By Craig Pearson on September 3rd, 2013 at 2:00 pm.
Eschewing the often broken International Laws of Highlander and Vampire Slayers, there is another Space Hulk game in development. A surprisingly swift announcement after the miasma of sadness generated by the recently released strategy game, Space Hulk: Deathwing transposes the corridor-set alien masher into a more appropriate format. It’s a first-person shooter by Streum Studios, the makers of the interesting and flawed E.Y.E.: Divine Cybermancy. A tiny, mouse-sized teaser trailer is squeaking in the undergrowth. Let’s all disturb it, shall we?
A “more appropriate format” is a joke, btw. Though I am not surprised that a game with corridors, big guns, and aliens is being turned into a shooter. It’ll be made using Unreal Engine 4, the shootiest of all engines, and according to people I’ve never met:
Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.
I hope those weapons are a bit more devastating than the weedy bolter in the trailer below. Oh, I won’t make you wait for a release date, because there is none.