William’s Cartel: Probably Archery’s Multiplayer

By Adam Smith on January 20th, 2014 at 2:00 pm.

You can play Probably Archery right now, or try to at least. The intentionally harrowing control scheme might prevent you from fully engaging with the sizeable demo for half an hour or so, as you flail and windmill your arms in an attempt to notch an arrow onto a bowstring. Recently Greenlit, Probably Archery is William Tell* by way of Surgeon Simulator and the demo contains various scenarios, ably showcasing the blend of QWOP-like mechanics with a dollop of Serious Sam and a pinch of Magritte. The full version, we’re now told, will contain extensive multiplayer shenanigans, which should provide tension and hilarity. One mode even takes inspiration from DayZ. Don’t eat any rotten apple-heads.

In an interview with programmer Matthew Carr, Bitpulse learned that the game is near completion and that the unannounced mode is partly a result of the team’s frustrations with DayZ.

Right now we’re just finishing up something really, really… odd. I don’t want to spoil it just yet, but it was the strange result of messing around with weird ideas after being frustrated by DayZ‘s current state and I think it could be one of the most popular modes in the game.

Probably Archery is available to preorder via the Humble store and will be available on that thar Steam.

*traditionally, Tell toted a crossbow and my references are as hollow and meaningless as a politician’s campaign promises

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12 Comments »

  1. Squirly says:

    That screenshot still looks like you’re controlling a gigantic arm that’s growing out of the ground.

  2. FurryLippedSquid says:

    Man with apple for head is disturbing.

  3. womp says:

    Finally a game where I get to clumsily shoot arrows at thousands of buff & naked norman rockwells

    http://d3rhfm7sshutfw.cloudfront.net/wp-content/uploads/norman_rockwell_mr_apple.jpg

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    SuddenSight says:

    Prediction: new mode involves invisible, floor clipping apple headed people.

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    FhnuZoag says:

    They say it’s realistic, but haven’t they put the arrow on the wrong side of the bow?

    • Shade399 says:

      No, it’s on the right side. By which I mean the left.

    • MattCarr says:

      We got that comment a lot more when the arrow was nocked on the other side in the 7DFPS version ;). Both sides are potentially valid depending on the bow type, but nocking on the left side is far more common.

    • Kitsunin says:

      Hmm, I’m curious about this. I know that the simple recurve bows my family owns nock on the side of the hand holding the string, but trying to look it up, I can’t seem to find any information either way.