Wasteland 2 Footage Leaks, Robot Scorpions Roar

By John Walker on September 6th, 2012 at 4:00 pm.

They could at least release another screenshot.

Some sneak has released footage of Fargo’s Kickstarted Wasteland 2. Blurry enough that you know they wouldn’t want it out there, but footage of Wasteland 2 enough that you’ll want to see it. Showing how the Unity 3D engine is being used to create an RPG, it demos how the camera can be pulled into a top-down view for the old-schoolers. Look below.

It’s a very familiar scene – it’s that single screenshot we’ve already seen, but in motion. And that means, most of all, that ol’ Mr Scorpionbot is wiggling for our entertainment.

According to the Russian text on the YouTube page, this is from a talk Fargo gave at Unite 2012. I’m sure he’ll be just chuffed to see it all over the internet.

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49 Comments »

  1. ResonanceCascade says:

    Huh. Doesn’t really tell us anything more than that screenshot did, but it’s kinda nice to see it in motion.

    • meatshit says:

      It tells me they’re at least considering a fallout 1/2 style soundtrack, which is a very good thing.

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        Andy_Panthro says:

        The soundtrack is being done by Mark Morgan, who also did Fallout 1/2, so no doubt there will be some similarities.

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          BathroomCitizen says:

          The soundtrack in that leaked footage is quite the thing! Really ambient-y.

  2. Eich says:

    Lol nice leak. Here is the official Topic promoting the scene.

    http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=22&t=2672

  3. caddyB says:

    It looks significantly better in motion in my opinion.

  4. eks says:

    It’s not really a leak. They posted this exact video on the official Wasteland 2 facebook page.

    https://www.facebook.com/photo.php?v=10151165199101220

    And the description attached:

    “Here is the video clip of Wasteland 2 that Brian showed at Unite 2012 in Amsterdam. This shows the same environment that we showed in the previously released screen shot. In this video we are demonstrating the various playable camera angles available in game from the close up camera, the isometric tactical camera, to the old school top down.”

    • x1501 says:

      Which raises a question: did the presenters seriously think that a 67-second demonstration of the camera zoom would impress or excite anyone? Some people are truly clueless.

      • Unaco says:

        No. The 67 seconds of Wasteland 2 is taken from a 1 hour presentation on the Unity Engine and/or crowd funding, highlighting some of the things that the Wasteland 2 team are doing with it. The talk was about something else, not Wasteland itself, but it contained that minute of footage. It wasn’t made to impress or excite anyone, but to show what Unity is capable of. They’ve released it because they know how keen people are for info on the game, but might not want to sit or sift through the 1 hour presentation to get at that minute.

      • mazzratazz says:

        Isn’t Unite mostly a developer-centric conference to explore the capabilities and challenges of developing with Unity? Perhaps I’m just making this up. If it is though, you could see why “impressing” people wouldn’t likely be the main goal of this video. As I understand it it’s not a trailer released to the press, it’s a video created with a very specific technical purpose.

        EDIT: ninjaed :(

    • LionsPhil says:

      >Facebook page

      Goddamnit, they have enough infrastructure to inform backers of things without having to expect everyone to be part of that insidious pile.

      • Lawful Evil says:

        Insidious pile (of… something) or not, it’s perhaps the most convenient and economical way of informing (most?) people?

      • MSJ says:

        Expecting a modern company to not have a Facebook page is probably like going to London these days and expecting to see zero South Asian restaurants.

        In fact, not being on Facebook would concern me. Either it’s a sign of laziness, or something more sinister.

  5. Nickel says:

    Yeah, not a leak. Brian himself tweeted a link to the video of his speech at Unite 2012 which included this bit of early game footage three days ago.

  6. vatara says:

    Nice, here is the full video of his talk:
    http://video.unity3d.com/video/6943980/unite-2012-the-power-of-the

  7. MythArcana says:

    Nothing at Unite is top secret. If they show it there, we’ll have it the next day.

  8. JackDandy says:

    This isn’t a leak.

  9. Javier-de-Ass says:

    congrats on the well researched story, john walker.

  10. obie191970 says:

    Moving pictures!!!! What will they think of next?!

  11. Jason Moyer says:

    Wish we’d see in-game screens/footage of the overgrown areas from the concept art.

  12. Timthos says:

    Now compare that video to the original Wasteland from 1988. 24 years makes a bit of a difference.

  13. Lawful Evil says:

    That scorpion seems large enough to pass across that small river, in my opinion. But then again, perhaps that isn’t supposed to happen anyway (partially disabled AI), due to the purpose of the video (showing the camera movement).

    • LionsPhil says:

      Given nobody’s shooting anybody else, or even moving from the spot, I doubt there’s any AI at all in action here.

    • Svant says:

      And the game being turn based so the scorpion wouldn’t be doing much at all if it was the players turn, and all the animations looks like idle animations anyway.

  14. Supahewok says:

    To all those saying that this isn’t a leak: that video was posted on Aug 30th. Inxile didn’t post anything about the video until September 4th. So it is indeed a leak, although admittedly it is a small one, old, and is only a part of the whole video.

  15. Beelzebud says:

    No Mutants Allowed posted this “leaked” video on August 30th, while crediting the Unity website as the source:

    http://video.unity3d.com/video/6943980/unite-2012-the-power-of-the

    Not a leak.

    NMA also has a sample of some of the music Mark Morgan has done (Same guy that did the music for Fallout 1 and 2).

  16. Syra says:

    LOVE

  17. namad says:

    bad reporting here, this isn’t a leak at all! brian fargo showcased it, intentionally, nothing about it was leaked at all, if you found it on a weird website thats just because they’re one of the dozens of mirrors that sprung up… probably just for the purpose of reporting the footage to russians!!?! wtf the headline made me think something TOTALLY DIFFERENT than the facts, what are you guys ? the dailymail 2.0? shesh

  18. BobbyDylan says:

    A top down, post apocalypse RPG by Brain Fargo? My money can not exit my wallet fast enough!

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    FhnuZoag says:

    Looks kinda… brown.

    It doesn’t help that it’s a blurry video, but meh. The player characters seem kinda indistinct from each other and with the colour design, everything kinda blends together and into the background. I hope you’ll be allowed to customise the palette on NPC armour, or else it’s going to be a pain distinguishing stuff.

    • JackShandy says:

      That color is orange.

      You don’t get to make a judgement on the color scheme if you can’t tell brown from orange.

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        FhnuZoag says:

        You are being ridiculous.

        http://en.wikipedia.org/wiki/File:Optical_grey_squares_orange_brown.svg

        The dominant colour seems to be a mix between Sandy Brown and Peruvian Brown.

        And before you get into a stunningly pointless debate about brown vs orange, *my point* is that I don’t like the complementarity of the colours, especially working with the character designs, not that it’s brown, or orange, or any other particular colour.

        Perhaps this is only one, unrepresentative area, but if the majority of the game will be about playing in these wasteland environments, with characters dressed in that way, against enemies with that sort of camo colour scheme… well, it’s visually uninspiring, if nothing else.

  20. JackShandy says:

    ————-