By Adam Smith on April 26th, 2013 at 2:00 pm.
Apart from a recent trailer for Ride to Hell: Redemption that failed to put the ‘grin’ in grindhouse, I hadn’t seen any information at all about the Ride To Hell games, so imagine my surprise when downloadable spin-off title Route 666 turned out to be a real-time game of tactical motorbike combat. I didn’t even know motorbikes were capable of such things. As they travel down the highways and byways, the gangs of Route 666 arrange themselves, almost like tiny thundering fleets, so as best to counter the attacks of rival gangs. The formations can be switched to use each class to the best of their ability, protecting medics (apparently ‘sultry’) with burly chain-wielding brutes riding the chunkiest hogs in the land. That sort of thing.
Route 666 doesn’t look like a great road, but there have been some fine ones in games over the years. Interstate 76, for instance – although I’m not sure that was ever actually a road. The one that Gordon Freeman drove his buggy down, along the coast, ending with that big ol’ bridge? That was a good one.