By Craig Pearson on March 19th, 2014 at 12:00 pm.
Linux is like the “unattractive” person in a movie who eventually becomes desirable just by hanging about for a bit. People were all over Windows, cooing over its icons and ease of use and the way it could form a cherry stem into a mobius strip, while poor Linux was in the corner, smelling of penguin puke and requiring root access. But Windows starts BSODing on a night out, and we then realised that Linux is actually Paul Rudd. Which exactly explains why GOG is about to support Linux.
It’s early days, but the plan to support Ubuntu and Mint (and probably others), starting in the coming Autumn. GOG expects to launch with at least 100 games, though we won’t know what they are for a while.
Acceptance at last! It is slowwwwwwwly spreading out. I wonder if GOG will support SteamOS? Here’s now it’ll work.
We’re initially going to be launching our Linux support on GOG.com with the full GOG.com treatment for Ubuntu and Mint. That means that right now, we’re hammering away at testing games on a variety of configurations, training up our teams on Linux-speak, and generally getting geared up for a big kick-off in the fall with at least 100 Linux games ready for you to play. This is, of course, going to include games that we sell which already have Linux clients, but we’ll also be bringing Linux gamers a variety of classics that are, for the first time, officially supported and maintained by a storefront like ours.
I tried to run with Linux only a few months back, using Ubuntu to give myself an easy ride, but I still bounced off of it when trying to update my laptop’s graphics card drivers. I look forward to the day when installing drivers doesn’t need some fiddling. I’d welcome it, to be honest, as I’m ready to leave Windows.
Meanwhile, here’s proof that Paul Rudd was sexy all this time.