By Adam Smith on November 22nd, 2012 at 5:00 pm.
Clairvoyance convinced me that I’d like to sample its asynchronous multiplayer charms by means of an illustrated video of admiration and affection between strangers, interspersed with footage of the game and funky nightclub dancing. Players have control of four boxy robots and, before each round, both must submit their orders. The board, made up of cubes at different heights, can be destroyed by lobbed grenades as the robots attempt to destroy one another. Because turns play out simultaneously, the trick is to predict the opponent’s tactics by knowing their innermost fears and desires. Two videos below and the beta is available now if you spend $5 on a pre-purchase.
Weird digital boardgame romance makes for a good trailer. But do you understand how the game works? It’s not as complex as you might think and the next video, along with these words, should make everything clear.
The beta has only just been made available so I’m interested to see how many players are actually available at any one time. Apparently there are 114 players signed up, which might not be too bad because presumably most of them will take their turns fairly regularly, at least for now. It looks like a smart game and was designed by Erik Svedäng, creator of Blueberry Garden.