By Craig Pearson on August 13th, 2013 at 7:00 pm.
Zoomy pictures, music that sounds like bees trying to emulate Brian May, and punches that seem to be part of the CERN program. It can only mean it’s a Japanese fighting game, and it’s coming to the PC. Confession: I have no idea what I’m looking at, but if you’re excited to learn that The King Of Fighters XIII will be on Steam next month then I’m happy for you. It’s not the most populated of genres, particularly on the PC, so this probably calls for some sort of celebration. This is apparently the thirteenth in the series, which means you’d have to use your toes if you wanted to count up all the games. Trailer and info below.
SNK Playmore’s puncheriser will have 36 fighters, 3-on-3 team battlers, and most importantly for the PC there’s an online mode which claims to have “vastly improved netcode”. The one thing I do know about fighting games is that latency is the final boss, so here’s hoping that the new netcode can make the game playable. Here’s the trailer that leaked last week. We didn’t report on that.
Help me out: is this one of those fighting games where the players count each step in animation? Are people building their own custom arcade sticks to play it? In the grand scheme of arcade fighting games, where does KoF stand? I aim to be educated.
September 13th, fight fans.