By Nathan Grayson on December 20th, 2012 at 2:00 pm.
The holidays are a time of indecision. Who should you visit? What ugly, uncomfortable seasonal sweater should you wear? Which deity(s) should you dedicate your hedonistic blood celebrations to (aside from Horace, of courace)? And, most importantly, what will you buy before/after your relatives shower you with socks or rocks or whatever it is that passes for a universal gift these days? But it doesn’t end there. Oh no. There are, after all, 927.45 trillion videogames to choose between, so you may as well just start sobbing and curl up in a fetal futility ball right now. Unless… no, no. That’s crazy. But maybe… no. It’ll never work. Ah, what the hell: bundles! Both Indie Royale and Humble Bundle have new offerings up, and they’re quite tempting, if I do say so myself.
So then, what’s inside the shiny, red-and-green-colored virtual wrapping? Well, Indie Royale’s Xmas Bundle 2.0 is packing physics puzzle-platformer Colour Blind, the utterly delightful Offspring Fling, Serious Sam Double D, Serious Sam: The Random Encounter, Wadjet Eye’s Puzzle Bots, and hex-based strategy Little Kingdom. It’s running right up until Christmas, so act with a quickness. Maybe even two quicknesses. Not three, though. That’s pushing it.
Humble Bundle, meanwhile, has returned from a brief (though perhaps not final) jaunt into triple-A-topia, and it’s bearing gifts of a decidedly more independent nature. Specifically, heavy hitters like The Binding of Isaac, Closure, and Shank 2 are all present and accounted for, as are photo-based puzzle platformer Snapshot, and – if you beat the average price – Legend of Grimrock and Dungeon Defenders. Oh, Indie Game: The Movie’s also included, which – come to think of it – could make for some interesting holiday viewing with the folks. This one will continue right into the new year, so feel free to take your time and use your remaining quicknesses elsewhere.
That’s 11 mostly great games and one, um, amusing movie for remarkably close to zero dollars. So, right then, seems like a solid no-brainer to me. Which is good, because – as I noted earlier – deciding is hard.