By Craig Pearson on September 2nd, 2013 at 8:00 am.
I swear, if one of the potentially awesome space adventure games in development doesn’t come out soon I might just explode. The problem is I’m so swollen with anticipation that I might just start another Big Bang, which would create another universe that doesn’t have these games in development. Just give me one right now! Like Pulsar: Lost Colony, a sort of first-person co-operative FTL that will let you and some space-chums take up specific roles of a spaceship while you go on an mission. You can be Captain, Pilot, Scientist, Weapons Specialist, or Engineer, each with a role to play in a hunt for the titular ‘Lost Colony’. Oh, it’ll be procedurally generated, too, but it’s not out until 2014. Boo! Footage below.
This is very much a game for Craig (That’s me! Hello!), but I’ll also allow others to be part of my crew, because I want the ship to be well looked after when I beam down to planets to Kirk it up. It’ll have AI to fill out the roles if needed, but I’d imagine I’ll keep this one for when I have friends online, so we can argue about who does what. I expect those arguments will hold a lot of weight when facing permadeath.
There’s a lot of info on the game’s Greenlight page, and I just endorsed it with my thumb.