By Craig Pearson on September 20th, 2013 at 8:00 am.
If you have a problem with blood, I suggest you skip this explanatory trailer for Shadow Warrior. If you’ll allow me to briefly slip into a cockney criminal’s parlance, there’s claret everywhere. It puddles, splashes, flicks, pools, drips, and plops, all to show off the differences between guns and swords for people who might need help deciding which to focus on. The results are broadly similar, with red bits on the inside ending up on the outside, but it creates a different approach to the violence. I wouldn’t have asked what sort of weapon you prefer. I’d have asked if you like to see the lights to out in your enemy’s eyes.
It actually did help me make a decision. I shoot enough guns in games, so I’m going to pick up a blade in Shadow Warrior. It looks like it has a few replacement modes for the gun, anyway: you can send waves of slicing particles out from the blade and chop an enemy’s arm off, which I’ll definitely overuse. That whole slicing mechanic looks like a lot of fun.
That’s some good sword-work. Probably the best I’ve seen since Dark Messiah Of Might and Magic. Yes. Yes. I will play this when it’s with us on Sept 26th.