By Nathan Grayson on February 5th, 2013 at 9:00 am.

By all rights, Candlelight should be the significantly dimmer prequel to Torchlight, but it’s not. The reality of the situation, however, might just be even better. See, you play as a candle. Now, if you just got into videogames four seconds ago, you might not know that we don’t normally coat our heroes in wax and set them on fire. Not often enough anyway. Not often enough. But Candlelight looks to take that uncommon concept in an attractive, surprisingly apocalyptic direction, so thank goodness. And honestly, the basic needs, desires, and life aspirations of a mournful, world-weary anthropomorphic candle might just lend themselves to an interesting game. Seriously! All will be illuminated after the break.
Right then, here is the disarmingly lonely tale of THE LAST CANDLE ON EARTH.
“After a series of catastrophic events extinguish all candles in the land, a lone surviving candle sets out on a most important adventure to bring light back to the land. The lone candle’s journey will not be easy as it must battle through rain, wind, water, lava, TNT and more. Will the candle’s life be extinguished before the journey is complete? Only you can help determine this land’s fate.”
And no, they’re not just playing up the whole “life extinguished” thing for dramatic effect. It’s an actual gameplay element. Now, if you just got into candles four seconds ago, you might not know that they normally slough into nothingness under the duress of their own fiery burden. But yeah, that’s a thing they do. So you’ve got to budget time between exploration and speeding to the end of areas. Otherwise, it’s lights out. Permanently. Forever. Which is pretty much the most mundanely depressing game premise I’ve ever heard.
On one hand, things like this make me seriously wonder if we’re running out of ideas for platformer heroes – or really just game heroes in general. But on the other, I find the notion of a lone candle on a dread journey to save the very thing that’s slowly consuming its body to be joyously sorrowful. Or maybe I’m just reading too far into it. But I hope not.
Then again, that element of harsh timing could make for a rather frustrating game – especially if levels are too long or checkpoints too few and far between. And of course, platformers live and die on tactile feeling. On a scale of one to swan, I don’t feel like candles would come out particularly well in terms of grace. So there are reasons to be slightly concerned. But the atmosphere seems to be in place, and there’s something about this candle’s plight that amuses me to no end. It’ll be out sometime this year.



05/02/2013 at 09:05 Shadowcat says:
Nathan waxes lyrical.
05/02/2013 at 09:15 JB says:
RPS continues to light up my life.
05/02/2013 at 09:38 Kefren says:
Someone should fire the punners.
05/02/2013 at 09:39 MiniMatt says:
These sort of puns really get on my wick
05/02/2013 at 09:53 Low Life says:
I know, these pun threads just can’t hold a candle to what we used to have.
05/02/2013 at 10:02 Jekhar says:
Oh come on, lighten up. Do you expect us to burn through our material like a flash fire?
05/02/2013 at 10:51 mrmalodor says:
Puns are delightful.
05/02/2013 at 13:43 LTK says:
I already have a burning desire to play this. Seriously, I’m dribbling with anticipation.
05/02/2013 at 09:29 Spinks says:
“On one hand, things like this make me seriously wonder if we’re running out of ideas for platformer heroes”
Clearly not as we haven’t had a cat platformer yet (or have we?). I think this sounds awesome.
05/02/2013 at 09:35 DrAmateurScience says:
Indeed we have.
http://en.wikipedia.org/wiki/Blinx:_The_Time_Sweeper
Edit: I was initially thinking of Bubsy the Bobcat (that counts right?) but couldn’t for the life of me remember the name.
Thanks Google.
Thoogle.
05/02/2013 at 09:45 Eagle0600 says:
I think Garfield got a game too.
05/02/2013 at 09:48 mooken says:
and this. Alley Cat on PC (1984)
http://www.youtube.com/watch?v=tFRYcShKyOk
05/02/2013 at 09:52 TomxJ says:
Walk in the dark
05/02/2013 at 13:47 LTK says:
I remember this game. Did it turn out to be any good?
05/02/2013 at 11:00 njursten says:
Bad Cat on the C64!
05/02/2013 at 11:14 Harlander says:
Also, 9 Lives on Amiga and ST:
05/02/2013 at 13:46 GameCat says:
But does at least one of these games contains chasing laser dot or sleeping in box? If not these AREN’T CAT GAMES, only some false abnomination that disguise itself in a form of a cat.
05/02/2013 at 15:53 j6m says:
Does Claw count?
05/02/2013 at 09:39 Kefren says:
The graphics remind me of the boardgame ‘Shadows in the Woods’ which I bought recently (after a Cardboard Children recommendation).
05/02/2013 at 09:55 Velko says:
So the entire game is basically a timed mission? Eww.