Looking Fly: Secrets Of Raetikon Is Gorgeous

By Nathan Grayson on August 7th, 2013 at 6:00 pm.

True nature fact: all birds are in a state of constant war over triangles.

I am deathly afraid of heights, yet I desperately long to fly high above the clouds, unrestrained by any sort of machinery or the laws of physics. This is the complex duality of my nature. If I was actually granted the power of flight, I’d be the worst superhero ever – too busy screaming until I vomited a lung on confused bystanders to save anybody. But I digress. Secrets of Raetikon might just allow me to fulfill my fantasy without the disgusting particulars of reality getting in the way. It’s about gentle, feather-like swooping and soaring, and it hails from And Yet It Moves developer Broken Rules. In it, nature and ancient machinery and peaceful exploration collide. It looks delightful.

It is, of course, not so secret that Broken Rules’ previous tree-hugging sky smoocher Chasing Aurora ended up becoming a Wii U exclusive. But since no one actually makes games for Nintendo’s confused consolebox anymore, Secrets of Raetikon is PC-only. Here’s what it’s about:

“Secrets of Raetikon is a game where players fly like birds. They explore a beautiful rugged alpine landscape populated by wild animals. To progress through the game, players reactivate ancient machinery. It is a physical puzzle game as much as an exploration game. Secrets of Raetikon is a game for anyone who has ever dreamed of flying.”

Apparently there’ll also be “emergent” interactions with many forms of wildlife, varied environments and animal lairs, and plenty of room for exploration. You can also choose to either play peacefully or engage in combat. Hooray, options!

I very much like the look of it, though I do worry that it could just be a gussied up version of Chasing Aurora beating desperate wings into PC territory because of Wii U’s less-than-hospitable climate for, you know, making money. But then, Chasing Aurora wasn’t particularly content-rich, and Secrets of Raetikon sounds much more like a full realization of Aurora’s original (and far more promising) concept than what eventually made it to Wii U. Assuming Broken Rules delivers, I can definitely get behind that. It really does sound magnificent.

Secrets of Raetikon will be out sometime this year. Now then, if you’ll excuse me, I have to go practice keeping my lungs inside my torso while more than a couple meters off the ground.

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8 Comments »

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  1. The Random One says:

    I’d be more interested if players were actually birds. There aren’t many games where you play as animals, are there?

    • Sparkasaurusmex says:

      I play as a human in many games.

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    • Ahtaps says:

      I’m not sure if you’re being facetious or not, but there are an incredibly large number of games where you play, or have the option to play as an animal. Some examples include Sonic, any Elder Scrolls game, World of Warcraft, Wacky Wheels, Dust, Rocket Knight, Ty The Tasmanian Tiger, Blade Kitten, Croc: Legend of the Gobbos, Mappy Mouse, Ducktales, Donkey Kong and so on.

  2. Urthman says:

    Chasing Aurora had that gorgeous, steamlined artwork in the trailer, but then the actual game covered all that up with lots of clunky-looking arrows and numbers all over your flight path. And it’s not like the gameplay itself was particularly strong.

    Unless they’ve come up with some unusually compelling gameplay ideas, they need to look at games like Limbo and play to the strength of their aesthetic experience. I’d love to play a game that looked and felt like that Chasing Aurora trailer.

  3. Delph says:

    I really liked the look of Chasing Aurora, glad it looks like there’ll be something similar but more substantial to play on PC.