By Adam Smith on January 21st, 2014 at 9:00 am.
Look! Up in the sky, among the glorious particle effects and shrieking survivors of some form of terrible space disaster! Is it an Oids, is it a Thrust, is it a Lunar Lander? No, gentlethings and roughhousers, although it may be distantly related to those greats, the device streaking toward tomorrow’s horizon is Retrobooster. It’s a game in which spaceships cruise between giant cogs, dodging and corkscrewing. Explosions look like the aftermath of a firework shipment crashing into a burning peacock farm. With four player splitscreen support for both co-op and deathmatch play, Retrobooster should entertain you at least as much as Russell Crowe in a sandpit. It’s out February 21st and seeking votes on Greenlight.
A demo is available, as I noted more than a year ago. Retrobooster has been a long time coming, perhaps because of a tendency to boost in the wrong direction, but hopefully it’ll be worth the wait. DRM-free for Windows/Linux, preorders are $12.00 and the final release will cost $18.