Guilty Of Awesome: Framed

By Ben Barrett on August 21st, 2013 at 8:00 pm.

Comic books eh, who’d be interested in them? Don’t even move or nuffin’. You’d have to be a real hardcore nerd to take even the barest interest. Oh, that’s all of you, you say? And me as well? Alright then: the fantabulous looking Framed‘s premise is that by rearranging panels in a noir graphic novel you are given control of the direction and tone of the narrative. This forms a puzzle game where the challenge is to keep the main character alive through changing the context of his and other’s actions. It’s such a wonderfully simple premise that the fact I’ve never considered it┬ábefore, let alone played something like it, is laughable. Potential is dripping from Loveshack Entertainment‘s idea and there’s a trailer in the next frame.

I really, really want to see more but beyond a promise of a release this year, additional details are mighty scarce. It will, however, be on display in the Indie Games Arcade at this year’s Eurogamer Expo. If you’re going, take a look and come back with lots of lovely stories to rub in my silly face.


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  1. yhancik says:

    It reminds me of the well-named Storyteller :

  2. Grayman says:

    A silhouette world where exit means enter

  3. rustybroomhandle says:

    While perhaps not quite the same thing, I was also quite impressed by Gorogoa:

    Go ahead, try the demo iffen ye have not did yet done so, go go go.

  4. mickiscoole says:

    I got a chance to play this at PAX Australia a month ago. It was one of the more fun games I got to play the whole weekend.

  5. Kein says:

    Looks like Gorogoa indeed.

  6. GamesInquirer says:

    To me it looks like a story based sliding puzzle grow game, place things in the right order or fail. I prefer more conventional adventures like possibly Broken Sword: The Serpent’s Curse (which just got its first trailer: but it could be neat if it plays well with a mouse.

  7. The_Great_Skratsby says:

    Chatted to some of the devs a while ago, really nice folks and an interesting visual puzzle game too.

  8. Monkeh says:

    *moves exit next to the first image*


    In all seriousness, this does look fun, but it’s probably going to take quite some work to get enough diversity in there. Lets just hope that gets done.

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