By Nathan Grayson on December 1st, 2012 at 6:00 pm.
Here at RPS, we prize substance over style and constantly lobby for transparency, truthfulness, and open communication between game creators and fans. So, on one hand, I am VERY DISAPPOINTED IN YOU, YOUNG
MAN WINGED DOOM for hardly saying anything about what your game entails. But goodness, the stoic Russian cybergod has created something of such profound pixelated beauty that I’d explode if I didn’t show it to all of you. So here’s STEALER. It’s jaw-droppingly pretty. I have gone to the dark side of videogame blog posting, and I hate myself now.
Apparently, STEALER used to be a “100 percent clone” of Flashback, but now it’s evolved into an entirely different creature. Winged Doom claims it’s “something like Sokoban, but platformer, with focusing on atmosphere and exploration.” Admittedly, that sounds quite excellent, but we have so little to go on gameplay-wise at this point that I’m naturally skeptical.
A sparse ModDB page and a TIGSource thread with only a vague promise of “I will answer to all of you guys, but a little later,” meanwhile, do little to dispel heaps of lingering questions. For instance, do we get to fly ships and whatnot, or is platforming the only thing we do when we’re in control? And how exactly, exactly, is it like Sokoban? Based on what we’ve seen, it doesn’t look particularly puzzle-y to me.
But jeez, STEALER’s is a world I really, really, really want to explore. I mean, just look at it. What an impressive thing. And the music’s not half-bad, either.