Kickstarter Katchup – 10th March 2013

By Adam Smith on March 10th, 2013 at 7:57 pm.

The winners’ podium is crowded this week, and by those that have been funded rather than the crowds wot have funded them. Hopefully, when the games are actually released, we’ll all be winners though. There are so many success stories this week that I didn’t even make room for the most ridiculous victory of all time. The spiritual successor to Torment took a mere seven hours to reach its total. Lord British, with over half a million in a few days, dreams of success like that.

The Rules

  • Featuring a game in this list doesn’t mean we endorse it. We likely haven’t played, and as such can’t say whether it will be worth your cash. That’s your call.
  • Letting me know about a game (which you can do via my name at the top of this article) doesn’t mean it will definitely be included. Leaving links in the comments is a good way to let other readers know about projects, but please email me if you want them considered for the list. Include the word Kickstarter in the subject line too if you care about making my life even slightly easier.
  • We only include games where pledges reach developers only if the target is met.
  • Projects asking for fifty billion dollars, with 45c in pledges, fall off the list eventually. It gives more space for other games.
  • Projects that have reached their funding get included in the Winners list, and then aren’t featured in the weeks after that, to give more attention to those that are still needing the cash. Tough if you don’t like it.
  • Be aware that there are several currencies in play. Always check!
  • If the Katchup does not contain your current Kickstarter Krush, please refrain from ranting and raving. Simply berate the Katchup in the comment section and curse under your breath.

The Winners

XING: The Land Beyond – White Lotus Interactive

Goal: $15,000
Now: $15,367

XING’s speedy success doesn’t surprise me – it’s a tantalising blend of first-person puzzling and atmospheric adventure, which looks far more polished than the $15,000 goal might suggest. That’s because the project has been in development for a good time already, although release won’t be until Autumn. Stretch goals include new environments and Oculus Rift support. I haven’t tripped into the Rift yet but XING looks like exactly the sort of game that’d benefit from the promising tech.

J.U.L.I.A. Enhanced Edition – CBE Software

Goal: $5,000
Now: $6,059

The story of sci-fi adventure J.U.L.I.A. is a sad one. I’m not talking about the narrative of the game itself, but the outcome of the relationship with publishers Lace Mamba Global, which left developers CBE without the rights to their game. They have since used all of the profits from sales to repurchase the rights and are set to release an enhanced edition. The speed of the fund-raising is a happy ending to a tale of woe. There’s plenty of time left to reach the stretch goals, which are detailed in the video below.

Mage’s Initiation – Himalaya Studios

Goal: $65,000
Now: $82,539

Mage’s Initiation has completed its Quest For Glory, but the team aren’t giving up yet, hoping to hit as many stretch goals as possible in the twelve days remaining. it’s an adventure-RPG and I’ve focused on the pointing and clicking in previous studies, but these combat details are enticing.

A group of redcaps may fight for the glory of picking off a mage, with two or three rushing in while the rest prevent your escape. Or you may be swarmed by scavenging pygmy goblins who aim to surround and crush you quickly, but scatter if there are only a few left. When monsters of different types end up together – with you in the middle – things get even more interesting!

Enemy – Tom Johnson

Goal: $15,000
Now: $18,143

Now that my current pick of the crop has succeeded, I’ll be on the lookout for the next potential dream project. Maybe someone will finally pitch the Sports Interactive influenced Speedball Manager game I’ve wanted since I was a teenager. As for Enemy:

…this is far from the last update. There are still many content updates to come, including regular updates showing off the progress of the game. A little further down the road, there’s also a demo, a Steam Greenlight campaign, a beta test, and finally, release of the game itself.

Delver’s Drop – Pixelscopic

Goal: $75,000
Now: $119,488

Blimey. I expected Delver’s Drop to succeed but with a couple of days left on the countdown timer, the arena-based dungeon diving ARPG has shot past its target, blasting through the stretch goals with ease. There will be a Linux version, a four-player mode, with both co-op and deathmatch.

Race the Sun – Flippfly

Goal: $20,000
Now: $21,579

A finish worthy of a race against the burning heart of the solar system. Race to the Sun tripled its takings in four days, showing that anything is possible as long as people believe see value in a well-run campaign, with plenty to show, including a playable prototype and plenty of video updates.

The Losers

Death Inc. – Ambient Studios

Goal: £300,000
Total: £122,711

Death Inc. isn’t dead but the future isn’t clear. We’ll keep an eye on Ambient’s activities but in the meantime, take a look at this lovely artwork. That’s a stylish way to report a failure.

Project Awakened – Phosphor Games Studio

Goal: $500,000
Now: $338,498

Project Awakened is another Kickstarter failure that is down but not out. Nathan has all the latest on on Phosphor’s new plans.

The Players

Shroud Of The Avatar – Portalarium

Goal: $1,000,000
Now: $635,729
Days: 27

Richard Garriott’s new RPG, Shroud of the Avatar: Forsaken Virtues, which has been described in the past as the ULTIMAte RPG, has absolutely nothing in common with his previous work, Ultima, which starred the Avatar and his quests to uphold the virtues of Britannia. If you want to know what’s actually involved, why not read our extensive feature? I quite like Ultima VII.

Pulse – Team Pixel Pi

Goal: $75,000
Now: $11,186
Days: 32

Nathan has already written about Pulse, a first-person survival game:

You’re blind, you see (see what I did there, etc), but you “see” via a synesthestic echolocation-like mixture of pre-blindness memories and sound. So a stair’s high-pitched whimper sends a blade of “sight” reverberating through the black.

It looks sounds fascinating.

Whispering Willows – Nightlife Interactive

Goal: $15,000
Now: $12,593
Days: 4

Another game offering a playable demo and another game that I don’t currently have the time to try for myself. Curse the shortness of the day. Whispering Willows is a horror puzzler but it doesn’t look too much like The 7th Guest so hopefully John won’t explode if he lays eyes on it.

Another Castle – Uncade

Goal: $12,000
Now: $8,265
Days: 19

Another Castle sounds a lot like a platforming take on Enemy, which makes it worthy of attention.

Another Castle combines classic platforming gameplay with the randomness of a roguelike. You play as Andy, a dude who’s looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game…the item is now unlocked and can be found in future playthroughs of the game.

There’s an early playable prototype.

Civitas – Brandon Smith

Goal: $250,000
Now: $68,066
Days: 22

Civitas has been creating a great deal of buzz, pitching itself as a DRM-free alternative to SimCity, with terraforming and other features that are absent from EA’s city-builder. Even before spending a couple of days banging my head against the SimCity servers (this weekend has been better), I was personally and professionally devoted to despairing about the rottenness of the always-online nature of the game. That said, while Civitas has been positioned as an alternative but nobody on the team has clearly demonstrated how the game will be completed. Indeed, it’s not clear who is actually on the team and this is the first Kickstarter page I’ve seen without a video. I’m treating this one with caution until more details are available.

There Came An Echo – Iridium Studios

Goal: $90,000
Now: $70,417
Days: 10

There Came An Echo is “a voice-controlled real-time strategy game, starring Wil Wheaton”, although you won’t actually need to control it with your voice, so if you like to give your games the silent treatment, you’ll still be able to play. It’s from the team who made Sequence, a rhythm-action RPG that momentarily tickled my fancy when I was looking for the next Puzzle Quest. I’m still not sure if I ever found the next Puzzle Quest. Did anyone?

Ultimate Disassembly – Noble Empire

Goal: $30,000
Now: $1,423
Days: 47

You can tinker with some of Noble Empire’s previous virtual model kits at their website or watch the pitch video for the new project in the usual place at the top of their Kickstarter page. The Ultimate Disassembly kit will include five models – Delorean Time Machine, F4U Corsair, HMMWV, Mi-24 Hind and BMP-3 Russian IFV. The mechanisms of the latter are shown in great detail in the video below. It was probably a wise decision to opt for a longer campaign here; the engineering-inclined backers are probably out there somewhere but it doesn’t look like they’ve discovered the project just yet.

Ithaka Of The Clouds – Jonas and Verena Kyratzes

Goal: $12,000
Now: $9,923
Days: 12

There was a hole in the Katchup last weekend and if you looked at it closely, you’d see that it was the size and shape of the entire Lands of Dream. I missed the hand-drawn adventure, despite including it the week before. Oops.

Ithaka of the Clouds is the story of two lovers and their travels across the Lands of Dream as they seek the legendary city of the title. And it so happens that the two lovers are both trolls, creatures that human stories have often painted as frightening barbarians.

The video below shows real-time music composition.

Empire Eden – New Horizon Games

Goal: $19,000
Now: $1,499
Days: 17

The pulchritudinous pixels of Contra-like Empire Eden haven’t attracted a great deal of dollars so far, but the release of a demo in the near future could provide a boost.

Working on the playable mechanical demo for you guys. We should have it up and running in a couple of days, with a new video update. — This is not the actual game, it is only a room filled with enemies so you can get a feel of how the mechanics are going to work.

Grump’s Quest – Rockkiss

Goal: £450,000
Now: £15,490
Days: 18

The team behind Grump’s Quest are led by Simon Credland, who has plenty of experience in the world of games, but also boast animation veterans who have worked in film and television. The game, which won’t be finished until June 2014, is part Oddworld and part Donkey Kong Country. I’d hoped for more information this week but the update cupboard is bare.

Fathom – Ironsun Studios

Goal: £120,000
Now: £3,522
Days: 19

Oof. I’m surprised to see Fathom struggling quite so much. Bioshock and Aquaria were the two games that came to mind when I first saw the side-on steampunk submmersibles in action. More information is on the way.

…the story elements of the game are starting to take shape and we will be able to show more of both the story and the first level soon. We’re really excited about how it looks and can’t wait to share!

I look forward to seeing more.

Rogue System – DCI

Goal: $300,000
Now: $35,409
Days: 11

Rogue System is among the most promising of the many space sims that have passed through Kickstarter’s halls – some leaving fully fueled, others stuttering to a standstill. It’s a space combat/trader game, and to that I say, ‘yes please’. There’s an enormous amount of detail in the thirty four (!) updates, including the latest video below and a link to a recent appearance on the SpaceGameJunkie podcast.

Back to Bed – Bedtime Gaming

Goal: $12,000
Now: $7,849
Days: 5

Back to Bed’s original version, acting as a sort of demo, is available to play. It’s a stylish puzzler in which the player guides a sleepwalker through surreal and attractive worlds. Success is still possible and if you haven’t tried the demo and considered a pledge, now is the time.

Var and the Vikings – Brainworth

Goal: $31,000
Now: $9,552
Days: 13

Brainworth describe their project thusly:

Var and the Vikings is a puzzle-platformer that will teach players about ‘behavior trees’, an artificial intelligence tool used commonly in video games and 3D animation…To this end, players of Var and the Vikings will design artificial brains for their Nordic heroes, automating them in the same way that game programmers design non-player characters in current commercial video games.

That sounds spiffy to me. Am I the only person who finds reward tier breakdowns that look like this intimidating rather than inviting though?

And also!

Continue Magazine

Goal: £50,000
Now: £3,301
Days: 11

Continue publishes long-form explorations, dissections and dissertations of and on topics related to gaming, specific games and the wider culture of human persons ‘having fun’. You can see samples from the first three issues here. Wait! you can actually read the entire third issue here!

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51 Comments »

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  1. Hoaxfish says:

    Supposedly, Torment did it in 6 hours. (edit: I’m not sure if your pre-face means you missed torment on purpose)

    Other than that, I’m hoping Pulse and Back to Bed make it.

    • ryderwinona says:

      If you think Wanda`s story is really cool,, 4 weeks ago my mum’s best friend basically also made $6455 workin a fourteen hour week in their apartment and there roomate’s half-sister`s neighbour did this for seven months and easily made over $6455 parttime from there mac. apply the guide available at this link… http://www.Fly38.COm/

    • The Random One says:

      “Torment Does It In 8 Hours”

      there’s a T-shirt for you, Obsidian

  2. povu says:

    And Dreamfall just closed at a little above 1.5 million. Awesome! :)

    • Premium User Badge

      Jackablade says:

      Already? Damn it. They could have waited an extra couple of days until I got some money to give them.

      • olemars says:

        I think they’ve set up a paypal account for people who need to satisfy their money-giving fetish (and also to work towards that Longest Journey Home goal).

  3. Mephz says:

    You saw Fathom and thought bioshock? Just because it was underwater? It looks like extremely boring gameplay imo

  4. Mephz says:

    If I would ever be a backer or if I would ever pre-order games then the games that interest me the most on kickstarter are:

    Shadowrun returns
    Project Eternity
    Dead State
    Torment: Tides of Numenera
    Wasteland 2
    Forsaken Fortress – the survival rpg
    Sui Generis
    Leisure suit larry reloaded

    but I don’t, I’ll wait for the final product and hopefully a demo to make up my mind.

    • cptgone says:

      only yesterday, i checked Kickstarter for a railroad management sim, but alas…
      (why doesn’t Sid Meier want my money anymore?)

      • Dermott says:

        great idea.. i really loved railroad tycoon… but these days i can hardly play it with this graphics. It’s ok to have bad graphics but that one is tooo old and the last sequel was bad :(

      • Premium User Badge

        Malibu Stacey says:

        OpenTTD is a thing which exists.

  5. Vino says:

    Next time please include the Double Action Summer Kickstarter. It’s a remake of a popular Half-Life mod called The Specialists. :)

  6. Shuck says:

    Civitas may not actually be a scam, but it certainly looks like one. It’s headed by a 3D modeler with little industry experience and apparently no game credits, claiming a team that supposedly worked on big titles, not a single one of which is willing to have their name mentioned yet. (This is exactly the same strategy used by Kickstarter scam, “Mythic: The Story of Gods and Men,” if you remember.) The one other guy on the team who has been mentioned is supposedly a programmer with a common name and no industry experience (making it difficult to verify his existence).
    The video and images show an off-the-shelf terrain editor and some stock 3D models, but no simulations of any sort.
    I figure the best case scenario is that a couple guys with little industry experience are hoping that if they get the money they can hire people capable of making the game, but they neither have the experience themselves nor the time and money to hire the people who could pull it off. Since they’re also supposedly targeting Ouya, that would indicate, if it gets made, that it’ll essentially be a mobile title (i.e. not comparable to the intensive simulations of Sim City).

    • timethor says:

      It sounds like “we’re gonna make SimCity.. only better and with even more features!”

      Of course, a newly formed team of 6 (?) guys is not going to make an allround better SimCity in under a year. They might make a fun citybuilder that focuses on features lacking in simcity and desired by some people, but it will have to be scaled down enormously in other areas. I would be more willing to back them if they gave some indication of which areas are going to be cut. Building quality? Building variation? Less interlocking systems? Loads of interlocking systems but with less fine-tuning? Fancy UI? Graphical polish?

      Yeah, that combined with almost no info on who these people are, doesn’t bode well.

      • AngoraFish says:

        I’ve backed nearly 50 Kickstarters, and Civitas should be a no-brainer for me as I’m a huge SimCity fan who won’t go near the current version with a barge pole.

        I won’t be going anywhere near this one either as I’m quite confident that nothing of any substance in the genre can be achieved with only $250,000.

      • Shuck says:

        Assuming this gets money and then something actually gets made (and that’s a big “if”), it can’t help but to be scaled down in every respect. There’s some serious math going on behind the scenes in a simulation like Sim City, and since none of the supposed team has ever done a sim, they wouldn’t be able to match the sophistication. Since they’re targeting very low spec machines (Ouya), it’s not going to be doing very serious simulations, whatever their talents, actually. They’re not going to have a team of a size capable of creating even a small fraction of the sound and art assets, either. Nor would they have the time and resources to put a lot of polish on it. Frankly, for a quarter-million dollars, they’d be lucky to match the sophistication of any of the previous games in the series. And that’s assuming it’s not a complete scam.

    • Dark Nexus says:

      Yeah, that one has red flags all over it.

  7. Bhazor says:

    http://www.kickstarter.com/projects/robocat/thermodo-the-tiny-thermometer-for-mobile-devices?ref=home_popular

    Sometimes Kickstarter baffles me.
    I literally can not think of a single us for this thing.

    • AngoraFish says:

      I checked out your link and had to talk myself down from backing… this falls into the ‘cool gadget’ category. Owning cool gadgets is its own reward.

      • mwoody says:

        I’d use it to see if the turkey was done on Thanksgiving.

        Y’know, just shove that cell phone up there. Then yank it out and see if you can see the screen before it updates. Handy!

      • Tacroy says:

        I know, this sounds ingenious – you’d just need to grab a thermistor, wire it up to a 3.5mm audio plug, and write an app that hijacks the audio port and does voltage-level stuff to it. I’m sure there’s a bunch of other steps I’m missing, but it sounds like great fun.

        I might have to try and build one.

    • PopeRatzo says:

      It answers the question,

      “Is it warm in here or is it me?”

      • The Random One says:

        No better place for such a thing than attached to a device that often becomes as hot as 42ºC by itself!

    • The Dark One says:

      I was imagining a wireless thermoelectric effect-powered oven probe that would communicate wireless with your phone, to alert you when yor roast was done or something.

      This is even less useful.

  8. KDR_11k says:

    There’s a game called Blind Girl on XBL Indie Games, pretty much the same principle as Pulse but in top-down 2D.

  9. cptgone says:

    i very much enjoyed the voice acting in J.U.L.I.A., especially the protagonist’s.
    i’m not much of a puzzle fan but the voice acting had me coming back for more.
    i’ve almost finished the game, and i like the story so far, too.

  10. Brian Rubin says:

    Hey, thank you for linking to my site, Space Game Junkie. Always appreciated. :)

  11. AngoraFish says:

    Ithaka Of The Clouds. Nuff said.

  12. Chizu says:

    Race the sun sure cut it close, I didn’t think it was going to make it last time.
    Glad it did.

  13. crinkles esq. says:

    How is it that Rogue System only has $35k?? That baffles me. I’ll be very sad if it doesn’t make its goal, and it’s looking that way.

    There Came An Echo looks intriguing; I’m not typically a fan of voice-controlled gaming, but at least in the short demo it seems to work very well. Whether the actual gameplay will be interesting, hard to say. But I guess when you have Wil Wheaton involved, such minor details are unimportant…

    • wodin says:

      Because SC and Elite took all the monies..sadly. Chris should check what interest the 8 mill has made then give it to RS..my opinion anyway.

  14. 159951Mario says:

    http://www.kickstarter.com/projects/1957041092/ritual-dementia-the-revenge

    Ritual Dementia is giving it another go. In case anyone hasn’t checked it out, I highly recommend you do. At the moment it looks a little rough but remember that it’s in pre-alpha right now. I really think this is a game that has a lot of promise. I can’t explain what it is exactly but I just have this really strong feeling.

    • AngoraFish says:

      Looks cute, watchlisted. I see they dropped from $10K last time around to $7K, as with all good failed KS reboots… under the circumstances, the game has optimistic stretch goals even if one ignores the fantasy/joke tiers in the hundreds of thousands. I’ll consider chipping into this one as a genuine charity pledge with no expectations if the mood takes me before it closes.

  15. JFS says:

    What about Net Gain? You covered it in another article, and that’s cool, but why is it absent here?

    • Phantoon says:

      Didn’t it already hit its goal?

      • JFS says:

        Yes, it did, but as it wasn’t active during the last Katchup, I thought they might have wanted to include it in “Winners”… or does this only happen when the campaign has actually ended, regardless of hitting the goal early?

      • JoeLocastro says:

        We did hit our goal, and now we’re working on getting more people interested in our stretch goals. We’re reeeeally close to the first one, so if you want to share the link please do! http://kck.st/ZK6OR3

  16. THEiNTERNETS says:

    Throw Trucks With Your Mind is now at 38,000/40,000$ with 60 hours to go!

    It’s gonna be a close one.

  17. TechnicalBen says:

    Great to see Chase the Sun worked out. I’m not able to back at the moment, but it would be a shame not to see the game made. While the price point is a bit high, they do seem to be looking to develop it into a really polished and feature filled game. Also the updated videos really do show some progress. :)

  18. wilynumber13 says:

    Surprised that we still have yet to see the Skullgirls crowdfunding on here. Biggest Gaming category project of all time on Indiegogo and met its initial goal in just 24 hours: http://www.indiegogo.com/projects/keep-skullgirls-growing. Backer rewards include a PC copy and access to PC betas.

  19. Sintua says:

    Aww, was hoping to see Net Gain: Corporate Espionage on here!