By Adam Smith on February 11th, 2013 at 2:00 pm.

I have a problem. In fact we all do, but it’s a good problem to have. The problem is this: there are far too many games to write about. I can’t open my inbox without finding news of something that deserves at least a paragraph of attention and more often than not there’s something that I’d like to dedicate a few hours and a thousand words or so to. Anodyne’s demo was like an injection of surreality and mystery straight into the brain-stem and now that the full game is out, I’m determined to play it. But when? Perhaps you have already taken the journey? Any thoughts? There’s a tantalising trailer below.
Anodyne is available now for $8, on Windows, Mac and Linux. It also has a Steam Greenlight page.



11/02/2013 at 14:18 Yargh says:
I feel the need to clone myself if I’m to have any hope of playing all the interesting games out there.
11/02/2013 at 14:50 Noburu says:
Worth noting from the Greenlight page:
Use coupon “GREENLIGHTSTEAMTIME” at our Fastspring store for 15% off!!!! (But in exchange, tell 3 of your friends about Anodyne!) We’ll get you a Steam key if it gets greenlit!
11/02/2013 at 17:43 LTK says:
Hmm, why does it have to scroll the screen every time instead of just centering on the character?
12/02/2013 at 05:28 wallytheboogiebug says:
It’s a deliberate design decision to emulate the old Gameboy Zelda games. This game is basically the Gameboy Zelda games without the extra items and more card collecting.
12/02/2013 at 06:15 Flit says:
It’s an aesthetic choice. I like it. This way the world is framed like a painting rather than constantly flying by (it’s so pretty!).
11/02/2013 at 18:13 Manburger says:
I enjoyed the demo; the game has a thick dreamy atmosphere and solid Zelda-mechanics. Deffo thinking about checkin’ it out!
11/02/2013 at 18:23 Lucas Says says:
Having played the full game, the Links Awakening meets Yume Nikki comparison is so spot on as to almost derail all other comparison. It’s delightfully abstract, occasionally very disturbing, and a lot of fun if you like the whole Zelda-alike puzzle dungeons.
11/02/2013 at 18:47 Slinkyboy says:
I can’t find info on item equips you get from dungeons. do we a hookshot or some kind of musical instrument? i don’t feel like look everywhere. someone who played it tell me. thanks!
12/02/2013 at 03:39 Amanamunos says:
There actually are no extra items, simply your melee weapon which comes with three different upgrades. And then the ability to jump.
I hope that doesn’t discourage you, the game is both fun and challenging. The third upgrade for your weapon adds a very unique twist to the end game/meta game/ after you beat the game game. If you love exploring, you’re going to love the extra content after beating the game.
11/02/2013 at 21:44 seagaia says:
Thanks for the article, Adam. Hope you like the rest of the game if you get to play!
-Sean
12/02/2013 at 03:27 Old Rusty Dusty says:
I picked this up earlier today, it’s definitely some good stuff. Very much A Link to the Past on a smaller scale, but a whole lot weirder and certainly interesting. I’m still not even sure what exactly the story is about yet but it’s definitely thought-provoking. Also, the music in particular is quite excellent and really fits the foreboding aura of the game as well.
12/02/2013 at 10:40 Chris says:
Who in their right mind calls a game Anodyne?
Why not go the whole hog and call it “MEH!”