By Jim Rossignol on January 22nd, 2013 at 11:00 am.

Space Nomads is a fine name for a game. I’m not sure it’s a fine name for this game, however, which is about building bases in a procedurally-generated desert. If you’re building a game called Space Nomads, it should probably have lonesome, wandering spaceships in the void, perhaps pursued by malignant robots or something. Anyway, Space Nomads itself looks hugely promising, as it’s a co-op sort-of tower defence with hefty and diverse building options. There’s a longer game to it, however, which involves surviving until you can “ultimately search for a way to escape the planet”.
Intriguing but ultimately action-free “pre-alpha” footage below.
We’re going to be keeping an eye on this one.



22/01/2013 at 11:03 vaendryl says:
seems interesting, but maybe a bit too similar to star forge.
23/01/2013 at 01:37 kkkwwwkkk says:
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22/01/2013 at 11:18 Tom De Roeck says:
Cellshading, ho! (its 8bits lesser loved brother)
22/01/2013 at 11:33 frightlever says:
Cel shading in games started with XIII or Jet Set Radio, can’t remember which but long after 8bit graphics.
22/01/2013 at 11:56 SanguineAngel says:
I suspect because, like 8-bit style graphics, cell shading is a bit hip and trendy
22/01/2013 at 12:09 Hoaxfish says:
Startopia also had a rudimentary cel-shading patch (it literally drew the same thing twice in black to create a black edging).
22/01/2013 at 15:14 Eclipse says:
I think you are talking about flat shading, cel shading (single L) is another stuff, and this game is not cel shaded nor flat shaded, it just lack textures
22/01/2013 at 19:13 Brun says:
AKA Gourard Shading.
22/01/2013 at 11:27 frightlever says:
It’s “bear in mind” not “bare in mind”, think Boo Boo, not boobies.
22/01/2013 at 12:29 Rawrian says:
I feel there’s some connection between Boo Boo and bears… ah right, honey!
22/01/2013 at 12:59 frightlever says:
http://en.wikipedia.org/wiki/Yogi_Bear
22/01/2013 at 11:38 Spengbab says:
Fuck yes. Exploration, building a base, placing automated turrets for defence. Cue the endless stream of monsters and the dev will be hard-pressed to muck this up. Definately interested in this.
22/01/2013 at 18:37 Monkeh says:
Hear, hear!
22/01/2013 at 20:21 zbmott says:
Famous last words…
22/01/2013 at 12:01 Tunips says:
I’d like to play the other Space Nomads – the one Jim and I thought of when we heard the name. For that matter, Earth Nomads would be good too. Guiding tribes and herds across the vastness, encountering other groups of uncertain intent, fending off elements and animals and privation.
Wait, that’s pretty much The Banner Saga.
Never mind then. Sorted.
22/01/2013 at 12:08 Commissar Choy says:
I am excited for this. The art style is pleasing.
22/01/2013 at 12:58 The Random One says:
I’m on my cell so I can’t watch the video, but I have to agree the name has nothing to do with the gameplay. You’re on a planet so you’re not on Space, and you build bases so you’re not Nomads. Might as well call it Bubblegum Wizards.
22/01/2013 at 13:17 LionsPhil says:
Bubblegum Wizards sounds most radical.
Summon Dire Skateboard! Bigby’s High Five!
22/01/2013 at 13:53 RedViv says:
By the gods! It’s a Gogurtgantuan!
22/01/2013 at 14:05 Lemming says:
Can anything be on space?
Planets are in space, though right? And you travel through space to get to planets, right? Space Nomads is fine.
22/01/2013 at 17:36 Donjo says:
If they’re not in space then WHERE ARE THEY?!?!?!?! A dimension without space perhaps. Difficult to even imagine. Also, nomads build the best bases. Although these peripatetic space men are technologically advanced they do seem nomadic. Bubblegum wizards sounds cool though, I think you should make that to show us how it’s done.
22/01/2013 at 16:40 guygodbois00 says:
Yes, but if you build it will they come?
22/01/2013 at 18:38 geldonyetich says:
I like those cell-shaded graphics.
I also like putting down defensive turrets. Heck, who wouldn’t want to decorate their yard with some of those? TAKE THAT, SQUIRRELS.
So, yeah, I’ll be keeping an eye out for this game, too.
22/01/2013 at 19:02 TechnicalBen says:
Gah! When I first saw the graphics. I was like “cool a game not based on blocks that has construction”… nope, blocks half way through the video. Let me say it simply people, “Think outside the box”.
22/01/2013 at 19:10 jrod says:
i disagree… this appears to be a considerable improvement over minecraft style block buildings. Look at the way stuff dynamically shapes itself based on adjacent blocks.
22/01/2013 at 23:21 LionsPhil says:
Blocks are a really easy way to arrange things. In this it ssssort of looks like it’s just snap-to-grid, rather than Minecraft’s “everything is a cube”.
22/01/2013 at 19:05 Greggh says:
What happens if you build it??!?! WHAT HAPPENS!?!?!?!
22/01/2013 at 22:42 LionsPhil says:
Jesus christ dude, stop wiggling the mouse around gesticulating all over the place like that in a first-person view while recording a video. I feel nauseous. D: