By Craig Pearson on January 23rd, 2014 at 4:00 pm.
Sage, Konkle & Crenshaw sounds like a folk band–and who am I to say they aren’t–but they are also three developers working on The Elder Scrolls Online. The three of them banded together, as folk tend to do in MMOs, and recorded a little play session, showing-off a little bit of the game’s group content. I love wandering the worlds Bethesda builds, but when a game includes most of Tamriel, being able to easily and swiftly team up with friends is definitely a plus.
I’ve been playing a lot of DayZ lately, so a lot of this stuff doesn’t sit well at all. Where’s the running and hiding? Where’s the long jogs down empty highways? And why do I love doing that, anyway? All I’m seeing is a lot of people working together to take down the world’s roaming boss monsters (specifically put in the game to enable people to quickly join together for a fight), and then fast-travelling across the land to meet-up with friends. The fight there is a little bit generic, though it looks pleasingly hectic.
I’ll give it a go (it has sneaking and bows), but it says a lot that I am more interested in the upcoming Everquest game.