Neverwinter Trailer #23123123: The Control Wizard

By Craig Pearson on March 14th, 2013 at 9:00 am.

How can he aim with that ball out in front?
It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.

I’ll never tell. To rapidly return to the subject, the Control Wizard is exactly as the name suggests. He’s a magic dealer focused on dictating the terms of the battle, using freeze rays and blasts that take down multiple opponents. He’s the tough teacher of the rowdy classroom. He’s the ice-cream van on the hot day. He’s Moses with water.

If you’re a regular reader, you’ll know John had some good times in the recent beta, and if you’re not a regular reader then you might have missed that you can sign-up for beta access.

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23 Comments »

  1. Hoaxfish says:

    No chance of a Pinball Wizard class

  2. unangbangkay says:

    As a subscriber to Star Trek Online I got an invite into last week’s Beta Weekend but I forgot to join in. Now that this is their first game to be F2P from the outset rather than being subs-first I wonder how much or how little Neverwinter will, er, put out for its first-timers.

    Perhaps more importantly, how much “farming” they’ll have for whatever their “daily currency” is.

  3. guygodbois00 says:

    “Whenever I pretend to be an RPS writer…” Aha, so it’s Mr Craig Pearson of Windsor Star infamy. I suspected it for some time now.

  4. President Weasel says:

    How I wish this game had been made by some other, non-Cryptic, company which hadn’t already disappointed me in the past.

    • Faceless says:

      How I wish it was actually based on Pathfinder and was turn-based. Its current format hits too close to Vindictus, whereas a proper turn-based dungeon crawling game with an MMO-esque hub would be (as far as I am aware) the first of its kind.

      • exogen says:

        The Realm Online is what you describe, but is long since past the point of being a game worth playing. about 60 people still play.

  5. ralph_plauren says:

    That wizards hat is amazing !

  6. Gap Gen says:

    “Neverwinter has crashed. Please press CTRL-ALT-WIZARD to restart.”

  7. deadcatt says:

    This looks awesome. I wish I had more time to play games now adays :(

  8. theoriginaled says:

    In. Love. Ive always loved crowd control characters, played a loremaster in Lotro for a few years, recently mesmer in GW with the interrupts and the teleporting.. Theres just something so satisfying about the gameplay, a stun for you, a stun for you, a dot for you, hey your too close now.. teleport, root aoe. drool..

  9. strangeloup says:

    I sort of got beaten to it by Gap Gen, but I was trying to figure out some kind of pun whereby if you had a Control Wizard character as a backup character, an alt if you will, but then had to delete them to make a more interesting one.

    And then I just thought bollocks to it. Looks like quite a good game, mind, but I’m frankly baffled that you can drop $20/$60/$200 on a free-to-play game in advance of, y’know, actually having a go to see if it’s any good or not. Just seems a bit of a weird approach.

  10. Yglorba says:

    Seeing these 4e classes in the videogame adaptations of D&D properties makes me sad. 4e is actually great fun to play, don’t get me wrong, but… it’s based on videogame concepts to begin with, so when you make a videogame using it, what you get is just so generic.

    The most interesting thing about D&D games prior to 4e, to me, was that it had magical powers and such that you’d never see in videogames otherwise. I have fond memories of playing Dark Sun: Shattered Lands and using fog cloud to sneak out of the slave pits at the beginning, or using Wall of Stone to trap enemies rather than fighting them…

    The kind of thing in that video is just generic by comparison.

  11. ouch says:

    Yet another aimless monster-mashing online game… Seriously, why?

  12. frightlever says:

    Crappy place to mention it but I can’t even find a forum thread. There’s a Beta key giveaway on Eurogamer…

    http://www.eurogamer.net/giveaways.php?id=87216

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