By Nathan Grayson on February 28th, 2014 at 10:00 am.
I don’t really know what to make of Fearless Fantasy. It seems extremely goofy and weird, and I like both those things, but oh goodness what even is it? Let’s try breaking it down: the role-player is being published by No Time To Explain creator tinyBuild, and it’s turn-based in a very JRPG way. Except not at all, because you don’t just choose an option and watch your party play patty cake with swords until the next round. Each attack involves copious mouse gestures, which I initially took to mean you had to pretend to be a rodent in front of a camera but now realize we’re talking about computers because we’re always talking about computers. Silly me. Trailer below.
Here’s the basic premise, per developer Enter Skies:
“Fearless Fantasy is probably the weirdest RPG you’ll play this year. It’s a turn-based game that deeply involves players during every turn. You use gestures (with the mouse) to score critical hits, resulting in very involved and interesting gameplay on every turn.”
“As Leon, the world’s most dangerous bounty hunter, you embark on a mission to slay the world’s weirdest creatures, and save a girl from an awful marriage.”
The art certainly looks strange. I’ll give them that much. It’s an attractive sort of off-putting-ness, though. I like it… I think.
But Fearless Fantasy isn’t just a battle system fused with an absurdist art gallery. Despite coming from a two-person team, it will apparently have all the trappings of a modern RPG: a story with fully voiced cut-scenes, character progression, items, boss fights, and my personal favorite, “RPG stuff!”
Fearless Fantasy will be out sometime this spring. I still don’t entirely know what to make of it (especially the notion of a gesture-based battle system), but I’m certainly willing to give it a try. Does this one strike your fancy, presumably by flailing its mouse about until something cool happens?