By Craig Pearson on September 16th, 2013 at 4:00 pm.
See that? I just went for it and told you the release date of Football Manager 2014. No teases. No ‘after the jump’ or ‘on the other side of the ha-ha’. I didn’t even encrypt the data and ask you to hack it. No, it’s above. Why did I do that? It’s because I respect your time, that’s why. Actually, I respect ‘the time’, so when Sega announced the very minute that the game was being released, I was in heaven. If only everyone ran to such specific schedules and nothing ever went wrong, I’d be incredibly happy. There is other information below, so head beneath the bulwark to find out about the beta, the demo, and Steam integration.
If you pre-order the game, you’ll be in the beta a whole two weeks before the release date. Imagine that? You’ll see the final coat of paint going up and the chairs being straightened. Your manager will be carried over into the final game. If you want to play it before release, but don’t want to pay for access, there will be a demo released one week before the grand unveiling the game.
Steam will play a huge role in the functionality of FM2014: cloud saves are there as expected, but it’ll also include sharing of skins and full databases via the Steam Workshop, which should add plenty of serious and silly fun. How silly? The last time I poked around alternative leagues for the game, I discovered that someone had created a scenario where the world had ended and all the recogniseable talent had been killed off.