It’s The: Brütal Legend PC Announcement Trailer

By Jim Rossignol on February 13th, 2013 at 6:59 pm.

Are you from the internet?
Listen Here Wolfchild
I Speak To You Of The Science Of Mythology
I Speak Of Maverick Deviation
The Psychotronic Love Commandos
We Shall Be Drunken Stars
We Shall Fear Nothing

–WOLFCHILD, Zodiac Mindwarp

And: the release date is going to be February 26thst.


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114 Comments »

  1. TsunamiWombat says:

    I already own BL for console toy.

    I will be buying it again.

    • Ninja Foodstuff says:

      Same here (due to an ebay timing problem, I actually had two xbox copies) I never completed it because I haven’t switched the cursed thing on for about two years.

    • PoulWrist says:

      Same. I preordered it yesterday with soundtrack. It was impossible to play on console.

  2. D3xter says:

    Yep, I just saw this: http://store.steampowered.com/app/225260/
    Mhh… Pre-Order for 15€…?

    • phuzz says:

      mm, or £11.24 in the UK. That takes it from a maybe to a probably in my book.

    • MikoSquiz says:

      I was thinking “€50 is a no, €25 is a maybe, €20 is a yes”, so I’ve gone and bought it.

      I *just* swore off further sight-unseen Double Fine purchases (after adoring the shit out of Psychonauts and blindly buying Stacking, Iron Brigade, Costume Quest and The Cave and not particularly caring for any of them beyond the cute presentation) but I’ve wanted this one since it first came out, so here we go again.

      Also, there are rumours of a hat.

  3. PearlChoco says:

    I have no idea what kind of game this is.
    But you get TF2 hats, it must be good.

    • TsunamiWombat says:

      A sort of wierd combination between action adventure and blobby RTS played from a third person avatar who also fights and plays rock music that casts magic spells. It was intriguing but clumsy.

      also it has the best soundtrack ever, stupendous voice acting, and all the double fine humor that never made it into The Cave apparently.

    • Dowr says:

      It’s a game with an awesome style and not much else.

      Although I already own the game on PS3 – and do not care for it (in case anyone couldn’t tell from the above statement – I’m tempted to purchase the Steam version to give Double Fine more proof that PC gamers need love to.

      • DickSocrates says:

        And if you don’t like heavy metal and think that it is, perhaps, actually very silly and only tangentially connected to music, then it has nothing at all going for it.

        • Bhazor says:

          That’s like saying it is impossible to enjoy Spinal Tap if you’re not a fan of 80s rock.

      • donmilliken says:

        “I’m tempted to purchase the Steam version to give Double Fine more proof that PC gamers need love to.”

        I’m pretty sure Double Fine have gotten that message, given that most of their previously console-exclusive titles have made it over to PC. The only ones that haven’t are the Kinect games, which I have no interest in. Not to mention the fact that The Cave was released for PC simultaneously with the concole versions and Double Fine Adventure won’t be coming to consoles.

        In other words, as much as I like to support the idea of previously console-exclusive games making their way to PC, I’d recommend only buying the game if you’re actually interested in playing it. Not as some form of charity in an effort to send a message already sent and received.

    • Rhuhuhuhu says:

      One game past, one game present,
      one game gun fast, one game leather bend,
      Both ruined by fucking hats…

    • dE says:

      It is drenched in Metal, breathes Metal, lives Metal. They took every Metal Album Cover ever and made it into one big world you can cruise around in. It’s full of familiar faces, sights and voices. Every metal trope ever stuffed inside a game. For a metal head, this is one big giant memorylane trip into nostalgia paradise.

      But it is very little beyond that. The gamey parts, especially the RTS Sections can be annoying as hell. Often made me go “yeah well, whatever game. I’ma cruise around and see if I can’t find some nice looking scenery, some new songs and stuff instead”. And you know what? I still bloody loved it.

      • Snidesworth says:

        I really wish they’d made a simpler, more focused game. I loved the whole setting, but a rather empty open world and the RTS segments really detracted from my overall enjoyment of it. I feel bad for criticising a developer for trying something different but I can’t help but feel that a dedicated action game with less expansive, more detailed levels would have made for a far better game.

        • Mokinokaro says:

          It actually started as a pure MP-focused RTS game. The adventure elements were added due to the necessity of an SP game.

          One thing people don’t realize is that it’s not meant to be played as a proper RTS. If you’re not in the middle of your attacking unit mob, you’re doing it wrong. There’s a reason they give several options for getting around the battlefield quickly.

          • dE says:

            Problem being, going toe to toe is the high road to getting instagibbed. For a direct in your face approach, you’re way too squishy. What with everyone focus firing you the second you show up.

      • PopeRatzo says:

        But it is very little beyond that

        What else do you need?

        • dE says:

          Nothing really. It’s a cultural homage, a tribute.
          But for people expecting great gamey bits, there might be sore disappointment.

          • Pazguato says:

            Love to contradict you: I really liked the rts part :) Way underrated. I think the pc gamer would appreciate more this kind of heterogeneous game.

      • septimber says:

        Except you absolutely can, because that’s what the Double Teams are for. At no point in the game can you jump alone into the entire enemy army and expect to live; but use one of the teamup moves, and suddenly you’re not only invincible (any damage goes to the troop you’re teaming with instead of you) but you get to use the powerful combo move that’s stronger than anything either of you can do alone.

  4. Bahoxu says:

    Well thats just lovely. I’ll be playing this.

  5. x1501 says:

    Let’s just hope it’ll allow to mod Jack Black out.

  6. somnolentsurfer says:

    Wooo.

    Any word on whether the soundtrack is intact?

    • Masem says:

      We had a list of 107 songs from the original release. In the Steam store page, you can get a special soundtrack edition that includes 108 songs.

      I doubt we lost any songs based on that.

    • mrwonko says:

      Well, it states on the Steam page:

      Music

      The music in Brütal Legend is truly massive. Made up of 108 of the most rocking tracks from 75 different bands representing every sub-genre of metal, it is something to experience in and of itself.

      And I would think that’s the same, but it’s never stated explicitly. I’m downloading the MP Beta though, I’ll take a look at the files once that’s done if I remember to.

      • Masem says:

        Yea, I’m mistaking the original score soundtrack (by Peter M.) with the licensed tracks. (Which is not bad itself)

        But again, there was 107 tracks listed for the original game (I wrote the WIkipedia article for it so I know this is true), and the Steam store pitch is 108, so yea, I really don’t think we lost any songs.

    • UBNO says:

      Judging by this conversation with Tim Schafer on Twitter, it looks like only the original score is making it to the PC…

      https://twitter.com/TimOfLegend/status/301771219680772097

      • Xocrates says:

        I can confirm that. The soundtrack is available right now along with the multiplayer beta, and I can say it’s 20 songs, and none of the licensed stuff.

        Still worth the soundtrack upgrade though.

      • The_B says:

        Seems a lot of people are getting confused as to whether they mean soundtrack as in “the in-game music” or “the separate music MP3 album that comes with the Soundtrack Edition of the game”

    • DragonOfTime says:

      This is a thread from the game’s Steam forums that should answer your question
      http://steamcommunity.com/app/225260/discussions/0/846944689805416249/

      I think that answer is a yes.

  7. koma556 says:

    Am I the only one that’s thinking ‘Halo 3′ right now?
    I know of the official statement from MS dismissing it, but still, this is exactly what was on the steam entry database.

    • Ninja Foodstuff says:

      Yep. Also Max Payne 3 for Mac.

    • BarneyL says:

      Could be they’re just messing with us. If Valve want to keep Steam releases secret and they can’t stop people from mining new game names from the config files then the only other solution is to obscure them by padding the list out with fake options.

  8. amateurviking says:

    Needs more cowbell.

  9. Drake Sigar says:

    And they called it… HEAVY METAL.

  10. RedViv says:

    15€? I’m in.

  11. Alexander says:

    Whatever. Where’s my Journey?

    • RedViv says:

      Good luck with Sony making that happen. Don’t stop believing!

      • Alexander says:

        You have instilled so much hope in me! Oh, joyous ports of wonder!

      • Hoaxfish says:

        Can’t see it happening, but ThatGameCompany did say they were looking at multi-plat for their next game now their Sony deal is over.

  12. MeatMan says:

    Hell yes! I’m going to buy this SO hard!

  13. rocketman71 says:

    And the big question is: does this come with Games for Windows Shit?.

    Seeing Iron Brigade destroyed because of it was hard enough already.

    • RedViv says:

      No mention of third-person software, and any non-MS published DoubleFine game on Steam had it. So it’s rather likely that we shall be spared.

      • tobecooper says:

        Metal is neither micro nor soft, so I can’t see this being GFWL.
        Besides, windows would get crushed in a mosh pit.

        • I want to stab you to death and play around with your blood. says:

          Spoken like a true headbanger!

      • The_B says:

        The Steam store page actually says “Steam achievements” which points to it using Steamworks over GFWL.

    • zeekthegeek says:

      Iron Brigade was published by MS, hence the GFWL shit. Double Fine have said they’d never use it of their own free will – but obviously MS being in charge takes that choice from them.

      • Nick says:

        Yeah, not being able to play wth a certain combination of friends thanks to GFWL was infuriating.

  14. devronius says:

    This game was kind of crappy on console, so I probably will avoid.

  15. apocraphyn says:

    Ah, fantastic! So the rumours proved to be true. Wonder if they’ll be sprucing it up at all for the PC version (with hopefully improved controls for the strategic elements), or if they’ll just be throwing it out there as a direct port? Certainly took ‘em long enough, if the latter is the case.

    Either way, very interesting. Will most likely nab it when it comes out.

    • jorygriffis says:

      I’ve been wondering myself! I kind of gave up on the 360 version because the strategy elements were no fun for me. Maybe the PC version will be simple enough to control that they will be fun again?

      • septimber says:

        If you used the flag, the battles controlled fine: this meant that your units would do the vast majority of their movement automatically, leaving you free to hop around the battlefield and put all your action abilities to use, picking off lone enemy infantry, teaming up with your own units when your army clashed with theirs, playing guitar solos at the right time, and so on.

        The problem was that they didn’t emphasise the right way to play it, and there was enough scope with the flying around and unit commands and such, that in the absence of any explicit instruction, the intended way to play appeared to be to treat the battles as one-off RTS Lite gameplay segments, rather than as large-scale freestyle action battles. I fell into this trap too, by the way, but the fault is with the game’s tutorialisation rather than its mechanics.

    • LintMan says:

      Yeah, I’m definitely interested, but after all this time, it’s gotta be a real full-featured PC adaptation. If it’s a vanilla console port, no thanks.

  16. DestructibleEnvironments says:

    Doublefine are busy on the steam forums, sharing many small tidbits on the game port. http://steamcommunity.com/app/225260/discussions/0/

    Quotes:

    “We’re actually working hard to make this version even better than the console, with all DLC included, and new rendering features like SSAO, high quality anti-aliasing, >30fps rendering, etc!”

    “Oh, and we’ll release updates for Costume Quest and Stacking that remove the framerate cap there, too. Those will probably land a couple of weeks after BL’s official launch, mostly just depending on the bandwidth of our programming and QA teams.”

  17. Shazbut says:

    Had this been on PC from the beginning I’d have bought it straight away but now I’ve read enough criticism to probably avoid it.

    • Mokinokaro says:

      A lot of the criticism comes from people not playing it correctly (the game isn’t great at explaining it either to be fair.)

      It’s an action game with some RTS elements and needs to be played as such. As I said above, you need to be in the thick of the fighting alongside your units or you lose.

  18. therondertaker says:

    really disappointed that this seemingly won’t include the same licensed soundtrack tunes. i was so excited about them originally that i wrote this to highlight some of the best: http://www.heavy.com/music/2009/09/brutal-legend-soundtrack/

    • Jason Moyer says:

      From the Steam page:

      “Music

      The music in Brütal Legend is truly massive. Made up of 108 of the most rocking tracks from 75 different bands representing every sub-genre of metal, it is something to experience in and of itself.”

      • therondertaker says:

        this tweet from schafer seems to contradict that? https://twitter.com/TimOfLegend/status/301771219680772097

        hopefully its just confusion and the songs are in!

        • Jason Moyer says:

          He’s referring to the soundtrack that you can buy as part of a bundle, which just includes the score. The game itself appears to have all of the licensed songs.

          • OfficerMeatbeef says:

            Yeah, I cannot imagine them even bothering to release it without all the licensed songs; it would be both completely antithetical to the entire heart and purpose of the game, and there are countless moments in the story intrinsically linked to specific licensed tracks (Mr. Crowley immediately springs to mind).

            It would be awesome if the deluxe edition had alllll the licensed stuff in addition to the original score of course, but no doubt actually securing all those license rights for such a separate release would have been incredibly costly and time-consuming. THere are a LOT of licensed songs in there.

  19. mrmalodor says:

    So can someone explain what the gameplay is actually like? Is it like the average third person shooter/RPG, but you kill with a guitar instead of a gun or a sword? What’s special about it?

  20. Suits says:

    This is not the greatest game in the wo-orld, this is a tribute

  21. Man Raised by Puffins says:

    FUCKING YES

  22. dethtoll says:

    Hm. Nope. Still boycotting!

  23. Alexrd says:

    I’ll wait for a GOG (or Humble Bundle) release.

  24. Pelt Hunter says:

    Great game. I remember beating it on Xbox 360 (before 2 systems died and I gave up on that console) and thoroughly enjoying the entire thing. It’s very varied. The RTS-like elements were fun IMO and the open world exploring I thought was really neat and appealing. The crazy monsters in the world, the “collectables” which varied by the most memorable was ball-gagged dragon/serpents. The landscape with all the giant rock-formation guitars and other Metal album-esque art in the world really was/is superb.

    If you never got around to it, this is one game that didn’t get enough time to shine.

  25. derella says:

    I ordered it. For $14.99, why not? Not sure I’ll like it, but at least my money is going to a decent studio.

  26. Paroxysm says:

    I like the game but I already bought it on console launch so I probably don’t need to… Hats you say?!

  27. Gummi says:

    I’d like to remind everyone that this game like all recent Double Fine games will have the framerate locked to 30fps. This was baked into the Brutal Legend engine and thus cannot be fixed easily without substantially rewriting the engine. All subsequent Double Fine games have used this engine and thus they all exhibit this

    Now I love Tim Schafer and I want all the best for all the great people at Double Fine but they have been promising to fix this since Costume Quest came out over a year ago, and have promised this fix for every game since. The fix has yet to come, and while they are promising this shortly after the game launches, I’ll believe it when I see it.

    If you can live with that, great. But I’m not touching this game until the fix is actually out and proven to be more than just rendering the same frame twice.

    • Buemba says:

      They’re actually fixing the framerate cap prior to the game’s launch and hope to roll it back into their other games on Steam: http://www.doublefine.com/news/comments/bruetal_legend_now_rocking_your_face_on_pc/

    • Acorino says:

      Fair enough, if such small things are so important to you.

      • Grape says:

        Oh, wow. I cannot fucking believe you called a 30 FPS-cap a small issue.

        God, you’re a moron.

        • OfficerMeatbeef says:

          I was gonna support the stance that, yes, it absolutely is a small issue particularly in a game where precision mouse/whatever aiming isn’t required. But maybe you’re being sarcastic? If not, yeah if you give a shit about your precious frames THAT much then you’re kind of being a whiny baby. I remember when getting 30fps was friggin’ AWESOME smooth (that shit’s better than TV!) and yeah it effects gameplay in something like this (or any of the other games DF has made actually) in no way so fuck it what a sad thing to be so upset about. Particularly when I can’t think of any games that EVER advertise “(x) amount of FPS!” as a feature, or indeed mention it mention it at all. (Maybe CoD peripherally but who cares about that shit)

          Anyway yeah maybe the original poster shouldn’t say shit WILL be such-and-such when they have no way to know if that’s the case, especially when Double Fine has deliberately stated it won’t.be the case. Yes, maybe they won’t get it in. That’s a big difference from “will not”.

          I guess it comes down to if you’re really that worried about not getting all those precious extra frames you so richly deserve, don’t preorder it and you can just pay your frame premium once it’s out if it’s confirmed it’s unlocked?

  28. CLD says:

    It only took them three years. Why is Double Fine still being given attention on a PC gaming focused website when all of their games were console shovelware with PC ports released years later ?

  29. iucounu says:

    Can I just get something off my chest while we’re discussing DoubleFine? I played “Middle Manager of Justice” and it’s just unbelievably fucking terrible on every level. Just the most lazy, perfunctory, meaningless gameplay yoked on to a freemium model that’s insulting in its pointlessness.

    Thanks.

  30. strangeloup says:

    I’ve had this on the Xbox since forever but never really got round to playing it properly. Seeing as I mostly use the console as an iPlayer and DVD box these days, I might as well have it on PC.

    Also hats, obviously.

  31. Qwibbles says:

    Hired this game out on xbox, finished it in like 2 days.

    But man this game was hilarious and was extremely fun (well most of the RTSNess sucked) but the open world sutff was cool.

  32. gravity_spoon says:

    So quick question. What DRM does it drag with it. Iron Brigade had GFWL iirc and enough of a reason to not buy the game for me.

    • Illessa says:

      IB was stuck with GFWL because it was Microsoft published. This uses Steamworks for the multiplayer (and the devs have been pretty vocal about how much better it is to work with).

  33. InternetBatman says:

    Why don’t they just show the opening five minutes to sell this game?

    • RedViv says:

      Because the first five minutes are not representative of the gameplay at all. Making a demo out of only these? Best idea ever!

    • Skiv says:

      DECAPITATIOOOOOOOOOON \n/

  34. OfficerMeatbeef says:

    Yeeeeessss seriously thought this would never make it to PC just because it’s no doubt been a licensing nightmare to make happen. Great timing too as I just started replying it on Xbox quite recently, but mainly I’m excited to finally be able to give the multiplayer a try now without having to pay Microsoft for the privilege to do so. Hopefully I’ll even get a chance to play against Tim this Rocktober!

  35. MeestaNob says:

    I was happy to pay $30 for this, but at $15 up front? Money was flying out of my wallet before I even got to the bottom of the article.

  36. -Spooky- says:

    OK – PreOrder MP Beta instant .. *meh*

  37. BreadBitten says:

    HOLY FUCK! Is that the Rage Kage in the featured screen?!

  38. Armante says:

    hmmm. not a fan of Jack Black. not much of a fan of Metal, either
    I’ll pass, thanks very much