By Adam Smith on September 28th, 2012 at 4:00 pm.
Oh look, some brief descriptions of games. The Mass Effect trilogy is a space opera RPG about a crew of aliens attempting to stop a great evil and occasionally having sex. The Secret of Monkey Island is a comedic point and click adventure with insult swordfighting and a piratical theme. Ho hum. Aha, this one is new. “Middens is an exploration game using collage and original pixel art in tandem that takes the perspective of a drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains.” And it’s free! My interest isn’t the only thing that’s piqued.
Look, here’s how this is going to work – you have the description up there, I’m going to put a trailer just down there and there’s a download link back there. Here’s another one in case you missed it. If you don’t feel compelled to try this out (for free!) then nobody will judge you, except for me and I will totally judge you. I’ll bang a gavel and wear a wig and everything.
It’s like Harlan Ellison driving a Yellow Submarine into a dying sun.
There are some marvellous games that fit neatly into genres and which could be described in ways that make them sound as dull as a 300 page legal document that’s fallen into a puddle of particularly non-descript ditchwater just outside Grimsby on a Tuesday. Something as wilfully different as Middens deserves to be seen though. There are rare voices in every medium and, from the little I’ve seen of this, it comes from a rare voice indeed. They’re often the ones we should all be listening to.
Despite having what can best be described as a banquet of delicious, big budget games laid out in front of me, I’m going to save some attention for Middens in the next couple of weeks and I might well have more to say later.
I mean, how could I not?