By Nathan Grayson on November 21st, 2012 at 10:00 am.

After a fair deal of ugliness concerning its sort-of-evil clone, Super Hexagon is finally, definitely, mark-it-in-your-calendar-ably twisting and turning its way onto PC. Which is great, because the, um, third-person hexagoner – a diabolical product of the evilest brain trapped inside a very nice person – is a masochistically compulsive good time. But creator Terry Cavanagh declared it as little as two weeks out from launch back in September. So what exactly took so long? Well, have you ever re-coded an entire game before?
Cavanagh explained the situation in a blog post announcing Super Hexagon’s November 27th Steam release date:
“I’m sorry this has taken so long. I appreciate your patience with me! I wanted to launch much sooner than this, but ultimately I just wasn’t happy with the performance of the Flash version. So, I knuckled down and rewrote everything in C++ – this new version of the game runs at a higher resolution than the iOS version, and runs fast and silky smooth on every machine I’ve been able to get my hands on – a very important thing for a game like this.”
I’ve spent a little time with an early build, and sure enough, it feels excellent. It’s also reaffirmed my belief that I’m the worst Super Hexagon player on Earth, but that’s neither here nor there. Except maybe it is. This version’s feature set is pretty much identical to the mobile version’s, so even the easiest mode will still demolish most new players in seconds. And sure, a trial-by-fire makes eventual victory all the sweeter, but I can’t help but think Open Hexagon might’ve had the right idea with a plethora of customization options. Admittedly, I’m sure Cavanagh can add those as he pleases, but right now, it’s Super Hexagon in its purest form.
That said, it’s going for $2.99, which seems pretty fair. So then, are you ready to twist a triangle in directions and your brain into some form of extremely strained pretzel?



21/11/2012 at 10:31 HexagonalBolts says:
This game was MADE for me
21/11/2012 at 10:42 Toberoth says:
I really hope that’s an Amigara reference.
21/11/2012 at 10:37 Ian says:
This looks quite hexciting.
21/11/2012 at 10:46 The-Fletch says:
Hexactly what i was thinking.
21/11/2012 at 10:50 vrittis says:
Ouch, this pun thread six already
21/11/2012 at 10:51 Lanfranc says:
The pace looks a little too hextic for my tastes.
21/11/2012 at 11:05 TomxJ says:
I’m polygonna get this
21/11/2012 at 11:28 Godwhacker says:
I hope he continues to give us the interior angle on the development of the game when he releases a version for the Xbox 720
21/11/2012 at 13:43 The Random One says:
These puns are awful. You’re all out of shape.
21/11/2012 at 15:53 Eukatheude says:
Hexes and curses, this game is hard!
21/11/2012 at 10:57 FunkyB says:
I know this game looks awful, but I really can’t stress enough how satisfying it is. Just like VVVVVV it starts out looking like it will be largely impossible and frustrating as a result. However I found it to be anything but.
It’s gaming distilled to its most raw elements. You start out almost incapable of playing it, scoring no better than 10 seconds over and over again on the easiest level and yet after the fiftieth “just one more go” you find yourself really rather competent at it but with no idea how you improved so much.
That said, all of the above is for the iOS version, so I’m not sure how it will be on the PC. It should be largely the same I’d guess.
21/11/2012 at 11:40 Sinkytown says:
It’s the perfect mobile game because there’s so little time committed. Finishing an entire mode takes about 80 seconds. Of course, you’re more likely to die after 12.
21/11/2012 at 12:25 SuperNashwanPower says:
Sort of evil. Quasi-evil. Semi-evil. The margarine of evil. The Diet Coke of evil. Just 1 calorie. Not evil enough
21/11/2012 at 13:07 DickSocrates says:
I just wonder what state humanity is in when people would rather play this for 5 seconds while waiting in line than look around them and take in the world they live in. It’s like people can’t go any length of time without having their brain buzzed by pure nonsense.
21/11/2012 at 13:45 The Random One says:
Yeah, how the hell people get off playing a game they enjoy? This world is certainly doomed.
21/11/2012 at 13:57 Caerphoto says:
Have you never been bored in your life, then?
21/11/2012 at 13:48 Alextended says:
Looks like an Open Hexagon rip off, why would I be eager to pay for something that duplicates a free game which even seemingly has more features to boot?
21/11/2012 at 17:01 skymt says:
You mean this Open Hexagon, which was “inspired by Super Hexagon (by Terry Cavanagh)?”
21/11/2012 at 16:46 Hypocee says:
Actually PC-bound, or platform-that-runs-on-PC-bound?