Serious Sam 3’s Big Fat Expansion

By Alec Meer on October 15th, 2012 at 6:00 pm.

Sam 'Quadknob' Stone

I know I played Serious Sam 3 at some point in the last three decades, but I’d be lying if I said I knew it was this year, or last year, or the year before… So many games, arriving so fast, sending me into a giddy tailspin of memories that all blend into each other, creating a miasma of settings, weapons, stories and muscle-memory control sets. The Unigame: that is where I live now.

Uh. Yes. Serious Sam 3. It has an add-on, it is called Jewel of the Nile, it is out tomorrow and it has a launch trailer.

Hmm. Does look rather more of the same to me, but I suppose it wouldn’t be Serious Sam if it was some huge diversion. Plus, it appears to be more of the good bit of Serious Sam, the frenzied carnage in huge environments bit, as opposed to the weirdly slow and tedious opening few hours of the game.

It’s $10 and, narrative(hah)-wise takes place midway through SS3, offering three new missions set in Egypt and the now-traditional building-sized boss. I have a funny feeling you might get to shoot something in them.

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20 Comments »

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  1. deathrune says:

    FUCK
    YESS

    • derbefrier says:

      I agree. SS3 was my favorite FPS last year. good old fashion running backwards shooting at a bazillion screaming bad guys never gets old! Great CO-OP fun to be had as with any Serious Sam game.

      • subedii says:

        Co-op was indeed a great big blast. Didn’t really feel it too much with the main campaign co-op, but the survival mode co-op (whatever its actual name is) was just pure concentrated Serious Sam style awesome.

        • Oak says:

          I felt the opposite. Survival was a good time, but campaign co-op with 16 players was just bananas.

  2. marlin says:

    This is a good thing….

  3. Moni says:

    Romancing the Stone is a lovely film. Someone should do a game where you just traipse around exotic locations being all caddish, or maybe fending off the advances of a cad.

    Actually, isn’t that just Uncharted? Someone should make an Uncharted game.

    • Ganjatron says:

      Only if I get a short NPC to be my Danny Devito, and there’s a hell of a mudslide to ride.

  4. Vorphalack says:

    Just as I was thinking another play through was overdue…..sold.

  5. mr.ioes says:

    Why don’t shooters EVER have multiple shooting animations?

    • Premium User Badge

      Vandelay says:

      Because every gun is just a slightly different assault rifle?

  6. Ellie says:

    God, I love this game.

  7. Timthos says:

    Jet packs, aw yes.

    • subedii says:

      Even playing the game singleplayer it’s hard sometimes to get a sense of the ridiculous scale of some of the enemies. When you’re playing multiplayer and a half-dozen guys are flying around the final boss they look, they look like freaking ants, hovering all around this mega-ginormous cyborg beast.

  8. PUKED says:

    Read it as Serious Sam′s Big Fart Explosion.

    I’ll see myself out.

  9. Premium User Badge

    Lord Custard Smingleigh says:

    PREPARE TO TEABAG

  10. orange says:

    They also just released a massive new patch (http://store.steampowered.com/news/9082/) which adds 7 new versus maps and 3 new survival maps. Yes, maps…in a patch. A free patch.

  11. Premium User Badge

    Vandelay says:

    I had no idea this was even a thing!

    3 levels, 1 or 2 new weapons, the return of an old enemy and a new boss doesn’t sound like a particularly large expansion, but more SS3 can’t be wrong. $10 sounds like a reasonable deal (depending on the conversion for us non-USers.)

  12. Calneon says:

    Slightly disappointed that they didn’t add any new environments for this DLC, desert does get a bit boring after a while.

  13. Randomer says:

    Really looking forward to it! SS3 was amazing.

  14. Crazy Horse says:

    For shame, Alec. Serious Sam 3 was THE gaming experience last year for any PC gamer with a pulse . Only thing that came close to it was Orcs Must Die 1. Everything else can be allowed to fade into the gaming memory blur.

    Oh, and maybe that ever charming Bastion deserves to stand a bit taller than most of the rest from the year past.