By Nathan Grayson on October 29th, 2013 at 8:00 am.
As you all know (and probably expected for months on end), Ubisoft decided to delay Assassin’s Creed IV’s PC release into November’s deepest waters. But why? How could this possibly make any sense? Well, I posit the following: it was an act of god. Wait, sorry, no. Godrays. AC IV has them, you see, but only on PC. And also only if you use Nvidia tech, because blah blah blah proprietary nonsense blah blah blah graphics. That does mean a subtly nicer-looking experience, though. And while I doubt Ubisoft gave our version a last-second shove so it could tighten up the graphics on level three, it’s at least something.
One thing enhanced godrays have with god is that you, um, can’t really see them.
The alterations are exceedingly subtle – hardly a selling point, if you ask me. I mean, if you already have a card that’s compatible, then hurrah. Otherwise, whatever. You’re not really missing out on anything of consequence.
So then, Assassin’s Creed IV. It will have black flags, and probably flags of other colors as well. It looks like An Assassin’s Creed Game, but with pirates and a maybe more interesting world. I’m pretty well ambivalent about it at this point, like a sleepily serene ocean that plays host to more idyllic vacations than swashbuckling battles. How about you?