Hey Sega, You Should Have Released This Aliens Trailer

By John Walker on January 25th, 2013 at 10:30 am.

Yesterday’s Aliens: Colonial Marines trailer was so bad, even the game’s main writer publicly disowned it. That’s some impressive marketing right there. Yet it seems it just needed one small tweak to become so much better. By swapping the audio, reader UberWaz has created a trailer that shows us an Aliens game we want to play.

Turns out that’s all it takes.

, .

97 Comments »

  1. Squishpoke says:

    The somber music did not match up with the trailer at all, I have to say.

    • Toberoth says:

      It did up to a point–the first 30 seconds or so–but then yeah, it gets a bit actiony and the music doesn’t fit anymore. Still, better than the original, right?

      • iainl says:

        Absolutely. It would be a little more work, but transitioning from the Main Title score at that point to Bishop’s Countdown or Ripley’s Rescue would be far better.

        • Neurotic says:

          Combat Drop worked well just now. I’ll try Ripley’s next.

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        Voice of Majority says:

        First 30 seconds it’s great. When the SEGA screen comes up it should change.

      • The Random One says:

        As it is it just makes me think how this could actually be an interesting story of fans outdoing professional marketers if the dude/dudette/dudex who dun that had devoted more effort to it than just copying what anyone aware of YouTube Dubber can do.

    • MrEvilGuy says:

      If the game was some fucked up night-before-Christmas kind of Aliens adaption I think this trailer would fit quite nicely. But I don’t think the game will be like that. So this revised trailer would then be false advertising if used.

      It’s fair of Sega to provide a trailer (the original one) that resembles the game truly (i.e. run-of-the-mill FPS).

    • Syra says:

      indeeed, and no sound effects makes it kind of weird when there’s the classic sounds we know and love of motion tracker and smart gun…

    • Hmm-Hmm. says:

      Where, oh where is the Hawaii-Five-O theme when you need it?

    • jimjames says:

      This tracks intention is to create an alien world with a bunch of tension. The editing doesn’t work.

      It would be great if there was a filter I could use that would remove John Walkers posts. Just fluff posts with more sensationalism than substance.

      • Jumwa says:

        And it sucks how they make you read his posts and comment!

        John Walker: only reason I come to RPS. Keep it up, good sir. You’re great.

        • Jesse L says:

          So you don’t like the other writers?

          • Jumwa says:

            I didn’t say that. There’s plenty of fine content on the internet that I don’t look at simply because I don’t have the time, not because I actively dislike it.

            Mr. Walker does good work and as far as reviews go I’ve never found a writer with whom I agree more consistently, which makes him a useful asset to me in selecting games.

          • guygodbois00 says:

            Mr. Walker – a useful asset. Ha,ha,ha,ha,ha. Ahhhhh

      • TomA says:

        You’re perfectly entitled to this opinion but I can’t understand why you’d want to read an article of a writer you don’t like and then comment that you wish there was a way to filter his articles. There is, not reading them in the first place. Nobody is forcing you.

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          Lord Custard Smingleigh says:

          Unless he’s one of those people that lives in the Official RPS Clamps. You know, the Clamped Ones in the steel-wire frames with the insidious armatures that infiltrate the skull and apply electric shocks to the brain so they can’t sleep and cruel spring-loaded clips peel the eyes open and force them to read every RPS article while tiny tears drip from their raw, burning eye sockets into an arcane and little-understood collection device that concentrates the misery into a potent brew that is the only thing that keeps John sustained.

      • Sheng-ji says:

        Surely you already have the finest filter known to man: Eyes, literacy and a brain. When you see the article is written by an author you don’t like, simply don’t open it. Or are you so OCD you need webpages to only display content you wish to read, in which case, get to learning HTML and Javascripting and code your own content grabber!

      • Xardas Kane says:

        You are entitled to your own opinion. However, I am entitled to saying that your opinion sucks.

      • Gorf says:

        i wish i could preemptively block all of you.

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        Wisq says:

        There may not be a filter to remove John’s posts, but I’m glad there’s one to remove yours.

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        Lord Custard Smingleigh says:

        Hello.

        Go and boil your head.

      • DXN says:

        C’mon fella.

    • Zogtee says:

      Remarkably, the Hawai 5.0 theme continues to work with everything. It’s a little off in the beginning , but after a few seconds it’s perfection. :D

      http://tubedubber.com/#H20QEkP-UOk:79v97DcIU98:0:100:0:3:1

  2. DickSocrates says:

    It doesn’t show an Aliens game Randy PItchford wants to play. It’s not kick-ass awesome enough.

  3. BobbyDylan says:

    Actually I think this is no better. The visuals have way too much energy that the somber music doesn’t match.

  4. Stardog says:

    Err the original is better than this. Remove the voice from the original and it’s fine.

    Someone should edit it to the Inception music – http://www.youtube.com/watch?v=ZvUjvMQxBOw

  5. Vivian says:

    The fact they went with HELLL YEEEEEAAAHHHH over tension music does very, very little to dispel the horrible suspicion that Gearbox have a very poor understanding of what made Aliens such a great film. I want this to be awesome. Of course I do. But I cannot stand even seeing Randy Pitchforks mongoloid mug anywhere near it, let alone hearing him going on about how they made sonic electronic ball breakers or sharp sticks into in-game items and isn’t that cool? No Randy. It’s offensively facile.

    • Baines says:

      Sites like Destructoid seemed to love the trailer, so it is probably hitting the audience that Sega/Gearbox are targeting. I cannot help but think that Jim Sterling is already ready to give it a 9.5 to match the score he gave Modern Warfare 3.

      It’s kind of like the Bioshock Infinite cover debate, Sega (and apparently Gearbox) want to sell the game to the gungho shooter fans who want to kick alien butt. I’ve a feeling that may be the game that Gearbox wanted to make in the first place (and it doesn’t help that the Aliens franchise has become that image for many), but for Sega it is a matter of market. Alien fans may buy the game anyway, but they want to embrace the larger market that might otherwise ignore it.

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    RedViv says:

    So why is everyone jumping at the trailer for giving the marines the dialogue they would have if portrayed just like the idiots that they are in Aliens? Unless I’ve missed some coverage of the actual game, it’s distinctly possibly that it will turn out the way it did in the film – reducing the overblown egos, replacing macho talk with insane dribble, and letting actions count for more than silly talk.

    • baby snot says:

      Well right off the bat, the voice acting is terrible. And to pile onto that, the dialogue in it is a shitty caricature of the dialogue of the film, exposing the opaqueness of the marketing genius who put it together and obviously doesn’t get it. Meaning we all get to groan. Bill Hicks has something to say.

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        RedViv says:

        That’s what I first saw, a really bad trailer with horrible voice-over, that does not seem to have much to do with how the game was portrayed until now. Then even the writer of the game chimed in, and I could only shrug and not think further about the trailer.
        Concluding from only the trailer that this will become some kind of Aliens/Serious Sam hybrid, well, I find that a bit of a stretch, to say the least.

    • tobecooper says:

      and letting actions count for more than silly talk.

      +200 pts for Headshot
      +100 pts for Kill
      +1 pts for Silly Talk

      That’s from the last trailer for this game I remember.

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        RedViv says:

        Clearly these are seperate, and the skill tree for Silly Talk is not quite the same scale. There’s only so much room for that.

  7. Inarborat says:

    Sega should be releasing Obsidian’s Alien RPG instead of yet another generic shooter.

  8. Mario Figueiredo says:

    I honestly don’t see (hear) what’s so bad about the voice over of the previous trailer. It’s not good, it’s just not the worse I’ve heard. But saying this is any better is just making me want to stop reading about RPS opinion on this particular game.

    • CameO73 says:

      For me it wasn’t the bad voice acting, but the really stupid “classic dumb marine corps” dialogue. It really doesn’t fit with Aliens, IMO. Especially the “You only die if I give you the order” line …

      • Mario Figueiredo says:

        Actually it does. Review the 2nd movie. You’ll find exactly this type of dialog all over it and then some more.

        That said, I agree the game could come up with a more, err, professional(?) depiction of a marine corp.

        • meatshit says:

          I just watched Aliens for the first time about year ago and I can confirm that it is absolutely chock full of this kind of corny, overblown machismo.

          • Brun says:

            I can’t help but thinking that if they had gotten the original actor for Sarge (or someone who sounds like him) for the voiceover in the first trailer, it would have sounded much better. The “hollow machismo” was just that, but the stereotypical die-hard space marine sergeant voice (see also: Halo) really makes that easy to ignore, because the delivery conforms to that trope. The writing for the first trailer’s voiceover was godawful but I tried to imagine Sarge delivering it and it sounded fine.

          • Poliphilo says:

            …which the films satirized and ridiculed in equal measure. Whoever wrote the dialogue for the previous trailer didn’t seem to get that last, rather crucial, bit – or if they did, didn’t know how to emulate it for this trailer. The voice-over wasn’t good either, but just good enough to convey the crap quality of the trailer’s VO script.

            Don’t get me wrong, it’s not that the marines shouldn’t be shit-talking in the game, it’s just that when you make a trailer which has 0 opportunities for either satire or at least even hinting that the writing is aware of this then you should probably go with a different approach. It might just have been comical with major tweaks to the trailer script with the simultaneous juxtaposition of marines completely helpless in the face of the Xenomorphs or something, I don’t know.

            Now it just looks like someone in the PR department of the publisher just took some slightly random footage and taped some crappy discarded recording over it, which may or may not have originated in the sound banks of Duke Nukem Forever somehow.

            PS. Already I feel for the person responsible for releasing this trailer, but appearances aside this is very clearly a management fuck-up. Whoever decided it was okay for the marketing people to go behind the developers’ backs might want to think again before bypassing the people most qualified to demonstrate the game.

          • Baines says:

            The soldiers got thrashed in Aliens. It was non-military Ripley, the one who didn’t believe the dumb marine dialog, who knew what she was doing.

            In the Gearbox game, the players will be playing the “dumb marines”. Sure, some NPCs might buy the farm, but I expect the “dumb marines” to pretty much be thrashing the aliens.

          • Dances to Podcasts says:

            History repeats itself, first as tragedy, second as farce.

          • Josh W says:

            That point about thrashing aliens is true, I know in AvP, I didn’t feel like I was trashing them, and that each battle ended with a kind of “thank goodness, I’m still alive!”.

            The shear amount of animation-killing of aliens in that trailer seems a little weird, shouldn’t people pulling alien heads off be screaming a moment later about acid blood? This is not a world where gears of war style bathing in gore makes any sense.

            Despite the marine’s protestations that they are comfortable with conflict, that they can handle fighting and live there, aliens is for me about that machismo becoming more and more hollow, and them having to shift towards the same fear and paranoia within combat that afflicts anyone else. The film Predator has a very similar dynamic, although it replaces it later on with “survivalism defeats all”.

      • Fazer says:

        It was “badass motherfuckers” for me.

  9. Dowr says:

    Sega would a disapprove; needs more Dubstep.

  10. serioussgtstu says:

    I’m confused, if there’s no WUB WUB WUB-ing; then how am I supposed to know whether I should by it or not?

  11. Tony M says:

    If they did this to every cutscene in Starcraft 2: Wings of Liberty, maybe it would reveal that game secretly had intelligent and interesting cutscenes?

    • Jeroen D Stout says:

      This implies that our mind’s auto-fill-in of dialogue would produce better effect, ad-hoc, than a team of writers at Blizzard. Which is plausible.

      EDIT: Starcraft 2 is my favourite sport. But the writing makes me groan even more than giggle.

  12. Rapzid says:

    I think the main problem with the original trailer was not the voice over. It was just lacking a Bro Down.

  13. Premium User Badge

    Gap Gen says:

    I think you mean this: http://tubedubber.com/#H20QEkP-UO:hwhvByj8YG8:0:100:0:0:1

    (Note: Yes I am aware that Tubedubber is flaky as hell)

    (EDIT: Eff it, just play this over the video: http://www.youtube.com/watch?v=hwhvByj8YG8)

  14. Rapzid says:

    OMG that’s ACE! Pause the original trailer at right at the change to 00:05 , pause 5Oh at the start. Hit play on the trailer and immediately tab over and hit play on 5Oh. Awesomeness.

  15. InternetBatman says:

    I wish the Obsidian Alien game had been finished. That would have been interesting.

  16. P.Funk says:

    Trailer should have been shorter, with this music, cut in a way that made it so that a lack of sound effects was good, like a building montage of non action sequences, marines patrolling, some abandoned stations looking like everyone’s gone probably dead, then a quiet blurry moment with someone breathing heavily and we hear the sound effects of the motion detector pinging louder and higher to indicate they’re getting closer, then a high pitched howling horrible scream, lots of chaos, the familiar chatter of the Pulse Rifle, frantic unfocused imagery that displays the chaos that we expect aliens to bring to us, then cut to something quiet… somber… etc, like someone backing up into a corner, everyone dead or gone, alone, clutching a flamer… behind them appears an alien out of the dark or something, trail off into blank screen and you can end it silently or with a quick squeal, but definitely no more visuals.

    Honestly, best trailers I ever saw were really short, built up tension, burst like an alien through John Hurt’s stomach, then pulled it back real fast and left you kind of naked and shocked.

    Always leave them wanting more, and by that I mean not more dubstep.

  17. buzzmong says:

    Even without the terrible voice over, it’s still a shitty trailer and to be frank, looks like it’s going to be a bad game too.

    From this one and the previous ones, I really don’t think the designers at Gearbox understand what has made previous Alien (inc AvP 1 and 2) games good.

    • SuperNashwanPower says:

      The thing that hits me is that the previously borderline, maybe not too bad “graphics for xbox look” now looks clearly very dated, due to the multitude of releases on PC that have hammered home the gap between current and old gen. Its like going back to play a game from the early 2000′s that you remember as looking amazing, and then being shocked at how stiff and flat things look.

      An aliens game for me needs to have the visuals nailed.

      • buzzmong says:

        The visuals don’t actually bother me, I also suspect that like the previous trailers we’re watching console footage anyway, what bothers me more is it just being a full on action romp and looking like it’s been designed by committee to tick all the fan service AND FPS trope boxes.

        • SuperNashwanPower says:

          It looks generally BAD, and not in an 80′s Michael Jackson way.

  18. max_1111 says:

    I still do not want to play it.

    Everything, and I mean everything, about that trailer is awful.

  19. sdancer says:

    I used to say “but everything looks good on Youtube”.

    Things have changed.

  20. TT says:

    The Soundtrack thus make it mush better, most because it brings back the first Alien movie, brilliant setting and atmosphere. Wish was never to be found again in the sequels.

  21. Valerius Maximus says:

    That doesn’t fit at all. Why would you even post this?

    • Askeladd says:

      Did you really think that I’d perfectly fit every scene of that trailer?
      Where’s your imagination. If they’d have cut the raw gameplay footage differently, it’d fit perfectly the atmosphere of Aliens.
      I see John’s point.

  22. Xardas Kane says:

    SOrry John, but no. It did work. The first 25 seconds.

  23. Jesse L says:

    Let’s just stick ‘Mad World’ on it and call it a day.

  24. Kohlrabi says:

    It’s time for the “next-gen” consoles to die, so that shooters can look like games from 2013 and not 2008.

    • SuperNashwanPower says:

      This one REALLY hit me how big the gap is now. Before it was noticeable, but trailers were usually cut well enough to hide the very worst offences. This now really does look hopelessly out of date.

    • RegisteredUser says:

      I’d go back quite a few more years. Far Cry came out in 2004, this is nowhere close visually.

      • SuperNashwanPower says:

        Crytek don’t really count as they have always been in a league of their own. I am referring to the ‘general’ quality of graphics as I have given up hope of companies ever wanting to emulate the fidelity of the ‘crys. Crysis and Warhead were high water marks in my opinion that may never be beaten, especially with mods and given the way things are economically right now.

        I mean, you could see individual PORES. I know, non-graphics obsessives think thats hilarious, but I love it! That realism that makes you gasp – it never gets old for me at all. I grew up with Commodore 64, then Amiga, then PC, and watching the development has always fascinated me. I love hyper-realism in games.

        • RegisteredUser says:

          I have the same history and the C64 itself is already a good example of the point I’m trying to make: If you want to, you can utilize the hardware in front of you.
          Choosing not to when you could, because yo, let’s slap a quickport over to the PC and get those last few scraps, is the sad state of affairs we have now.

          Far Cry and other “tech demos gone game” are to show us that things are possible and therefore the “average” HAS to be measured by them and SHOULD be, too, relative only perhaps to available financing, and not to the standard of “but them consolers haven’t minded looking at blocks for 10 years”.

  25. Nameless1 says:

    Like the last AvP, It will still be a consolish thing with aliens moving in slow motion and marines that can parry with their guns.
    Thanks but no thanks.

  26. BlackAlpha says:

    The problem with the original trailer is that it’s generic as hell. It’s like those generic run-off-the-mill Hollywood movies.

    Needless to say, this new trailer is even worse…

  27. RegisteredUser says:

    Am I the only one much more annoyed and worried by the fact that the game looks console-gfx style ancient for something coming out NOW?

    I worry that, once more, and to no surprise, of course, we are going to castrate a game, this time from an epic franchise, just so that gamepad wielding couch potatoes can have their “Aliens, hyuckhyuck” scare from 10 feet away, where detail is less relevant and aiming isn’t all that pertinent, either.

    What I’m trying to say is is the PC master race really thinning out this quickly? Is it already over? Have we given up completely?
    Should be just be thankful we get to sometimes see a port at all anymore from non-indie-things?

    And all that related stuff.

    I liked the score over the trailer, but watching the trailer is just like with movies, spoiling half the thing already.

    • SuperNashwanPower says:

      I don’t think its that the graphics are really that bad, I think its just because there has been enough intervening games in the past 6 months or so that have really started to take advantage of the next gen PC equipment that we are now SEEING XBox level visuals as being obviously flawed. Like I said above, its like going back to a game you remember as looking awesome from a few years ago, and being shocked at how crap it looks because you have unconsciously got used to ‘better’. The leap backwards is suddenly obvious.

      As a PC gamer, you will have got used to the progression. So many trailers use PC graphics to make the games look better. This one has bravely decided to go with the XBox grade visuals, and its obvious.

  28. AlienMind says:

    I hope Mr. Pitchfork gets it: Aliens = suspense. Original trailer = dumb shooting gallery.

  29. Kein says:

    TheRockPaperKotaku.com

  30. Iskariot says:

    I have been asking myself for a long time if the game industry actually knows what makes alien(s) so great.
    -
    I do not want to play a swearing marine.
    I want to play a Ripley kind of person. A cargo hauler on a big beautiful ship who slowly gets drawn into something she never asked for.

  31. jobyek says:

    They should have used this song for the trailer…http://youtubedoubler.com/6CzD