By Craig Pearson on July 12th, 2013 at 5:00 pm.
Oh, I hate it when this happens. Ambitious and blocky Elite-with-pirates game Freebooter struggled to gain any traction on Kickstarter. It seems like that was going to be a lifeline for the developers, who’ve looked at the fact they’ve earned only £4,066 of the £50,000 goal in 12 days and made the decision to scuttle the game. They’ve taken the move to cancel both the Kickstarter and the development. For now.
I opened my heart to Freebooter. I welcomed it, and now, at least for the time being, it’s gone. I’d planned on backing it when a few invoices had cleared, but I I’ll never get to do so. The team put out this statement.
We have decided to close the Kickstarter and stop the development of Freebooter for the foreseeable future. At the time of writing, we are still at 8% of the Kickstarter goal amount, and we do not see a way to turn things around before the end of the Kickstarter.
We have loved the idea of Freebooter ever since we first discussed it and we have enjoyed working on the game for the past year. We knew it was a very ambitious project from the start and that it would be a long shot to get it made, but we are happy that we have made an attempt.
And now, because I am a glutton for punishment, here’s what it looked like.
You were going to help me make the RPS piracy tag a wonderful thing. *sniff*