By Nathan Grayson on February 12th, 2014 at 5:00 pm.
Titanfall‘s beta is officially kicking off on February 14th and lasting for, um, not very many days. Seems kind of odd in the year 2014 ADEA (Anno Domini Earlyaei Accessus), but oh well. Promotional beta or not, Titanfall continues to be worthy of a blinding, blip-blip-blipping spot on your radar. I got the chance to go hands-on with a very close to beta version for a couple hours, and not even an army of giant robots could stop me from recording a bunch of footage and word-vomiting insight all over it. The long and short of it? Titanfall continues to clomp along quite nicely, but I do have a number of balance/longevity concerns. Also, while NPCs add a new dynamic to battles, I’m not sure if they’re the perfect solution to the 6v6 issue. Check out the video below to see what I think (but not Wot I Think, obviously).
Note: Yes, I was forced to play the Xbox One version. No, that wasn’t my choice. EA and Respawn didn’t have a dedicated PC build on hand, so I had to strangle a loathsome gamepad until it enacted some semblance of my bidding. The beta launching on Friday will be on both Xbox and PC, however, so don’t let that scare you away.