By Jim Rossignol on February 8th, 2013 at 11:00 am.
Creepily-named publisher Slitherine send word that they’re going to be launching a space-project management game with Buzz Aldrin’s name on it later this year (and his advice was sought in researching the development, apparently). In Buzz Aldrin’s Space Program Manager you will be tasked with a sandbox management scenario in which you must train astronauts and their support staff, while at the same time doing R&D and dealing with politicians. It’s going to be heavy on the realism, of course, but there’s scope for fantasy too: “Develop the X-15 Space plane, the Sputnik satellite, the Mercury, Gemini and Apollo manned spacecrafts and in later episodes on to Mars! You are not limited to the missions that did launch – you can also try out many that were planned but that never left the drawing board. For example, instead of sending men to the Moon using the Lunar Orbit Rendezvous (LOR) approach used by Project Apollo in the late 1960s and early 1970s, you will be able to rewrite history and use either the alternative Earth Orbit Rendezvous (EOR) or Direct Ascent schemes.”
So basically giving us the space history we should have had. Sigh.