By John Walker on March 13th, 2014 at 8:00 pm.
Here’s a novel puzzle game, with a deeply peculiar name. Dynetzzle – seemingly crafted in a special laboratory to be the most forgettable, irrelevant, and impossible to remember how to spell game name of all time – is based around unfolded dice. Nets of cubes, combined with the magical fact that all opposite sides of a dice add up to 7. Combine those two elements, and you get a rather nice idea for a little puzzle game. One that is, apparently, soon to become a bigger puzzle game. But you can play the 10-level version for free, right now.
I remember being briefly intrigued by nets in middle school, have always enjoyed the mental acrobatics of trying to put one back together inside my brain. So Dynetzllezlelezzllle accommodates this particular quirk rather nicely. The task is to put the correct digits onto each flattened face of a cube, then multiple, interlocking, overlapping nets of cubes, allowing for a carefully picked logical order of progression for each task.
It’s a really neat idea – one I wouldn’t have been surprised to see come from Nikoli. However, in this instance it comes from Vishnu Vadakke Pariyarath. You’ll burn through the ten puzzles in the Kongregate version in 20 minutes or so, but it’s a fun and distracting 20 minutes.
And there’s more to come, with Pariyarath working on Dynetzzle Extended, which I do rather hope he finds a better name for in the meantime. One that anyone on Earth would be able to remember and type into Google. Here are some suggestions:
God DOES Play Dice
Today Is A Good Day To Die
Dicing With Death (might need some more threat for that one)