By Jim Rossignol on June 10th, 2013 at 10:05 pm.
Mirror’s Edge wasn’t actually that good. Discuss.
But maybe they’ll get it right this time, eh?
Dice, e32013, Electronic Arts, Mirror's Edge, Mirror's Edge 2.
271 Comments »
02/09/2013 at 05:00
I loved the game, but I think it would benefit from less action, less corridor, and more free roaming lots of possible paths stuff.
14/09/2013 at 15:16
“Mirror’s Edge wasn’t actually that good. Discuss.”
Burn the heretic!
18/11/2013 at 16:00
What i want is: No small rooms, obvious directions, more moves, stealth sequences, choices in wether you wanna attack or go around, go stealthy or run, skill trees could be awesome, and most importantly a deeper more immersive story and world, and better less repeated soundtracks. Then im on it.
10/01/2014 at 07:47
I finished ME1 so it couldn’t have been that bad.
I think the early use of physx might have helped me churn through some of the more soulless bits.
Patch notes better than games
Spelunky book a book about Spelunky
Because "Ultimate" means "last"