By Jim Rossignol on December 19th, 2012 at 6:00 pm.
It’s been a while since we last reviewed a Woodcutter Simulator game. Mr Stone found it disappointing, and couldn’t see the wood for the trees, saying things like “Woodcutter Simulator can do weirdness, but not the good organic kind.” Perhaps this can be changed in 2013, then, as the latest iteration of this lumberjacked offering arrives to boast “a raft of new features including challenging missions, a day and night cycle, realistic weather effects as well as new forest areas.” No word on weirdness, organic or otherwise. For some reason publishers see fit to leave that out of their game information. Hm.