Flipping Good News: KAMI Kaming To PC, Soon

By John Walker on January 6th, 2014 at 8:00 pm.

Here’s a nice piece of news to brighten a dreary Monday. KAMI – the superbly received puzzler for IOS – is heading to the PC. This is from State Of Play Games, who brought us the lovely Lume, and are working on the forthcoming (and even lovelier looking) Lumino City. KAMI is also now out on Android too, for proper decent people who don’t have iThings, like ME. But the important thing is: PC version very soon. There’s a trailer below, so you can find out why you should care.

Influenced by origami, more in style than substance, it’s a game about making the screen all one colour by folding over squares of paper. Sort of. Well, just watch the video:

It’s gorgeous to play. While I’m not the hugest fan of “fewest move” puzzles (I prefer a single fixed route through a puzzle, definable terms) the presentation here is completely lovely. Each square flips by folding itself diagonally, and you can play multiple moves at once, bringing the screen alive with flippy folding. And it’s well worth pressing the reset button even if you don’t need to, as the screen resolves itself in the same fashion.

The mobile version, despite being paid-for, charges for “hint credits”, which is a bit of a shame. That said, it’s 69p on Android, and then further charges to buy the Premium Packs of puzzles, so it’s not exactly a pricey start. Hopefully such things will be entirely eradicated from the PC build, which will likely come out at a higher price and include the lot.

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5 Comments »

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  1. djriverside says:

    I’m a Mac owner with this game!

    I can (sadly) confirm your worries about a lack of content. The full version for OS X takes maybe two or three hours to power through.

    On the bright side, each puzzle only has two solutions: perfection, or perfection+1. Anything worse than that is a failure; failure here meaning disappointed music, an ugly black stamp, and a lack of recognition by the game that you even finished the level.

    Long story short, while I’d buy this game instantly at the Hexcells price of $3.00, the 5.99 I paid is a bit… optimistic.

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      jrodman says:

      I’ve had pretty satisfying game experiences that last 2 hours. Is it just the length which bugs you?

      • djriverside says:

        The game made me smile: figuring out a level’s trick, especially early on, feels wonderfully satisfying.

        Yeah, outside of pricing, I wholeheartedly recommend KAMI to those who like puzzlers. Just don’t expect a lot of content.

  2. Kitsunin says:

    In Taiwan you’d call it Jer!

  3. psuedonymous says:

    I don’t know if the iOS version was less anaemic, but the Android version (plus the two ‘premium packs’) lasted all of two commutes. Very pretty, but very short.