By Jim Rossignol on October 1st, 2013 at 6:00 pm.
What do you do if you’re an indie developer and you perceive there’s a distinct lack of post-apocalypse RTS games? Why, you make one, of course. That’s exactly the situation which has befallen Final Element, who claim that the perception of this lack led to them to Decimation, a vehicular combat RTS with an open world and “Deep research mechanics”. Sounds intriguing, I’ll admit, and so it’s inevitable that I cast my eyes at their IndieGoGo campaign and accompanying promotional video watchables. You could do the same.
What could they do with a game like this?
Hmm! The intentions are in the right place, and so perhaps we can look past the dated visuals if they manage to pull off some of the more interesting elements.