By Nathan Grayson on August 23rd, 2013 at 6:00 pm.
Yes, a first-person medieval combat game with loose roots in actual history has teamed with the enriching, life-fulfilling network that’s given us hits like Bar Rescue, Manswers, Hooters Swimsuit Pageant, and ugh I can’t even look at its website anymore. The reason? Well, it makes slightly more sense than you’re probably expecting. Spike also lacquers its barbs with a program called Deadliest Warrior that’s – wait for it – often centered on medieval combat and has incredibly loose roots in actual history. Basically, it pits one type of fighter against another they’d have never actually faced in a million years and has them duke it out in hypothetical combat. And now, that’s more or less what Chivalry: Medieval Warfare is doing as well.
Unsurprisingly titled Chivalry: Deadliest Warrior, the expansion will feature multiple new eras with factions and maps to match. Details are scant for now, but Samurai, Spartans, and warrior class I’ve never heard of called “ANDMORE” are all in.
Basically, the show it’s based on is pretty dumb, but this looks like it could be kind of amusing. Chivalry has some of the best first-person melee combat out there, so strapping its systems onto other time periods could yield enjoyable enough results. Worst case scenario: the new factions just feel like Medieval Warfare’s old standbys, but with different skins. Admittedly, that’d be a pretty huge waste of potential, but the core game would still be a good time.
Best case scenario? Five words: low gravity hilarity through time.