Demonstrated: The Pleasing Visuals Of Aaru’s Awakening

By Jim Rossignol on August 12th, 2013 at 12:00 pm.


Good day to you, fine Internet. Lumenox Games send word that their beautiful 2D platformer, Aaru’s Awakening, has a new trailer, which you can find embedded below. It’s astonishingly pretty, and shows off the game’s key mechanic – teleportation – across some exquisitely hand-drawn levels. You really will want to take a look at this. But wait! As Alec previously noted, there’s also a demo over on the Greenlight page. That means you can play it.

Perhaps you should.

Straight outta the ’90s.

The devs explain:

Aaru’s Awakening takes place in Lumenox – a fictional universe controlled by four entities. The world of Lumenox is created with a transcendent, dreamy art style that is completely drawn by hand. The music is carefully crafted to further your experience with dreamy hymns, that capture the mood of the game. The storyline is expressed through cinematic cut scenes. Everything is created to deliver the unique experience of the world of Lumenox.

Aaru’s Awakening is intended for release by the end of the year.

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10 Comments »

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  1. Felixader says:

    I am confused. Can someone tell me where on Greenlight you findd the option to download a demo?
    I just can’t find it. X-P

  2. inertia says:

    that teleporting mechanic looks fun, and oh my god the visuals are pretty

  3. Reapy says:

    Beautiful game… Looks very boring to play though.

  4. Kein says:

    Pleasing visuals, but horrible controls and completely lame rendering engine that locks framerate 60FPS and refresh rate 60Hz in fullscreen mode. Hello, console legacy.

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      jrodman says:

      Is 60 frames a relevant issue for the game style?

      Horrible controls is a problem, of course.

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    Cinek says:

    Love the graphics, regardless if game is boring. It looks really amazing, seems like plenty of hand-crafting work was put in it. Shame that programmers didn’t work nearly as hard as artists though.

  6. MellowKrogoth says:

    Beautiful art, but the platforming didn’t look especially fun. Teleporting mechanic = meh.

  7. crinkles esq. says:

    Beautiful art, no doubt about that. I do also wonder about the “fun” of the game mechanics. The teleporter element reminds me very much of Unreal Tournament’s teledisc (or whatever it was called) player item. It was an amazing feeling in UT to traverse levels with it, but in this game you’re removed from that flow of movement. Perhaps it gets more challenging later on, but it does seem a bit dull.