(No Longer) Touching The Void: Nihilumbra

By Adam Smith on September 9th, 2013 at 6:00 pm.

Nihilumbra is a puzzle-platformer that originally lived in Apple’s App store, where many people reacted positively to its shadowy atmosphere and bleak narrative. The Windows, Mac and Linux versions will be available on September 25th, and they include HD textures, a remastered soundtrack, completely rethought controls and voice acting. It’s always pleasing to see interesting games making the leap from platform to platform, especially when they’re heading in this direction and the folks involved put in the time to make their work suit the PC’s qualities. Nihilumbra’s central mechanic involves painting the landscape/platforms to change their function, as can be seen in the trailer below, which also includes footage of a world-eating void. Jolly.

Nihilumbra is also awaiting your vote on Steam Greenlight, should you wish to cast some affection in its direction.

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4 Comments »

  1. InternetBatman says:

    This looks interesting, but I’ve found that I generally don’t like iOS games when they come to PC. The interface is so radically different that even a good game feels either kludgy or too easy. I guess there is super hexagon though.

  2. Bloodoflamb says:

    That voice-over was pretty terrible.

  3. PopeRatzo says:

    Oh fun! I’m a huge fan of bleak narratives. Because my life is too damn good.

  4. ksn200 says:

    I played through this on ipad, and it was maybe the best single player experience I have had on any iOS platform. The game seemed to really rely on a touch interface to draw on the environment, so I am not sure how the port will work. If you have an ipad you owe it to yourself to try this though, its only $2.