on the color scheme if you can’t tell brown from orange.
07/09/2012 at 12:35 FhnuZoag says:
You are being ridiculous.
http://en.wikipedia.org/wiki/File:Optical_grey_squares_orange_brown.svg
The dominant colour seems to be a mix between Sandy Brown and Peruvian Brown.
And before you get into a stunningly pointless debate about brown vs orange, *my point* is that I don’t like the complementarity of the colours, especially working with the character designs, not that it’s brown, or orange, or any other particular colour.
Perhaps this is only one, unrepresentative area, but if the majority of the game will be about playing in these wasteland environments, with characters dressed in that way, against enemies with that sort of camo colour scheme… well, it’s visually uninspiring, if nothing else.
07/09/2012 at 12:00 JackShandy says:
————-
07/09/2012 at 01:27 MSJ says:
Expecting a modern company to not have a Facebook page is probably like going to London these days and expecting to see zero South Asian restaurants.
In fact, not being on Facebook would concern me. Either it’s a sign of laziness, or something more sinister.