By Craig Pearson on August 22nd, 2013 at 6:00 pm.
Adventure games are making something of a comeback, floating on the sea of nostalgia while clinging to a life raft made from Kickstarter pledges, stretch goals, and hope. One of those out to sea games is Broken Sword: The Serpent’s Curse, the 2Dish return of Nico and George. They’re preparing to make land this Winter, and will probably have quite the story to tell. They’ll crawl onto land and breathlessly tell us about stolen paintings, the devil, and evil pizza delivery men with guns, and we’ll just nod and say “yes, mmmhhmm, go on” while pocket-dialing for help. A trailer for this is below.
This is what $771,560 gets us. More conspiratorial silliness that I’m actually quite excited to play. The first pair of games, and Beneath A Steel Sky, made me think that all adventure games could be made with that sense of style and fun. I really loved them, and it pained me to have the next couple of games in the series mangling the form into 3D action adventures. It’s the 3D in the trailer is the only thing that has me a little bit worried: the backgrounds and action don’t quite merge, and some of the animation is wooden. I have a fear that they might toss in a few action sequences to justify the odd character model’s inclusion. But other than that, it looks like it has the sort of nonsense that I loved about the series.
As a side note, it’s good to see a game acknowledge the existence of a mobile phone with a camera.