By Craig Pearson on March 20th, 2013 at 7:00 pm.

I have two, TWO, things about Doom to show you. This is like being an archaeologist in the jungle and discovering a skellington, but the skellington’s heart is still beating and then, oh noes, there’s a ball chasing me and I’ve dropped my hat and give me back my whip Alfred Molina! This Doom reporting is tough work. No wonder all the journalists from that period are scarred and flinch whenever they hear the game’s name. For the brave, there are two Doom mashups that you should be excited about.
The first is a known entity, Doom The Roguelike. The top-down hell-fighter was just updated with tonnes of new content: “There are several new special levels paired with the old ones for greater randomness! Visit the Military Base, find Mt. Erebus or feel the dread of Limbo. Along with new special levels, there are new level generators and enhancements to the old ones.”
That is exciting, but you’re here for something new, and I aim to deliver it like a BFG blast to the face of a Strider. Now you probably thinking: “The Strider is a character from Half-Life 2, and the BFG is in Doom. It’s too early to be that drunk, surely?” Well I can drink whenever I damn well please! And, yes, the two are generally from different games, but if you have Garry’s Mod then the upcoming gmDoom mod will connect the two in the most remarkable way: “gmDoom is a partial source port of Doom integrated into Garry’s Mod 13. Assets are loaded from an IWAD, and no binary modules are required! This addon will be available through the Steam Workshop.”
Seriously, watch the video below. This isn’t a simple paint job, with the integration bringing the classic Doom UI, weapons, and their chunky blasts into Valve’s grubby future. Then, as if to show how easy it all was, it’s all flipped around and Doom’s monsters are being blasted by Valve’s weapons. It’s still Valve’s levels, but the combination of grimy old school sprites wandering through City 17 just makes it all the more impressive.
gmDoom will be out sometime this week on the Gmod Steam Workshop. In the meantime, you can play with Adrien Brody.



20/03/2013 at 19:07 Phantoon says:
I love you for this. The joke at the beginning of the video was perfect. I was hoping it’d happen too, and then it did, and then I giggled.
20/03/2013 at 19:11 soundofvictory says:
Also doom related: I just recently found out about a crazy Doom mod called Reelism. It turns the game into a sort of SmashTV style arena game with tons of random modifiers and general zaniness.
More can be found here.
20/03/2013 at 19:23 CitizenDickbag says:
as the author of reelism expansion 2 map Flesh Palace, I too can vouch for this lovely mod, with no bias whatsoever.
21/03/2013 at 09:42 Snids says:
You mad, glorious bastard. Kiss me.
20/03/2013 at 19:31 PoulWrist says:
Thank you!
20/03/2013 at 19:13 Hahaha says:
EPIC
20/03/2013 at 19:17 phuzz says:
I’d forgotten how much I loved the plasma gun in Doom, gotta be one of my top 10 in game weapons.
pewpewpewpewpewpewpewpewpewpew!
20/03/2013 at 19:17 OverTheGun says:
Just.. yes!
20/03/2013 at 19:42 karry says:
Knowing your usual lexicon, what you wanted to say, of course, was : “Fucking shit, just…fucking yes. Fuck.”, wasnt it ?
20/03/2013 at 19:19 LionsPhil says:
>That movement speed
Man, between this and Duke today: serious “what the hell HAPPENED to shooters” vibes.
Also, this is amazing.
20/03/2013 at 19:27 Beelzebud says:
“What happened” is that both developers and players starting taking themselves way too seriously.
People forgot it was supposed to be about over-the-top fun. I think this is the real reason TF2 remains popular. We all say it’s hats, but it’s really that it’s the only AAA quality old-school shooter out there. TF2 put fun above realism and seriousness.
20/03/2013 at 19:35 Lambchops says:
Serious Sam series? It’s maybe not quite AAA but it’s not cobbled together in an afternoon either!
20/03/2013 at 22:45 tangoliber says:
Serious Sam 3 and Borderlands 2
21/03/2013 at 02:23 Samwise Gamgee says:
I have just been re-playing Serious Sam and I am loving it. It’s all about the game play with no BS whatsoever.
21/03/2013 at 00:14 Mario Figueiredo says:
Towards the later years of Doom and Duke Nukem, I distinctly remember FPS being insistingly criticized by the press and players in general for their lack of depth and storytelling. In a time when RPGs were the thing, this did end up having an effect in people’s perception of the more to-the-point FPS. So, it’s not like people didn’t ask for it.
A good answer to this did come in the form of Half-Life. But it’s not like anyone was able to repeat the formula since.
I too long for the return to plain, simple fast and furious FPS. But I do remember me being a critic of it back then, just like everyone else. It’s just that we didn’t know what we were asking.
21/03/2013 at 01:58 Panda Powered says:
To be fair it may be blamed on over-saturation of all the me-too clones in that era (Doom Clones ahoy).
Just like pretty much every hit in every sector of the entertainment industry; genres move on when hacks copying hacks ruin anything good to the point of crashing it into the ground.
Whatever it was, is abandoned in favour of the next big thing and only resurface in things wanting to be retro.
P.S. That video got my temporal lobe all tingly. There is still so much feel to that double-barrel shotgun and the little things like seeing those enemies through (kinda) modern 3D glass and whatnot.
20/03/2013 at 19:23 Nim says:
Great Snakes!!!
20/03/2013 at 19:25 Ironclad says:
3:40 in that video is all my dreams come true.
20/03/2013 at 19:26 Tetracell says:
Came to read the article, then spent way too much time on the text adventure error page.
20/03/2013 at 19:30 mpk says:
OH EM GEE.
The noise of that shotgun makes me feel 16 again.
21/03/2013 at 00:36 particlese says:
Yes!! Although for me, it’s the super shotgun. That fire-reload loop is so satisfying. It’s like eating a bushel of apples while making explosion noises. Bobby Prince (apparently) is the man!
20/03/2013 at 19:35 Lambchops says:
Adrien Brody, Adrien Brody.
What did I just skim watch?
20/03/2013 at 19:39 Craig Pearson says:
The inside of my head. Also: http://www.youtube.com/watch?v=ygI-2F8ApUM
20/03/2013 at 19:40 karry says:
Yess, sell me more air, Garry.
20/03/2013 at 20:13 NothingFunny says:
Is that even legal?
21/03/2013 at 08:53 Rhuhuhuhu says:
GMDoom:
Yes, you need the original data package (IWAD) so in theory, only people that own Doom (half the universe by now) can play it.
DoomRL:
Using assets, art and such in a different, stand-alone product? not unless you have some sort of endorsement/contract.
Not suing fans that do something awesome is another legal choice. Consider it a sign of good moral standing from Id/Zenimax.
21/03/2013 at 14:39 NothingFunny says:
Most companies don’t like when you do this even if the art assets are used from your owned copy of the game or EVEN if you recreate them from scratch but with distinct similarity. Its basically “dont mess with our intellectual property unless you have explicit permission”
so I dont know, this mod might get foxed (ie http://www.urbandictionary.com/define.php?term=foxed .2)
20/03/2013 at 20:16 Arkh says:
Dang, I missed the DoomRL update. Hell yes it arrived!
20/03/2013 at 20:56 Ateius says:
This is absolutely the best thing ever.
20/03/2013 at 21:02 MiloticMaster says:
Attention all FPS game developers;
This is what you should be doing.
20/03/2013 at 21:23 buzzmong says:
Adrien Brody, A-drien Brody. Adrien Brody, A-drien Brody….
Curses upon you Craig! It’s now going to be in my head again for the next few days!
20/03/2013 at 21:24 Craig Pearson says:
This might help: http://www.youtube.com/watch?v=1eO5U_uN7DQ
20/03/2013 at 22:01 popedoo says:
Awesome.
21/03/2013 at 00:39 particlese says:
I concur.
20/03/2013 at 22:26 killmachine says:
awsome. just recently saw the garry doom mod on doomworld.com
it sure deserves some press.
21/03/2013 at 00:20 Mario Figueiredo says:
This is just too sexy. What a way to celebrate two of the most beloved classics! Total respect.
21/03/2013 at 01:04 Scumbag says:
This a perfect post in which to spam BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM BRUTAL DOOM
http://www.moddb.com/mods/brutal-doom
It is a very nice mod.
21/03/2013 at 01:34 Herzog says:
Brutal Doom is awesome. If someone is considering replaying Doom or Doom 2, get this mod! Totally rocks!
21/03/2013 at 11:20 Stuart Walton says:
The only way to pay Brutal Doom is on the hardest setting…
and then to use ‘Rip and Tear’ mode as much as possible when you pick up Berserk Mode.
Also, someone needs to figure out how to mash Brutal Doom and Hotline Miami into a thing.
21/03/2013 at 01:24 manveruppd says:
Some of those are definitely not Valve’s levels! Not that they’re from Doom obviously, but could be recreations in gmod?
21/03/2013 at 09:34 Snids says:
DOOM
21/03/2013 at 17:40 Baf says:
GMDoom reminds me a lot of Spadventure, which is a version of the original Colossal Cave adventure with spells from Infocom’s Enchanter series added.
20/03/2013 at 22:51 Tiax says:
But where did they find the time to play Brutal Doom now ? ANSWER ME !
21/03/2013 at 10:22 HybridHalo says:
Brutal Doom really is bloody excellent. I only got it a week ago and I’ve already played through all the content for Doom 1. The new weapon sounds/lighting and the heavy gibbing have really turned it from a classic FPS into something I’m happily sinking time into again. Brutal Doom very much feels like it’s what ID originally wanted Doom to be.
If you’ve not tried it yet, get hold of a copy of Zandronum, buy the Doom pack on steam and then install Brutal Doom. It’s bloody incredible.
21/03/2013 at 11:45 Scumbag says:
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