By Adam Smith on March 3rd, 2014 at 8:00 am.
I haven’t played enough of new Thief to judge it fully one way or the other, but I can’t imagine many people disagreeing with the sentiment that The City has seen better days. With the creative guidance of Looking Glass, The City was one of the weirdest and most distinct environments in fiction, embroidered with lore that gave it spiritual, social and political character. The new Thief’s City is predictable and comparatively barren.
While Garrett makes a new home in steampunk Gotham, the latest screenshots of immersive stealth sim Tangiers show evidence of a greater visual imagination than the hours of Thief that I’ve played. These are astonishing landscapes and I insist that you click on every single one to see the full size versions.
It’s not so much the areas themselves as the manner in which they’re depicted that captures the imagination. Apparently, these are ‘work in progress’ images, but is it possible for the finished versions to be even more striking?
Of course, several naysayers are no doubt indignantly informing the internet that these are simply corridors and ordinary landscapes seen through an impressively tuned Instagram filter. To those people I say, ‘it may be Monday morning but let’s all try to be a little more positive, OK?’.