By Graham Smith on February 26th, 2014 at 8:00 pm.
Gods Will Be Watching, the violent point-and-click thriller, was initially aiming for a February release, but its since been pushed back to the summer, giving the team more time to finish the game and more time to release moody trailers full of beautiful pixel art. The latest is below, is typically stylish, and apparently has something against kneecaps.
Gods Will Be Watching started life as a Ludum Dare entry, and there’s still a playable browser prototype available over at the official site. A successful IndieGoGo campaign has allowed the team to expand the project considerably, but much of its core concepts were present from the beginning. It’s a sci-fi point-and-click adventure about making moral decisions and exploring consequences. Moral decisions like, “Is eating your friends the best way to stay alive, or just the easiest?”
Clarification, please: are those things mutually exclusive?
I’m mainly interested in it for the pixel art, which sits somewhere between the grimy futuristic aesthetic of Beneath A Steel Sky and the simpler, thin-limbed art style of Sword & Sworcery.