By Craig Pearson on August 30th, 2013 at 2:00 pm.
The RPS style guide prohibits me from altering the font siz (and it also suggests wearing socks with sandals, so I think John wrote it), so when I say “it’s a big if” at the end of this paragraph, please imagine a whopping 72 point ‘”if”, in bold, italicized and possibly blinking. The Star Citizen Hangar Module is out now, space fans. It’s the first proper playable in-engine glimpse of Chris Roberts’ space opus, and it allows people who pledged to walk into a hangar and see the ships they’ve purchased, walking around outside and inside each spacewing. If, and it’s a big if, you can get the damn thing to run that is. I’ve tried a few times and have suffered download fails and connection errors at every step. I have a video of it working for another Scottish person below.
Oh my. This seems like a way to part me with my money. I went for a fairly basic package, so when I finally get into my hangar I’ll only have the RSI Aurora waiting for me to fiddle with. But then I discover there are exploration-tooled ships to buy. The frankly extraordinary price-tag is keeping me from spending any money, particularly after I spent a huge amount of money on the latest Elite game. I wonder what can be earned in-game?
Star Citizen is supposed to be out sometime in 2014. I’d imagine it’ll be quite late in the year, but more modules are planned. Apparently you’ll be able to fly the ships in a dog-fighting module around December 2013.