It’s Finnished: Driftmoon Out Tomorrow

By Jim Rossignol on February 25th, 2013 at 7:00 pm.


Charming-looking top-down RPG Driftmoon, which has been in development by Finnish dev team Instant Kingdom for quite some time now (we first reported on it back in 2011), arrives tomorrow. The Instant Kingdoms have put out a trailer of the game, which you can see below, in which players explore dungeons, look at spiders, and stroll on a beach. All good RPGing things.

Also, 15% of proceeds from the sale of the game go to the Red Cross.

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96 Comments »

  1. Premium User Badge

    Llewyn says:

    Not only is there a trailer, there’s a demo available to download at the site linked above.

    • Anne says:

      I’m one of the (two) developers, so just fire away if you’ve got any questions. ;) Thank you Llewyn, you’re right! Our long, free demo – which up until the end of this month also hides a never-expiring discount code – is freely downloadable at our site. Go ahead, give it a go!

      You can also send us feedback directly through the game, by pressing the letter F, while playing. We always love getting feedback from our players! :)

      EDIT:
      Tip of the day: It’s past midnight here in Finland, and we just went public with our celebratory discount. For the next week Driftmoon is only €11,99 (and to top it all, you can still use the discount code from the demo on top of it, if you want.)

      • Premium User Badge

        JiminyJickers says:

        Hmm, will have to try the demo. Have seen this game mentioned a few times and looks interesting.

      • Focksbot says:

        Hi Anne – are there any multiplayer features?

        • Anne says:

          This is one of the rare instances that you’ll hear me say: No. No multiplayer, I’m afraid.

          But because I don’t like saying no, I’ll tell you something else: There IS a really cool & powerful editor in Driftmoon, and a one-click mod installation system which everyone is free to use! We’re really happy to say that we already have a nice selection of mods, even though we’re not even quite released yet (still 30 minutes to go until midnight here in Finland!).

          You can do almost anything you can dream of with the editor. (Except make ice cream, for that you need something else. No, you can’t find a girlfriend with it either, stop asking these silly questions!) :P

          Better make this clearer: What I meant to say is you can make a whole lot of awesome game-related things with the editor. If you want, you can check our modding wiki to read up on some of the possibilities (although it currently showcases only about 1% of all the basic possibilities).

          • Premium User Badge

            phlebas says:

            Being able to make cool mods and share them with others is an excellent kind of multiplayer.

      • YeOldeSnake says:

        Hello there Anne, Professor Snake here.
        Just wanted to congratulate you on finally reaching a point where the game can be released. It must be quite exciting for you and Ville to be able to do so after so much time in development. What are you planning to work on now?

        • Anne says:

          Hi Snake, Cool to have you here! At the exact moment we’re so busy with all the wonderful people who’ve been contacting us that we don’t have any problems thinking about what we should be doing. :)

          For anyone interested, Snake’s the developer of a cool indie game called Private Infiltrator (I hear it’s good and very challenging). ;) And by the way: It’s on Steam Greenlight, just like Driftmoon!

      • Todor Pichurov says:

        Just came here to thank the developers for the demo! The last time I came in touch with Finnish indies was Legend of Grimrock which I loved to bits. This looks just about as good but on a different level, like some wonderful, modern rebirth of the Dink Smallwood joyful adventuring spirit. I will try the demo as soon as tomorrow and it looks a whole lot like I will be buying from gog.com – saw the release news in their Facebook feed.

        • Anne says:

          Thanks! You’re not the first to mention Dink Smallwood. ;) Ville’s a big fan – I have yet to try it, but I’m sure I will.

  2. Dariush says:

    I’m driftenitely waiting for this.

    • Anne says:

      And I’m driftenitely happy to hear that! You know, you don’t really need to wait any longer: You can just go download the demo now, and start one unique adventure! I think you might have a jolly good time. ;)

      The demo is long enough to keep you happy for an hour or two at least, after that you can take a little break (if you can stand to wait till tomorrow to buy the game), and continue where you left off tomorrow! :)

      (Oh, and the discount code, do remember to pick that up while it’s still there!)

      • Eclipse says:

        you have been so kind in this thread that now I HAVE to try your game. And thanks for providing a demo.

        • Anne says:

          Thanks Eclipse! Do try the demo first! I wouldn’t want you to by it before you know if it’s your cup of tea. :)

  3. RyuRanX says:

    Fantastic news! I really really REALLY enjoyed the demo version released a while ago. I can’t wait to play the full game!

    • Anne says:

      Awesome to hear that RuyRanX! Our players are such fantastic people – and with such a great sense of humor too. (Judging from how much they’ve liked Driftmoon…) :D

  4. PostieDoc says:

    Why are there always spiders?
    I bloody hate spiders!

    • Ville Mönkkönen says:

      No problem! Just play with the Cuter Spiders mod on, just one click away from the main menu. Anne’s got the same thing with spiders, but she’s happy playing with them cutened.

    • Anne says:

      Great Ville honey, I was just about to reply!! I even wrote this awesome reply. There, have another one:

      The spiders are there just to bug you. Yep. – Nah, just kidding! The spiders are really there to cure my decapacitating fear of spiders (almost wrote “decapitating”, whops, that’d be a sight :P)! Trust me, it’s working: I’m screaming less and less when I see a tiny little thing nowadays. Luckily I never see big, hairy ones up here in Finland, they’d still get me screaming like a soprano vampire!

      Of course: What Ville said is true as well, you are free to just stick to the “Cuter Spiders Mod”.

    • Ville Mönkkönen says:

      Oh, and it’s incredibly easy to make a mod that turns the spiders into something else completely. Like bears. Or marshmallows.

      • sebmojo says:

        OMG you two are just TOTES ADORBS. I thought Finnish people were all suicidal Akvavit addicts writing grim poetry about trees? Anyway, I’m off to download the demo, having gone from ‘eh’ to ‘ohhhh’ in about 17 seconds.

        Edit: and after ten minutes, it’s a really nice Ultima 7 style game, definitely worth checking out. A run key might be a nice addition, but one of your stats seems to equate to run speed so maybe that’s how they do it instead.

        • Low Life says:

          Maybe I can balance things up.

          The wind blows in my face
          Water pouring
          A walk through the forest
          Alone
          Death by a tree
          Finally

          • Eclipse says:

            I Lol’d.

          • Kaira- says:

            Well, a major Finnish blockbuster comedy a year or two back opened with scene of several generations of people hanging themselves from the same tree after some failure or another. So, yeah.

        • Anne says:

          Wait till you get to one particular cave in the starting village. There’s something grim for you in there. :P

          I really, really feel like writing a melodramatic haiku right here right now. Drats! I would if I had the time. I’m just too busy to write grim poetry about trees!

    • Vorphalack says:

      I will never understand why people hate spiders. Sure they are no lookers, but they are one of the most reliable killers of flies who are literally the enemy of man. Also you cannot make an RPG without giant spiders. This is irrefutable.

      • Sian says:

        It’s the way they move, at least for me. There’s just something about their walk that freaks me out.

      • SkittleDiddler says:

        The eyes. THE EYES ARE ALL LOOKING AT ME…

      • Anne says:

        It’s the legs, maybe? I don’t know, the whole fear is completely illogical, but there it is, nonetheless. I blame my (otherwise awesome) aunt, who used to get a real fit every time she so much as saw the shadow of the tiniest itty bitty spider. Now, I’m not as bad as that, but some of it must have rubbed off on me… :P

      • Reapy says:

        For me it’s the movement, all the legs. Yet I agree with you, the logic of hating them ill uses me as you basically called it, they are the best insect to have in your house short of none, well the fly catching kind, not the poisonous kind.

        In RPGs my light fear of them makes for more engrossing cave spelunking, it is getting pretty bad the more high res bad guys get over the years, the onlything I feared more than the skyrim spiders was the thought of all the artists source material *shudder*

        • Premium User Badge

          jrodman says:

          I try to resist, but I cannot. I try to resist, but I cannot.
          The pedant, the pedant is too strong. He takes my mouth, he moves my fingers, he makes me type cruel things. Oh stop oh stop, I don’t want to do it, I cannot resist. His fingers reach into mine oh god oh god…

          >>Spiders are not insects.<<

          *whimper*

          What a cruel cruel man he is.

      • JFS says:

        I’m really glad that dentists aren’t a staple of fantasy RPG monster menageries.

        • Anne says:

          Wait till you get further in Driftmoon, and see the steam-powered toothbrush.

      • Cunning Linguist says:

        It’s an irrational fear, and as such there is nothing to understand unless you start getting into dubious psychoanalysis .

        I cured my own spider phobia when I found a spider walking on me one day and instead of panicking decided to deal with it. I reminded myself that the spider was harmless and just let it walk on me for a while, then ficked it out of the window.

        This may not work if you have poisonous spiders in your part of the world, lol.

  5. Totally heterosexual says:

    FINLAND REPRESENT.

    This looks really nice gameplay wise. Seems to have a nice sense of humor too and the charity is always nice.

    • Anne says:

      Thanks, glad to hear you appreciate the efforts of our two strange little brains (and souls, and hearts). :)

      And yes, we’re really happy about being able to do something concrete through Driftmoon, by donating to the Red Cross. The Red Cross rocks!

  6. darkened says:

    I just recently bought Geneforge 1-5 on the GOG sale, this looks like a perfect evolution of that style of gaming. Of course I had to buy a 5 series epic right before this came out.

    • Anne says:

      I have to warn you: If you start up Driftmoon now, there is a very real danger that you might have to put that Geneforge on hold for a bit, for quite a few hours, I’m afraid.

      But of course I still heartily recommend it, and that Geneforge will always be there, patiently waiting for you! I don’t think you’d regret it one bit. ;)

      Ps. Jeff’s a nice guy, by the way!
      Edit: Oh, and I’m sure Geneforge is a nice game as well! Haven’t had a chance to try it yet, but I probably should.

  7. Havok9120 says:

    Developer blitzkrieg. I very much approve.

    • Anne says:

      Happy to be here too! (Although tomorrow morning, when our two-year-old wakes mommy up waaaay too early in the morning, I might have to disagree with myself). But hey – that’s just life!

  8. Cryptoshrimp says:

    Aw man, this is (most likely) gonna be great, but I can’t help but wish they’d make a second Notrium instead of this. Perhaps it’s for he best they didn’t, though.

    • Ville Mönkkönen says:

      Who says we won’t? :) In all honesty, we don’t know yet what our next project is, but Notrium 2 is very high on the list.

      • Acorino says:

        I hope so! :) I enjoyed Notrium a lot and out of appreciation of all the fun hours I had with it I may just buy Driftmoon.

  9. Honsou says:

    Do quests effect the world? Do NPC’s recognize your actions?

    • Anne says:

      In reply to both: To a rather large extent, yes. With the NPCs it’s most noticeable through dialogues, which change for example depending on the state of your quests.

  10. Zepp says:

    I hate the perspective. This semi top-down is painful to watch. I wish it was isometric like Planescape: Torment. With current perspective options I must force myself to endure it instead of focusing on enjoying gameplay.

    • Anne says:

      You are certainly entitled to your opinion, Zepp. Of course, should you be feeling bold, you could always try the demo. I’ve heard about a zillion times over how much fun it is, and that you get used to the view point in a few minutes. :)

      And if it’s the “semi” in that semi top-down that you don’t prefer, switching the viewpoint up to fully top-down is easy. Page Up will do the trick for you!

  11. noom says:

    Remember being rather interested in this last time it featured on RPS. Definitely gonna give the demo a look. Glad to see the top-down perspective has been modified too; that was the only real reservation I had last time I saw it.

    • Anne says:

      Glad to hear it, thanks noom! Go ahead, give the demo a shot! ;)

  12. Dariune says:

    I remember hearing a bit about this. Hope RPS do a WIT on it. Kinda looks like an ARPG (Not really my thing) as opposed to a cRPG (Far more my thing).

    Anyone know how complex the character generator is? is it strategic or does your mouse mashing abilities have a stronger say in victory?

    I suppose I could try the demo and see for my self but I am in the middle of a M&B Warband POP3 game at the moment.

    • Anne says:

      Thanks for the questions, Dariune!

      Driftmoon is definitely not an action RPG, but an ADVENTURE RPG. It is much more focused on the interesting story (which is filled with twists and surprises), the quirky characters, the humor, and the exploration than on combat. There’s also quite a lot of background story and dialogues in the game.

      Character creation is very simple (actually, we’ve partly moves it from the beginning of the game to the first level up, to make it easy to start the game). And no, there’s no frantic mouse-clicking involved. In the beginning of the game, combat is deceptively simple. Later on, as you learn more skills, and encounter more enemy types, you’ll have to think through your choices.

      But we’ve been thrilled to hear time and time again, that Driftmoon is really quite unique, and that people have loved the atmosphere of the game – so to get a really good idea of what Driftmoon is about, you’ll have to see it for yourself! :)

    • arccos says:

      After playing it for about a half hour, it definitely is quite a bit more complex than it looks. The humor is quite good, the story isn’t bad, and it has more to it than a simple ARPG. There’s a crafting system, and it looks like it gets quite deep based on the number of ingredients I’ve collected already. There’s a feeling that discovery is more important than combat.

      The combat is more similar to an action RPG, but I think Anne is right that it feels more like an adventure rpg than an action RPG. The screenshots (and simple graphic style) don’t do it justice.

  13. eroticfishcake says:

    I like to think Anne is rare spambot who has achieved sentience and is fact playing a clever ruse on all of us. D: All she needs now is a random number attached to her username. Jokes aside, this looks pretty interesting for what it is. I’ll give it a shot.

    • Anne says:

      You got me! But think of it this way: If the Instant Kingdom developers are really insanely smart enough to code a spam bot as perfect as myself, they must be superduper talented developers. That means you’ve just got to check Driftmoon out! What are you waiting for!? :P

  14. Urthman says:

    Reading the developer enthusiasm and participation here with the RPS commenters nudged me from, “Maybe I’ll try that someday” to “I think I’ll go ahead and download the demo right now.”

    • transientmind says:

      Same here. Although the enthusiasm is a bit hard on a jaded Aussie at this hour of the day. Why, I only just finished throwing up my hands and screaming, “How can it only be Tuesday, I have been imprisoned here for eternity!” and calming down my coworkers. Too cheerful. I kinda wanna get them up on Skype so we can all drink heavily in front of the screen (I have a bottle of butterscotch schnapps I’m keen to finish off – it’s good to have goals) while listening to them dish on people they don’t like. Apparently that’s what constitutes ‘being human’ to me. That’s probably unhealthy. I should tell my therapist (my toothbrush in the shower) about that.

      • Mattressi says:

        Maybe it’s an Australian thing, but I also get the same sort of feeling. I know it’s certainly no fault of the devs, just a very odd personality quirk. Seriously, why should we think “gee, those devs seem too happy, nice and enthusiastic – must be a trick!”? I’m trying the demo now – though the main reason is because I’m impressed by their cleverness in including a ‘use any time’ key in their demo. It’s such a simple and smart way to get people to actually give your game a try!

        Also, please don’t tell me why you have a toothbrush in the shower.

    • Premium User Badge

      jjman says:

      I fully agree. I missed the first article and had never heard of Instant Kingdom, but the developer enthusiasm got me to take a closer look. Sold.

      • Anne says:

        Wow, thanks guys! We are honestly very excited about finally getting Driftmoon done (it did take us years, and years…). And not to mention being on a fine site such as RPS, and on such nice company too. It’s just grand!

  15. Premium User Badge

    760 mmHg says:

    Long time RPS “read only” user, I registered just now to share with you a very strange experience that just happened to me:

    1) Saw Driftmoon featured on RPS.
    2) Bought it directly from developer.
    3) Saw that it did not include a Desura key.
    3) Sent an E-Mail to the developer in order to get one.
    4) Received it 2 minutes (yes…literally TWO minutes…you read it right) later in a long and nice “not standardized” E-Mail with smiles and stuff.
    5) Bookmarked “Instant Kingdom” for future instabuys.

    They’re doing it right.

    • caddyB says:

      YAY!

    • Premium User Badge

      jrodman says:

      And now because of your pernicious story of friendly approachability, I might buy it too!

      —-
      Hmm, sad. I bounced off it. I think they need to work on making mousing over items and effects more clearly explain themselves. The interactions of the buffs and defenses were apparent to me, and it made it feel capricious.

      If only games came with manuals.

      • jrod says:

        are you my evil doppelganger?

        • Premium User Badge

          jrodman says:

          Yes. I am i even called, verbally, “J-Rod” at work.
          I am not responsible for this nickname.

      • Anne says:

        @jrodman Do I understand correctly that you had some problems in Driftmoon? If there’s a big in there, we’d love to fix it (and if you think that some part of the game needs an extra tutorial box, that would be something we’re very eager to think about too)! If you notice this, we’d be very happy to get feedback from you, to get to the root of the problem.
        (You can send us feedback through the game easily, by pressing the letter F when playing!)

        • Premium User Badge

          jrodman says:

          Newp. I was talking about Northmark.

          I sent them a bunch of feedback on how things weren’t making sense for me. If I had been expreriencing troubles with Driftmoon, I would have done the same to you folks, and maybe repeated things here.

          Driftmoon I haven’t worked myself up to try. I’ve had a bit too much A in my RPGs recently and would prefer to play them without.

    • Anne says:

      Thank you so much for the kind words “760 mmHg” and everyone else! We’re very happy to hear our genuine efforts to treat our players nicely, and with respect are appreciated. :)

      We do try to reply all the people who write to us as fast as we can – sometimes it’s in 3 minutes, sometimes in some hours (depending on the time of day, and the needs of our little kids). These last few days it’s at times been a bit more difficult than normally, because we’ve been getting loads of email, so bare with us…

  16. Blackseraph says:

    Well based on demo.

    I really really wish you could play as a female, why can’t you? Not really enough of a – for me not to buy this game though, it sometimes is.

    On the other super plus side, talking wolves who don’t attack humans on sight!

    Really pisses me off when wolves do that on games since wolves do that on real life very rarely/never. Stupid anti-wolf propaganda.

    So I am actually fairly impressed of the demo so far.

    • Urthman says:

      I thought this might be a Wulf sockpuppet, but realized it’s much too short.

    • Anne says:

      Yeah, the option to play a female character would be nice. That’s actually a very good idea for a mod! The editor would easily allow such changes to be made. ;)

  17. Premium User Badge

    harvb says:

    i actually quite like the look of this, it looks very cutesy and when I heard you could make spiders more fluffy… well, sold. Any chance this will be coming to Steam?

  18. naetharu says:

    Just had a little go at this and it looks good fun. It seems pretty well polished and the editor is a really nice touch. I’m quite tempted to pick this up at the weekend.

    • caff says:

      It’s a really nice game, quite a gentle adventure RPG but with a real polished feel (nice interface that does exactly what you want it to do).

      I even signed up to RPS especially so that I could put a positive comment on it.

    • Anne says:

      Thanks naetharu and caff! Happy to hear it. :)

      • caff says:

        I really hope it gets more attention as it’s a gem. I’ve voted on Steam Greenlight.

        And it has Monty Python references! A+

  19. JohnH says:

    Played through the demo and promptly bought the game. So far I’m loving it!

  20. JFS says:

    The game is cheaper off GOG.com when you’re in Europe. On the dev’s website, even with the 20% starting discount + 20% more discount with a voucher link it costs 9.60 €. On GOG it’s only got one 20% discount, but as they price stuff in USD, that equates to 9.14 €. Granted, it’s only 50 cent and the devs donate a share to the Red Cross, but really. Europe always draws the shorter straw when it comes to pricing, and damn, GOG are just as European as the Instant Kingdom guys.

    (My Europe excludes Great Britain, however, because they got their own playground and pricing and stuff.)

    • Anne says:

      Yes, too bad about the differences with the currencies. We’d really like to have just one, single price for the game, but we can’t really decide the whole thing ourselves, when there are so many distributors involved.

      • caff says:

        I appreciate the fact you give 15% of the sale price to charity. Seals the deal for me that companies care about the wider world.

      • JFS says:

        Yeah, I didn’t mean to come off as angry. I bought it, and I bought it straight from Instant Kingdom. It’s just that these pricing shenanigans (even if they may not actually be anybody’s personal fault) really grind my gears.

  21. Jahnz says:

    I am very excited to be able to buy this now. I got an early demo of some kind in a bundle not too long ago and I had a really good time with it.

    Also, they created Notrium, which is excellent and free.

    • Anne says:

      Oh, you mean the Groupees extended demo version of Driftmoon! That was a nice bundle, I had a lot of fun in the bundle chat. :) (By the way, when we get the chance, we’ll also be upgrading the Groupees long demo to include the final build up to the demo limit.)

  22. Lucifalle says:

    I played the demo of this game a while ago and fell in love with its charming sense of humour and goodwill. It’s not a proper “CRPG” in the way that a place like RPGCodex might define the term, as the character development is very, very basic. Basically, it’s a game focused more on story, interesting quests, secrets and all the other fun things that don’t necessarily require heaps of stats and invisible dice rolls. The combat is more ARPG style. You can fight with either melee weapons, a bow or magic (although I didn’t get to try this last part in the demo).

    Actually, and I’m not entirely sure why, but the Ultima VII games came to my mind several times as I was playing through the demo.

    In other words, this game is heaps of fun! I’ll be buying it from GOG once I can afford it, and I suggest that everyone who has yet to try the game download the demo :).

    • Anne says:

      Thanks Lucifalle, and happy to hear you’ve enjoyed our game! I hope you noticed that there’s now a discount price of Driftmoon everywhere (on our site, as well as GOG), up until the 5th of March.

      Funny you should mention Ultima VII, because it’s one of the most important inspirations for Driftmoon. :)

  23. pruchel says:

    It’s a really really awesome game. The mechanics themselves are not what makes this great though. It’s all the characters, dialogue and quirky stuff you do.

    I don’t quite like the not-so-subtle religious pushing, but it’s not prominent enough to stop me from thoroughly enjoying the game. In fact I probably wouldn’t even mention it if I didn’t happen to run into a few of our friendly latter-day-HERE-TAKE-THIS-PAMPHLET-SO-YOU-DON’T-BURN-FOREVER saints yesterday.

    Still, great game. Definitely try it if you enjoy a good story.

    • Anne says:

      Thanks pruchel, happy to hear you’ve liked what you’ve played! Driftmoon is so much a product of our personalities, that there’s a lot of us in the game, and also in the foundations of the world of Driftmoon. :)

  24. Interference says:

    Having just played this and met a talking pirate crab within 20 minutes, I couldn’t sink my cash into this fast enough.

    Any chance when this finally hits Steam the folks who purchased it on release will get Steam codes?

    • Anne says:

      Glad to hear you liked good old Blotch! If it’s in our power (and if/when we land on Steam), we’ll most certainly gift Steam copies to our customers who request for one. :)

  25. Cpfoxhunt says:

    I downloaded the demo without really expecting anything. After a while a box popped up informing me that I’d finished the demo, so that coupled with the developer interaction from here made it a fairly easy choice to buy. I’m loving that it’s not completely dark and miserable – the beaches etc are great!