Bungie: Destiny Not Ruled Out For PC

By Jim Rossignol on May 24th, 2013 at 8:00 pm.


Bungie’s ambitious-sounding “sandbox” MMOFPS, Destiny, might not miss out on the One True Format after all, according to words spoken by writer and head of community Eric Osborne. In an interview with IGN he said:

“We haven’t said yes, and we haven’t said no… The more platforms we take on, the more work it ultimately becomes, and what we don’t want is to compromise the core experience on any platforms. We have a lot of people who play on PCs. We have a lot of appetite to build that experience. We haven’t announced it yet, but we’re looking forward to talking more about that kind of stuff in the future.”

So… do we want it? I really do like that concept art… But I am wholly indifferent to the CGI trailer, below.

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84 Comments »

  1. Easy says:

    Los Pollos Hermanos!

  2. WoundedBum says:

    If they pull of a good combat system, I could imagine this being pretty great if it’s sort of like Guild Wars where you share hubs then go out adventuring and shooting stuff in your own world/with a group of pals.

    Something about that really appeals to me, so I’d like to see it happen.

  3. Veritaas says:

    Oh, but it’s okay to put it on the 360, PS3, PS4, and Xbox One?

    Yeah! Totally makes sense.

    • Deathmaster says:

      For it only plays well on TV TV TV.

    • analydilatedcorporatestyle says:

      To be fair they haven’t ruled it out which means they haven’t said yes and they haven’t said no!

      They will probably just wait till it’s died on consoles before the mouse/keyboard combo gets unleashed. I for one really CAN wait to get the anolouge stick of auto aimedness trained on me for a very very VERY(read infinite) long time!

    • John Connor says:

      They’re going to release a spinoff for the PC where you manage spreadsheets and call it Destiny 514.

  4. Beernut says:

    “From the creators of Halo and the Company that brought you Call of Duty”

    This statement doesn’t exactly fill me with confidence, as I find both franchises to be utterly horrible interpretations of the FPS-genre. If a PC-port of Destiny means getting dumbed down controls tailored to controllers, then please don’t even bother. Then again, since I’m not the benchmark, maybe bother and sell the hell out of it. But don’t expect ME to buy it! :D

    • Cinek says:

      haha, as far as I wish it wouldn’t be truth – totally agreed. COD and Halo creators… rather those people you’d want to avoid.

      • Shooop says:

        The one thing I will say about Bungie is they do seem to take care of their players.

        Someone I know plays Halo and he says the built-in video capture system is not just for showing things to your friends but to show Bungie things that happen in multiplayer and they determine whether or not someone’s cheating.

        Activision though…

    • HadToLogin says:

      I don’t think “interpretations” is right word for two games that practically destroyed FPS genre for me – Halo with dumbing FPS with auto-regen, and CoD with putting old grandmas as main characters, who need to sprint to start moving.
      Damn, need to play some Quake or UT.

      • WoundedBum says:

        That seems kinda odd. Halo 1, Reach, and ODST all health health systems underneath the shield, and it’s other developers choice to have regenerating health if they want it. I don’t know, but to me regenerating health, if used right (which I think the shield were) is just as valid as med packs.

        • HadToLogin says:

          They were first popular FPS with that stuff, and when numbers of sold console copies went out “everyone” started to use it.
          And no, even shields don’t feel right right. Auto-regen totally changes whole balance and gameplay, instead of trying to be faster and better, you just hide after every fight (hopefully I make my point right).

          • WoundedBum says:

            No that is how Call of Duty etc plays. Halo still very much involves running around and shooting people, that’s the point of the shield is that you can afford to lose it while gunning people down. It’s basically a recharging version of armor shards. It certainly doesn’t involve just doing nothing.

      • Don Reba says:

        Halo did have the best AI at the time. Got to at least give it that.

    • SuicideKing says:

      Halo 1 got me into PC FPS in the first place. Still love playing it. Given it’s no Arma 3, but it has its place. Easy to pick up and crazy fun.

    • crizzyeyes says:

      Call of Duty is quite inexcusable, but I like Halo, despite its fixation with joystick-oriented aiming devices. To me, it represents the last true stronghold of old-school, truly skill-oriented FPS sensibility. Weapon pickups as well as powerups make you actually think about where you should be on a map at any given time.
      Halo 4 diminished this a little bit (although weapons do spawn at the start and periodically), but I was surprised to realize that the “perk” system that seems as if it were ripped from Call of Duty actually suits Halo’s mechanics far more than the former’s, thanks to the fact that players don’t constantly run around with a plasma sword (which is what CoD is like to me, with the knife-lunging) and do other silly things that grant kills with little effort. The game’s campaign is ass, but I was pleasantly surprised with how the multiplayer turned out, and I like the way they balanced the weapons.

  5. Astartes says:

    Just release the fucking game on PC and quit faffing about.

    Sick of this shit.

    And oh my; that CG trailer was awful.

  6. Crowl says:

    Eh, Planetside 2 currently fills that itch for me. SOE has done alot the last couple of years to garner my respect. Would rather continue to support them than a once great PC developer that abandoned the platform altogether.

  7. Brigand says:

    I’m guessing Bungie, now free from Microsoft, are currently in the phase of shaking off their indoctrination and are starting to realise that maybe consoles aren’t the only thing people might want to play games on.

    On a side note, I’m going to replay Marathon.

  8. PatrickSwayze says:

    Bungie said it would be on PC ages ago and I can’t remember where exactly so don’t ask.

    Various retailers (Australian if I remember) had PC Sku’s for it too.

  9. Aibrys says:

    Bungie is really coming across as a new form of console-master race, thinking that there is absolutely nothing worth in PC, despite there being 4 different consoles that they are going to be developing for, half of which are less powerful than most PC’s. They dont seem to regard PC as a valid platform, just because of their success with Halo on Xbox.

    • PatrickSwayze says:

      That was Microsoft’s doing, hence why Bungie got loose when they could.

      Have you ever not known Activision get their games on to as many consoles as possible.

      • Aibrys says:

        I think the only reason they are even considering putting it on PC is because Activision is pressuring them into it. In one of their first announcements for Destiny I remember them not even thinking of PC as they did not see it as a valid platform. Although it has to be said, it is nice to seem them returning to the wider market and not pressured by Microsoft.

        • Gap Gen says:

          I do not believe fear to be an effective motivator. I want investment. For now, I’m simply interested in time frame. This will be released for PC in the foreseeable future, yes?

    • Reapy says:

      I want the bungie that made me Myth: The Fallen Lords back… pc & mac interoperability way back when, a truly awesome game.

      I was excited when I heard they were leaving Halo finally… only to do… basically Halo again. Sigh.

    • Screamer says:

      Not too long ago they said they only play games on console, so yes they do come across as the equivalent to our PC Masters. Why they are changing their tune, might be interesting.

  10. fiendling says:

    This is turning into a ridiculous cock-tease.

    I, for example, haven’t completely ruled out using a chain-saw to shave in the mornings. The likelihood of such an attempt is, of course, infinitesimally slim but not “ruled out”.

    • Vorphalack says:

      My advice, just go for it man. Once you go chainsaw, you will wonder why you ever bothered with broken glass.

      • fiendling says:

        Thanks for the advice Vorphalack, the broken windows were really starting to impact the value of my property especially after running out of safety glass from my car.

  11. bluebomberman says:

    These articles always descend into a bunch of platform-inferiority-complex rants from commenters.

    The main reason why PC has not been ruled in or out probably has little to do with platform allegiance and mostly to do with projected profitability. The prospect of trying to develop for a platform that they’ve ignored for over a decade, with its numerous hardware configurations, a completely different set of user controls, and hundreds of competing MMOs crowding for mindshare and wallets is daunting.

    At this point it looks like they can completely dominate the MMO console space, developing for systems with set specs and tailoring all the gameplay to gamepads.

    In the end, it’s business.

    • analydilatedcorporatestyle says:

      Bollocks, it’s to do with the Mouse and Keyboard and the advantages therein

      • bluebomberman says:

        No. The advantages of mouse and keyboard only matter if you’re going to have PC players on the same servers as console players. Cross-platform servers are highly unlikely.

    • Upper Class Twit says:

      Guh? What’s all this then? A sane man on the internet?

    • aepervius says:

      There is only one problem with your argument : they haven’t developped yet at ALL for PS4 and Xbox one. And PS3 is notrioulsy hard to develop.

      Comapred to that PC development, even if you left it for a decade is easy. But even if it would be ahrd it isn’t an argument : most dev firm have an ebb and flow with the numberof developper between softwares. Senior stays there hereas junior and whatnot get the boot. Then for the new game the junior get rehired and tehre is a rolling new junior waves. So de facto you could get fresh junior knowing how to handle the plateform, or even hire a new senior or two to handle the group. Again compared to a palteform where they have nobody at all since the palteform is new.

      The rest of your post on profitability may or may not be on spot. Who knows what PS4 sales or Xbox one sales will be. I know by now a lot of yougner and older player which will refuse to buy an XboX one (or so they say) because of the used game thematic.

      • bluebomberman says:

        You’re reading too deeply into my comment. Nowhere do I say that programming for consoles is cake and pie.

      • Upper Class Twit says:

        I think his point about profitability still stands, regardless of how difficult it would actually be to develop for PC. I’m pretty sure the market for a new “MMOFPS” is going to be way less competitive on consoles than PC.

  12. Freud says:

    I like the setting for this game. That said, no MMOFPS ever had any longevity to me.

  13. abandonhope says:

    Do I want it? I haven’t said yes, and I haven’t said no.

  14. jimangi says:

    He doesn’t believe XP to be an effective motivator for continuing to play a tedious MMO.

  15. mehteh says:

    Dont care. PC needs games made for PC, its controls, and audience. Console focus titles on PC are boring.

  16. Pliqu3011 says:

    “I really do like that concept art…”
    I don’t know if anyone here cares about this, but the top image (and a lot of others, like the giant white sphere-thing) are works of Jaime Jones. Brilliant concept artist.
    Here’s his website:
    http://www.artpad.org/gallery/portfolio/

    • Don Reba says:

      Good link. Myself, I learned about Destiny from Jaime Jones’ blog, Cloud Atlas from Peter Popken’s, and about Defiance from Jia’s.

  17. Don Reba says:

    This just in: would-be miracle not impossible.

  18. Shooop says:

    So… do we want it?

    I was hoping you’d be able to tell me. Because other than some nice character designs I don’t know anything about it.

  19. zachforrest says:

    Bungie are obsessed with obsessed with militaristic schmaltz and pomp. Cringed myself through every game since Halo 1.

  20. Barberetti says:

    Hmm … yeah.

    The view outside the guy’s window was the most interesting part of that trailer.

  21. HungryCats says:

    Agree about the video, but I have a certain amount of faith in Bungie. Would love to see this come to PC, as I’m not to positive about the future of consoles–at least, not the Xbox.

    • jonahcutter says:

      I’m kind of the opposite. I haven’t played a Bungie game since the first Halo because I’ve never owned an XBOX nor Vista. So for all I know, their games are absolute crap now.

      From what I can see, they’ve moved far far away from the studio that created Marathon, Myth and Oni. Myth TFL and Myth 2 SB are two of the greatest games ever created. That was the studio I had faith in.

  22. pilouuuu says:

    It’s amazing how they have been promoting the new consoles with just CGI. I think that console ports are going to have slightly better textures than to 8 Gb of RAM, but really these consoles are so underwhelming that I’m afraid in this gen we will have to basically look for Kickstarter PC exclusives to find good games with good graphics.

    And to stay more on-topic I couldn’t care less about Microsoft games.

  23. Chris says:

    So what if their much hyped game may come out on the PC.

    Halo was mediocre, when it came out on the PC there were much better shooters available.

  24. lijenstina says:

    That walker with a cannon looks super stable. Not top heavy at all.

  25. SaVi says:

    “Not ruled out” equals non existant until shown otherwise. You could ask for something like Conker’s bad fur day for PC and you’d get a not ruled out for an answer.

  26. buzzmong says:

    I just hope that now Bungie are free from MS, they’ve actually returned to the older and more interesting ways.

    I still rate Oni as being one of the best third person shooters/action games in terms of control mechanics ever, the world concept was quite interesting too. I just wish it hadn’t had loads of content cut from it due to budget and time issues.

  27. Tuco says:

    Uh, thanks Bungie… I guess?

  28. Screamer says:

    *Finished watching trailer* No thanks! NEXT!

  29. Strutter says:

    Just watched the e3 footage and I say: yes please!

  30. Gap Gen says:

    Well? Get back to work.

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